BizHawk/BizHawk.Emulation/Sound/YM2612.IO.cs

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C#
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using System;
using System.Collections.Generic;
namespace BizHawk.Emulation.Sound
{
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// We process TIMER writes immediately when writes come in.
// All other writes are queued up with a timestamp, so that we
// can sift through them when we're rendering audio for the frame.
public partial class YM2612
{
byte PartSelect;
byte RegisterSelect;
bool DacEnable;
byte DacValue;
Queue<QueuedCommand> commands = new Queue<QueuedCommand>();
public byte ReadStatus(int clock)
{
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UpdateTimers(clock);
byte retval = 0;
if (TimerATripped) retval |= 1;
if (TimerBTripped) retval |= 2;
return retval;
}
public void Write(int addr, byte value, int clock)
{
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UpdateTimers(clock);
if (addr == 0)
{
PartSelect = 1;
RegisterSelect = value;
return;
}
else if (addr == 2)
{
PartSelect = 2;
RegisterSelect = value;
return;
}
if (PartSelect == 1)
{
if (RegisterSelect == 0x24) { WriteTimerA_MSB_24(value, clock); return; }
if (RegisterSelect == 0x25) { WriteTimerA_LSB_25(value, clock); return; }
if (RegisterSelect == 0x26) { WriteTimerB_26(value, clock); return; }
if (RegisterSelect == 0x27) { WriteTimerControl_27(value, clock); } // don't return on this one; we process immediately AND enqueue command for port $27.
}
var cmd = new QueuedCommand { Part = PartSelect, Register = RegisterSelect, Data = value, Clock = clock-frameStartClock };
commands.Enqueue(cmd);
}
void WriteCommand(QueuedCommand cmd)
{
if (cmd.Part == 1)
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Part1_WriteRegister(cmd.Register, cmd.Data);
else
Part2_WriteRegister(cmd.Register, cmd.Data);
}
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static void GetChanOpP1(byte value, out int channel, out int oper)
{
value &= 15;
switch (value)
{
case 0: channel = 0; oper = 0; return;
case 4: channel = 0; oper = 2; return;
case 8: channel = 0; oper = 1; return;
case 12: channel = 0; oper = 3; return;
case 1: channel = 1; oper = 0; return;
case 5: channel = 1; oper = 2; return;
case 9: channel = 1; oper = 1; return;
case 13: channel = 1; oper = 3; return;
case 2: channel = 2; oper = 0; return;
case 6: channel = 2; oper = 2; return;
case 10: channel = 2; oper = 1; return;
case 14: channel = 2; oper = 3; return;
default: channel = -1; oper = -1; return;
}
}
static void GetChanOpP2(byte value, out int channel, out int oper)
{
value &= 15;
switch (value)
{
case 0: channel = 3; oper = 0; return;
case 4: channel = 3; oper = 2; return;
case 8: channel = 3; oper = 1; return;
case 12: channel = 3; oper = 3; return;
case 1: channel = 4; oper = 0; return;
case 5: channel = 4; oper = 2; return;
case 9: channel = 4; oper = 1; return;
case 13: channel = 4; oper = 3; return;
case 2: channel = 5; oper = 0; return;
case 6: channel = 5; oper = 2; return;
case 10: channel = 5; oper = 1; return;
case 14: channel = 5; oper = 3; return;
default: channel = -1; oper = -1; return;
}
}
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void Part1_WriteRegister(byte register, byte value)
{
switch (register)
{
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//case 0x22: Console.WriteLine("LFO Control {0:X2}", value); break;
case 0x24: break; // Timer A MSB, handled immediately
case 0x25: break; // Timer A LSB, handled immediately
case 0x26: break; // Timer B, handled immediately
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//case 0x27: Console.WriteLine("$27: Ch3 Mode / Timer Control {0:X2}", value); break; // determines if CH3 has 1 frequency or 4 frequencies.
