BizHawk/BizHawk.Client.Common/lua/EmuLuaLibrary.MainMemory.cs

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using System;
using LuaInterface;
namespace BizHawk.Client.Common
{
// TODO: this needs a major refactor, as well as MemoryLuaLibrary, and this shoudl inherit memorylua library and extend it
public class MainMemoryLuaLibrary : LuaLibraryBase
{
public MainMemoryLuaLibrary(Lua lua)
{
_lua = lua;
}
public override string Name { get { return "mainmemory"; } }
private readonly Lua _lua;
#region Main Memory Library Helpers
private static int U2S(uint u, int size)
{
var s = (int)u;
s <<= 8 * (4 - size);
s >>= 8 * (4 - size);
return s;
}
private static int ReadSignedLittleCore(int addr, int size)
{
return U2S(ReadSignedLittle(addr, size), size);
}
private static uint ReadSignedLittle(int addr, int size)
{
uint v = 0;
for (var i = 0; i < size; ++i)
{
v |= ReadUnsignedByte(addr + i) << (8 * i);
}
return v;
}
private static int ReadSignedBig(int addr, int size)
{
return U2S(ReadUnsignedBig(addr, size), size);
}
private static uint ReadUnsignedBig(int addr, int size)
{
uint v = 0;
for (var i = 0; i < size; ++i)
{
v |= ReadUnsignedByte(addr + i) << (8 * (size - 1 - i));
}
return v;
}
private static void WriteSignedLittle(int addr, int v, int size)
{
WriteUnsignedLittle(addr, (uint)v, size);
}
private static void WriteUnsignedLittle(int addr, uint v, int size)
{
for (var i = 0; i < size; ++i)
{
WriteUnsignedByte(addr + i, (v >> (8 * i)) & 0xFF);
}
}
private static void WriteSignedBig(int addr, int v, int size)
{
WriteUnsignedBig(addr, (uint)v, size);
}
private static void WriteUnsignedBig(int addr, uint v, int size)
{
for (var i = 0; i < size; ++i)
{
WriteUnsignedByte(addr + i, (v >> (8 * (size - 1 - i))) & 0xFF);
}
}
private static uint ReadUnsignedByte(int addr)
{
return Global.Emulator.MemoryDomains.MainMemory.PeekByte(addr);
}
private static void WriteUnsignedByte(int addr, uint v)
{
Global.Emulator.MemoryDomains.MainMemory.PokeByte(addr, (byte)v);
}
#endregion
[LuaMethodAttributes(
"getname",
"TODO"
)]
public string GetName()
{
return Global.Emulator.MemoryDomains.MainMemory.Name;
}
[LuaMethodAttributes(
"readbyte",
"TODO"
)]
public uint ReadByte(object addr)
{
return ReadUnsignedByte(LuaInt(addr));
}
[LuaMethodAttributes(
"readbyterange",
"TODO"
)]
public LuaTable ReadByteRange(object address, object length)
{
var addr = LuaInt(address);
var lastAddr = LuaInt(length) + addr;
var table = _lua.NewTable();
for (var i = addr; i <= lastAddr; i++)
{
var a = String.Format("{0:X2}", i);
var v = Global.Emulator.MemoryDomains.MainMemory.PeekByte(i);
var vs = String.Format("{0:X2}", (int)v);
table[a] = vs;
}
return table;
}
[LuaMethodAttributes(
"readfloat",
"TODO"
)]
public float ReadFloat(object addr, bool bigendian)
{
var val = Global.Emulator.MemoryDomains.MainMemory.PeekDWord(LuaInt(addr), bigendian);
var bytes = BitConverter.GetBytes(val);
var _float = BitConverter.ToSingle(bytes, 0);
return _float;
}
[LuaMethodAttributes(
"writebyte",
"TODO"
)]
public void WriteByte(object addr, object value)
{
WriteUnsignedByte(
LuaInt(addr),
LuaUInt(value)
);
}
[LuaMethodAttributes(
"writebyterange",
"TODO"
)]
public void WriteByteRange(LuaTable memoryblock)
{
foreach (var address in memoryblock.Keys)
{
Global.Emulator.MemoryDomains.MainMemory.PokeByte(
LuaInt(address),
(byte)LuaInt(memoryblock[address])
);
}
}
[LuaMethodAttributes(
"writefloat",
"TODO"
)]
public void WriteFloat(object address, object value, bool bigendian)
{
var dv = (float)(double)value;
var bytes = BitConverter.GetBytes(dv);
var v = BitConverter.ToUInt32(bytes, 0);
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Global.Emulator.MemoryDomains.MainMemory.PokeDWord(LuaInt(address), v, bigendian);
}
[LuaMethodAttributes(
"read_s8",
"TODO"
)]
public int ReadS8(object addr)
{
return (sbyte)ReadUnsignedByte(LuaInt(addr));
}
[LuaMethodAttributes(
"read_u8",
