BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/GBHawk.IStatable.cs

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using System.IO;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
public partial class GBHawk : IStatable
{
public bool BinarySaveStatesPreferred => true;
public void SaveStateText(TextWriter writer)
{
SyncState(new Serializer(writer));
}
public void LoadStateText(TextReader reader)
{
SyncState(new Serializer(reader));
}
public void SaveStateBinary(BinaryWriter bw)
{
SyncState(new Serializer(bw));
}
public void LoadStateBinary(BinaryReader br)
{
SyncState(new Serializer(br));
}
public byte[] SaveStateBinary()
{
MemoryStream ms = new MemoryStream();
BinaryWriter bw = new BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
return ms.ToArray();
}
private void SyncState(Serializer ser)
{
byte[] core = null;
if (ser.IsWriter)
{
var ms = new MemoryStream();
ms.Close();
core = ms.ToArray();
}
cpu.SyncState(ser);
mapper.SyncState(ser);
timer.SyncState(ser);
ppu.SyncState(ser);
serialport.SyncState(ser);
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audio.SyncState(ser);
ser.BeginSection("Gameboy");
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ser.Sync(nameof(core), ref core, false);
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ser.Sync("Lag", ref _lagcount);
ser.Sync("Frame", ref _frame);
ser.Sync("IsLag", ref _islag);
_controllerDeck.SyncState(ser);
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ser.Sync(nameof(controller_state), ref controller_state);
ser.Sync(nameof(Acc_X_state), ref Acc_X_state);
ser.Sync(nameof(Acc_Y_state), ref Acc_Y_state);
ser.Sync(nameof(in_vblank), ref in_vblank);
ser.Sync(nameof(in_vblank_old), ref in_vblank_old);
ser.Sync(nameof(vblank_rise), ref vblank_rise);
ser.Sync(nameof(GB_bios_register), ref GB_bios_register);
ser.Sync(nameof(input_register), ref input_register);
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ser.Sync(nameof(REG_FFFF), ref REG_FFFF);
ser.Sync(nameof(REG_FF0F), ref REG_FF0F);
ser.Sync(nameof(REG_FF0F_OLD), ref REG_FF0F_OLD);
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// memory domains
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ser.Sync(nameof(RAM), ref RAM, false);
ser.Sync(nameof(ZP_RAM), ref ZP_RAM, false);
ser.Sync(nameof(VRAM), ref VRAM, false);
ser.Sync(nameof(OAM), ref OAM, false);
ser.Sync(nameof(_bios), ref _bios, false);
ser.Sync(nameof(RAM_Bank), ref RAM_Bank);
ser.Sync(nameof(VRAM_Bank), ref VRAM_Bank);
ser.Sync(nameof(is_GBC), ref is_GBC);
ser.Sync(nameof(GBC_compat), ref GBC_compat);
ser.Sync(nameof(double_speed), ref double_speed);
ser.Sync(nameof(speed_switch), ref speed_switch);
ser.Sync(nameof(HDMA_transfer), ref HDMA_transfer);
ser.Sync(nameof(undoc_6C), ref undoc_6C);
ser.Sync(nameof(undoc_72), ref undoc_72);
ser.Sync(nameof(undoc_73), ref undoc_73);
ser.Sync(nameof(undoc_74), ref undoc_74);
ser.Sync(nameof(undoc_75), ref undoc_75);
ser.Sync(nameof(undoc_76), ref undoc_76);
ser.Sync(nameof(undoc_77), ref undoc_77);
ser.Sync(nameof(Use_MT), ref Use_MT);
ser.Sync(nameof(addr_access), ref addr_access);
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// probably a better way to do this
if (cart_RAM != null)
{
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ser.Sync(nameof(cart_RAM), ref cart_RAM, false);
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}
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ser.EndSection();
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}
}
}