//case 0x28: Console.WriteLine("Operator Key On/Off Ctrl {0:X2}", value); break;
case 0x2A: DacValue = value; break;
case 0x2B: DacEnable = (value & 0x80) != 0; break;
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case 0x2C: throw new Exception("something wrote to ym2612 port $2C!"); //http://forums.sonicretro.org/index.php?showtopic=28589
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default:
int chan, oper;
GetChanOpP1(register, out chan, out oper);
if (chan < 0) break; // abort if invalid port number
switch (register & 0xF0)
{
case 0x30: Channels[chan].Operators[oper].Write_MUL_DT1(value); break;
case 0x40: Channels[chan].Operators[oper].Write_TL(value); break;
case 0x50: Channels[chan].Operators[oper].Write_AR_KS(value); break;
case 0x60: Channels[chan].Operators[oper].Write_DR_AM(value); break;
case 0x70: Channels[chan].Operators[oper].Write_SR(value); break;
case 0x80: Channels[chan].Operators[oper].Write_RR_SL(value); break;
case 0x90: Channels[chan].Operators[oper].Write_SSGEG(value); break;
case 0xA0:
case 0xB0: WriteHighBlockP1(register, value); break;
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}
break;
// "In MAME OPN emulation code register pairs for multi-frequency mode are A6A2, ACA8, AEAA, ADA9".
//D7 - operator, which frequency defined by A6A2
//D6 - .. ACA8
//D5 - .. AEAA
//D4 - .. ADA9
//Where D7=op4, D6=op3, D5=op2, and D4=op1. That matches the YM2608 document. At least that's confirmed then.
// PG4 has some info on frquency calculations
}
}
void Part2_WriteRegister(byte register, byte value)
{
// NOTE. Only first bank has multi-frequency CSM/Special mode. This mode can't work on CH6.
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int chan, oper;
GetChanOpP2(register, out chan, out oper);
if (chan < 0) return; // abort if invalid port number
switch (register & 0xF0)
{
case 0x30: Channels[chan].Operators[oper].Write_MUL_DT1(value); break;
case 0x40: Channels[chan].Operators[oper].Write_TL(value); break;
case 0x50: Channels[chan].Operators[oper].Write_AR_KS(value); break;
case 0x60: Channels[chan].Operators[oper].Write_DR_AM(value); break;
case 0x70: Channels[chan].Operators[oper].Write_SR(value); break;
case 0x80: Channels[chan].Operators[oper].Write_RR_SL(value); break;
case 0x90: Channels[chan].Operators[oper].Write_SSGEG(value); break;
case 0xA0:
case 0xB0: WriteHighBlockP2(register, value); break;
}
}
void WriteHighBlockP1(byte register, byte value)
{
switch (register)
{
case 0xA0: Channels[0].WriteFrequencyLow(value); break;
case 0xA1: Channels[1].WriteFrequencyLow(value); break;
case 0xA2: Channels[2].WriteFrequencyLow(value); break;
case 0xA4: Channels[0].WriteFrequencyHigh(value); break;
case 0xA5: Channels[1].WriteFrequencyHigh(value); break;
case 0xA6: Channels[2].WriteFrequencyHigh(value); break;
case 0xB0: Channels[0].Write_Feedback_Algorithm(value); break;
case 0xB1: Channels[1].Write_Feedback_Algorithm(value); break;
case 0xB2: Channels[2].Write_Feedback_Algorithm(value); break;
case 0xB4: Channels[0].Write_Stereo_LfoSensitivy(value); break;
case 0xB5: Channels[1].Write_Stereo_LfoSensitivy(value); break;
case 0xB6: Channels[2].Write_Stereo_LfoSensitivy(value); break;
}
}
void WriteHighBlockP2(byte register, byte value)
{
switch (register)
{
case 0xA0: Channels[3].WriteFrequencyLow(value); break;
case 0xA1: Channels[4].WriteFrequencyLow(value); break;
case 0xA2: Channels[5].WriteFrequencyLow(value); break;
case 0xA4: Channels[3].WriteFrequencyHigh(value); break;
case 0xA5: Channels[4].WriteFrequencyHigh(value); break;
case 0xA6: Channels[5].WriteFrequencyHigh(value); break;
case 0xB0: Channels[3].Write_Feedback_Algorithm(value); break;
case 0xB1: Channels[4].Write_Feedback_Algorithm(value); break;
case 0xB2: Channels[5].Write_Feedback_Algorithm(value); break;
case 0xB4: Channels[3].Write_Stereo_LfoSensitivy(value); break;
case 0xB5: Channels[4].Write_Stereo_LfoSensitivy(value); break;
case 0xB6: Channels[5].Write_Stereo_LfoSensitivy(value); break;
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}
}
public class QueuedCommand
{
public byte Part;
public byte Register;
public byte Data;
public int Clock;
}
}
}