"TODO"
)]
public uint ReadU8(object addr)
{
return ReadUnsignedByte(LuaInt(addr));
}
[LuaMethodAttributes(
"read_s16_le",
"TODO"
)]
public int ReadS16Little(object addr)
{
return ReadSignedLittleCore(LuaInt(addr), 2);
}
[LuaMethodAttributes(
"read_s24_le",
"TODO"
)]
public int ReadS24Little(object addr)
{
return ReadSignedLittleCore(LuaInt(addr), 3);
}
[LuaMethodAttributes(
"read_s32_le",
"TODO"
)]
public int ReadS32Little(object addr)
{
return ReadSignedLittleCore(LuaInt(addr), 4);
}
[LuaMethodAttributes(
"read_u16_le",
"TODO"
)]
public uint ReadU16Little(object addr)
{
return ReadSignedLittle(LuaInt(addr), 2);
}
[LuaMethodAttributes(
"read_u16_le",
"TODO"
)]
public uint ReadU24Little(object addr)
{
return ReadSignedLittle(LuaInt(addr), 3);
}
[LuaMethodAttributes(
"read_u32_le",
"TODO"
)]
public uint ReadU32Little(object addr)
{
return ReadSignedLittle(LuaInt(addr), 4);
}
[LuaMethodAttributes(
"read_s16_be",
"TODO"
)]
public int ReadS16Big(object addr)
{
return ReadSignedBig(LuaInt(addr), 2);
}
[LuaMethodAttributes(
"read_s24_be",
"TODO"
)]
public int ReadS24Big(object addr)
{
return ReadSignedBig(LuaInt(addr), 3);
}
[LuaMethodAttributes(
"read_s32_be",
"TODO"
)]
public int ReadS32Big(object addr)
{
return ReadSignedBig(LuaInt(addr), 4);
}
[LuaMethodAttributes(
"read_u16_be",
"TODO"
)]
public uint ReadU16Big(object addr)
{
return ReadUnsignedBig(LuaInt(addr), 2);
}
[LuaMethodAttributes(
"read_u24_be",
"TODO"
)]
public uint ReadU24Big(object addr)
{
return ReadUnsignedBig(LuaInt(addr), 3);
}
[LuaMethodAttributes(
"read_u32_be",
"TODO"
)]
public uint ReadU32Big(object addr)
{
return ReadUnsignedBig(LuaInt(addr), 4);
}
[LuaMethodAttributes(
"write_s8",
"TODO"
)]
public void WriteS8(object addr, object value)
{
WriteUnsignedByte(
LuaInt(addr),
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(uint)LuaInt(value)
);
}
[LuaMethodAttributes(
"write_u8",
"TODO"
)]
public void WriteU8(object addr, object value)
{
WriteUnsignedByte(
LuaInt(addr),
LuaUInt(value)
);
}
[LuaMethodAttributes(
"write_s16_le",
"TODO"
)]
public void WriteS16Little(object addr, object value)
{
WriteSignedLittle(
LuaInt(addr),
LuaInt(value),
2);
}
[LuaMethodAttributes(
"write_s24_le",
"TODO"
)]
public void WriteS24Little(object addr, object value)
{
WriteSignedLittle(
LuaInt(addr),
LuaInt(value),
3);
}
[LuaMethodAttributes(
"write_s32_le",
"TODO"
)]
public void WriteS32Little(object addr, object value)
{
WriteSignedLittle(
LuaInt(addr),
LuaInt(value),
4);
}
[LuaMethodAttributes(
"write_u16_le",
"TODO"
)]
public void WriteU16Little(object addr, object value)
{
WriteUnsignedLittle(
LuaInt(addr),
LuaUInt(value),
2);
}
[LuaMethodAttributes(
"write_u24_le",
"TODO"
)]
public void WriteU24Little(object addr, object value)
{
WriteUnsignedLittle(
LuaInt(addr),
LuaUInt(value),
3);
}
[LuaMethodAttributes(
"write_u32_le",
"TODO"
)]
public void WriteU32Little(object addr, object value)
{
WriteUnsignedLittle(
LuaInt(addr),
LuaUInt(value),
4);
}
[LuaMethodAttributes(
"write_s16_be",
"TODO"
)]
public void WriteS16Big(object addr, object value)
{
WriteSignedBig(
LuaInt(addr),
LuaInt(value),
2);
}
[LuaMethodAttributes(
"write_s24_be",
"TODO"
)]
public void WriteS24Big(object addr, object value)
{
WriteSignedBig(
LuaInt(addr),
LuaInt(value),
3);
}
[LuaMethodAttributes(
"write_s32_be",
"TODO"
)]
public void WriteS32Big(object addr, object value)
{
WriteSignedBig(
LuaInt(addr),
LuaInt(value),
4);
}
[LuaMethodAttributes(
"write_u16_be",
"TODO"
)]
public void WriteU16Big(object addr, object value)
{
WriteUnsignedBig(
LuaInt(addr),
LuaUInt(value),
2);
}
[LuaMethodAttributes(
"write_u24_be",
"TODO"
)]
public void WriteU24Big(object addr, object value)
{
WriteUnsignedBig(
LuaInt(addr),
LuaUInt(value),
3);
}
[LuaMethodAttributes(
"write_u32_be",
"TODO"
)]
public void WriteU32Big(object addr, object value)
{
WriteUnsignedBig(
LuaInt(addr),
LuaUInt(value),
4);
}
}
}