BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk/A7800HawkControllerDeck.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using BizHawk.Common;
using BizHawk.Common.ReflectionExtensions;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
public class A7800HawkControllerDeck
{
public A7800HawkControllerDeck(string controller1Name, string controller2Name)
{
if (!ValidControllerTypes.ContainsKey(controller1Name))
{
throw new InvalidOperationException("Invalid controller type: " + controller1Name);
}
if (!ValidControllerTypes.ContainsKey(controller2Name))
{
throw new InvalidOperationException("Invalid controller type: " + controller2Name);
}
Port1 = (IPort)Activator.CreateInstance(ValidControllerTypes[controller1Name], 1);
Port2 = (IPort)Activator.CreateInstance(ValidControllerTypes[controller2Name], 2);
Definition = new ControllerDefinition
{
Name = Port1.Definition.Name,
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BoolButtons = Port1.Definition.BoolButtons
.Concat(Port2.Definition.BoolButtons)
.Concat(new[]
{
"Power",
"Reset",
"Select",
"BW",
"Toggle Left Difficulty", // better not put P# on these as they might not correspond to player numbers
"Toggle Right Difficulty",
"Pause"
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})
.ToList()
};
Definition.FloatControls.AddRange(Port1.Definition.FloatControls);
Definition.FloatControls.AddRange(Port2.Definition.FloatControls);
Definition.FloatRanges.AddRange(Port1.Definition.FloatRanges);
Definition.FloatRanges.AddRange(Port2.Definition.FloatRanges);
}
public byte ReadPort1(IController c)
{
return Port1.Read(c);
}
public byte ReadPort2(IController c)
{
return Port2.Read(c);
}
public byte ReadFire1(IController c)
{
return Port1.ReadFire(c);
}
public byte ReadFire2(IController c)
{
return Port2.ReadFire(c);
}
public byte ReadFire1_2x(IController c)
{
return Port1.ReadFire2x(c);
}
public byte ReadFire2_2x(IController c)
{
return Port2.ReadFire2x(c);
}
public bool Is_2_button1(IController c)
{
return Port1.Is_2_button(c);
}
public bool Is_2_button2(IController c)
{
return Port2.Is_2_button(c);
}
public bool Is_LightGun1(IController c, out float lightgun_x, out float lightgun_y)
{
return Port1.Is_LightGun(c, out lightgun_x, out lightgun_y);
}
public bool Is_LightGun2(IController c, out float lightgun_x, out float lightgun_y)
{
return Port2.Is_LightGun(c, out lightgun_x, out lightgun_y);
}
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public ControllerDefinition Definition { get; }
public void SyncState(Serializer ser)
{
ser.BeginSection("Port1");
Port1.SyncState(ser);
ser.EndSection();
ser.BeginSection("Port2");
Port2.SyncState(ser);
ser.EndSection();
}
private readonly IPort Port1;
private readonly IPort Port2;
private static Dictionary<string, Type> _controllerTypes;
public static Dictionary<string, Type> ValidControllerTypes
{
get
{
if (_controllerTypes == null)
{
_controllerTypes = typeof(A7800HawkControllerDeck).Assembly
.GetTypes()
.Where(t => typeof(IPort).IsAssignableFrom(t))
.Where(t => !t.IsAbstract && !t.IsInterface)
.ToDictionary(tkey => tkey.DisplayName());
}
return _controllerTypes;
}
}
public static string DefaultControllerName => typeof(StandardController).DisplayName();
}
}