======= Sega MasterSystem Compatibility Issues ======= * CodeMasters games don't work: + CodeMasters games use a custom mapper (implemented now). + CodeMasters games use alternate video mode, not implemented. + Games are: Cosmic Spacehead, Fantastic Dizzy, Micro Machines * F16 Fighting Falcon uses old SG-1000 video mode, and doesn't work on a GG/Genesis either. That said.. I will fix CodeMasters games and F16 Fighting Falcon eventually, and add full SG-1000 support, it's just not the high priority currently. * Raster effects are sometimes on the wrong line... but it's correct 99% of the time... :| Update: I think this is a timing issue resulting in latching/rendering at the wrong part of a scanline. I should play with this timing. ======= Game Gear compatibility issues ======= * Axe Battler is broken. * "SEGA" logo audio sample plays at low rate in Sonic & Tails.