BizHawk/BizHawk.Emulation/Consoles/Sega/SMS/Compat.txt

20 lines
917 B
Plaintext
Raw Normal View History

2011-01-11 02:55:51 +00:00
======= Sega MasterSystem Compatibility Issues =======
* CodeMasters games don't work:
+ CodeMasters games use a custom mapper (implemented now).
+ CodeMasters games use alternate video mode, not implemented.
+ Games are: Cosmic Spacehead, Fantastic Dizzy, Micro Machines
* F16 Fighting Falcon uses old SG-1000 video mode, and doesn't work on a GG/Genesis either.
That said.. I will fix CodeMasters games and F16 Fighting Falcon eventually, and add full
SG-1000 support, it's just not the high priority currently.
* Raster effects are sometimes on the wrong line... but it's correct 99% of the time... :|
Update: I think this is a timing issue resulting in latching/rendering at the wrong part
of a scanline. I should play with this timing.
======= Game Gear compatibility issues =======
* Axe Battler is broken.
* "SEGA" logo audio sample plays at low rate in Sonic & Tails.