BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink/GBHawkLink.IEmulator.cs

129 lines
2.7 KiB
C#
Raw Normal View History

2019-01-03 18:10:53 +00:00
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
{
public partial class GBHawkLink : IEmulator, IVideoProvider
{
public IEmulatorServiceProvider ServiceProvider { get; }
public ControllerDefinition ControllerDefinition => _controllerDeck.Definition;
public byte controller_state;
public bool in_vblank_old;
public bool in_vblank;
public bool vblank_rise;
public void FrameAdvance(IController controller, bool render, bool rendersound)
{
//Console.WriteLine("-----------------------FRAME-----------------------");
if (_tracer.Enabled)
{
L.cpu.TraceCallback = s => _tracer.Put(s);
}
else
{
L.cpu.TraceCallback = null;
}
_frame++;
if (controller.IsPressed("Power"))
{
HardReset();
}
_islag = true;
GetControllerState(controller);
do_frame();
_islag = L._islag;
if (_islag)
{
_lagcount++;
}
}
public void do_frame()
{
L.do_frame();
R.do_frame();
}
public void GetControllerState(IController controller)
{
InputCallbacks.Call();
L.controller_state = _controllerDeck.ReadPort1(controller);
R.controller_state = _controllerDeck.ReadPort2(controller);
}
public int Frame => _frame;
public string SystemId => "GB";
public bool DeterministicEmulation { get; set; }
public void ResetCounters()
{
_frame = 0;
_lagcount = 0;
_islag = false;
}
public CoreComm CoreComm { get; }
public void Dispose()
{
L.Dispose();
R.Dispose();
}
#region Video provider
public int _frameHz = 60;
public int[] _vidbuffer = new int[160 * 2 * 144];
public int[] buff_L;
public int[] buff_R;
public int[] GetVideoBuffer()
{
// combine the 2 video buffers from the instances
buff_L = L.GetVideoBuffer();
buff_R = R.GetVideoBuffer();
for (int i = 0; i < 144; i++)
{
for (int j = 0; j < 160; j++)
{
_vidbuffer[i * 320 + j] = buff_L[i * 160 + j];
_vidbuffer[i * 320 + j + 160] = buff_R[i * 160 + j];
}
}
return _vidbuffer;
}
public int VirtualWidth => 160 * 2;
public int VirtualHeight => 144;
public int BufferWidth => 160 * 2;
public int BufferHeight => 144;
public int BackgroundColor => unchecked((int)0xFF000000);
public int VsyncNumerator => _frameHz;
public int VsyncDenominator => 1;
public static readonly uint[] color_palette_BW = { 0xFFFFFFFF , 0xFFAAAAAA, 0xFF555555, 0xFF000000 };
public static readonly uint[] color_palette_Gr = { 0xFFA4C505, 0xFF88A905, 0xFF1D551D, 0xFF052505 };
public uint[] color_palette = new uint[4];
#endregion
}
}