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namespace BizHawk.Client.EmuHawk
2013-04-23 09:09:49 +00:00
{
partial class SNESGameGenie
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ( )
{
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this . GameGenieCodeBox = new System . Windows . Forms . GroupBox ( ) ;
this . GGCodeMaskBox = new System . Windows . Forms . MaskedTextBox ( ) ;
this . label3 = new System . Windows . Forms . Label ( ) ;
this . label1 = new System . Windows . Forms . Label ( ) ;
this . ValueBox = new BizHawk . Client . EmuHawk . HexTextBox ( ) ;
this . AddressBox = new BizHawk . Client . EmuHawk . HexTextBox ( ) ;
this . addcheatbt = new System . Windows . Forms . Button ( ) ;
this . ButtonPanel = new System . Windows . Forms . Panel ( ) ;
this . BF = new System . Windows . Forms . Button ( ) ;
this . BD = new System . Windows . Forms . Button ( ) ;
this . BB = new System . Windows . Forms . Button ( ) ;
this . B9 = new System . Windows . Forms . Button ( ) ;
this . B7 = new System . Windows . Forms . Button ( ) ;
this . B5 = new System . Windows . Forms . Button ( ) ;
this . B3 = new System . Windows . Forms . Button ( ) ;
this . BE = new System . Windows . Forms . Button ( ) ;
this . B6 = new System . Windows . Forms . Button ( ) ;
this . B1 = new System . Windows . Forms . Button ( ) ;
this . BC = new System . Windows . Forms . Button ( ) ;
this . BA = new System . Windows . Forms . Button ( ) ;
this . B8 = new System . Windows . Forms . Button ( ) ;
this . B4 = new System . Windows . Forms . Button ( ) ;
this . B2 = new System . Windows . Forms . Button ( ) ;
this . B0 = new System . Windows . Forms . Button ( ) ;
this . groupBox1 = new System . Windows . Forms . GroupBox ( ) ;
this . label6 = new System . Windows . Forms . Label ( ) ;
this . label4 = new System . Windows . Forms . Label ( ) ;
this . ClearButton = new System . Windows . Forms . Button ( ) ;
this . menuStrip1 = new MenuStripEx ( ) ;
this . groupBox2 = new System . Windows . Forms . GroupBox ( ) ;
this . CheatNameBox = new System . Windows . Forms . TextBox ( ) ;
this . GameGenieCodeBox . SuspendLayout ( ) ;
this . ButtonPanel . SuspendLayout ( ) ;
this . groupBox1 . SuspendLayout ( ) ;
this . groupBox2 . SuspendLayout ( ) ;
this . SuspendLayout ( ) ;
//
// GameGenieCodeBox
//
this . GameGenieCodeBox . Controls . Add ( this . GGCodeMaskBox ) ;
this . GameGenieCodeBox . Location = new System . Drawing . Point ( 31 , 103 ) ;
this . GameGenieCodeBox . Name = "GameGenieCodeBox" ;
this . GameGenieCodeBox . Size = new System . Drawing . Size ( 118 , 54 ) ;
this . GameGenieCodeBox . TabIndex = 1 ;
this . GameGenieCodeBox . TabStop = false ;
this . GameGenieCodeBox . Text = "Game Genie Code" ;
//
// GGCodeMaskBox
//
this . GGCodeMaskBox . Location = new System . Drawing . Point ( 25 , 26 ) ;
this . GGCodeMaskBox . Margin = new System . Windows . Forms . Padding ( 2 ) ;
this . GGCodeMaskBox . Mask = ">AAAA-AAAA" ;
this . GGCodeMaskBox . Name = "GGCodeMaskBox" ;
this . GGCodeMaskBox . Size = new System . Drawing . Size ( 75 , 20 ) ;
this . GGCodeMaskBox . TabIndex = 10 ;
this . GGCodeMaskBox . TextAlign = System . Windows . Forms . HorizontalAlignment . Center ;
this . GGCodeMaskBox . TextMaskFormat = System . Windows . Forms . MaskFormat . ExcludePromptAndLiterals ;
this . GGCodeMaskBox . TextChanged + = new System . EventHandler ( this . GGCodeMaskBox_TextChanged ) ;
//
// label3
//
this . label3 . AutoSize = true ;
this . label3 . Location = new System . Drawing . Point ( 8 , 54 ) ;
this . label3 . Name = "label3" ;
this . label3 . Size = new System . Drawing . Size ( 34 , 13 ) ;
this . label3 . TabIndex = 5 ;
this . label3 . Text = "Value" ;
//
// label1
//
this . label1 . AutoSize = true ;
this . label1 . Location = new System . Drawing . Point ( 8 , 22 ) ;
this . label1 . Name = "label1" ;
this . label1 . Size = new System . Drawing . Size ( 45 , 13 ) ;
this . label1 . TabIndex = 3 ;
this . label1 . Text = "Address" ;
//
// ValueBox
//
this . ValueBox . CharacterCasing = System . Windows . Forms . CharacterCasing . Upper ;
this . ValueBox . Location = new System . Drawing . Point ( 105 , 50 ) ;
this . ValueBox . MaxLength = 2 ;
this . ValueBox . Name = "ValueBox" ;
this . ValueBox . Nullable = true ;
this . ValueBox . RightToLeft = System . Windows . Forms . RightToLeft . Yes ;
this . ValueBox . Size = new System . Drawing . Size ( 27 , 20 ) ;
this . ValueBox . TabIndex = 23 ;
this . ValueBox . TextChanged + = new System . EventHandler ( this . ValueBox_TextChanged ) ;
//
// AddressBox
//
this . AddressBox . CharacterCasing = System . Windows . Forms . CharacterCasing . Upper ;
this . AddressBox . Location = new System . Drawing . Point ( 75 , 19 ) ;
this . AddressBox . MaxLength = 6 ;
this . AddressBox . Name = "AddressBox" ;
this . AddressBox . Nullable = true ;
this . AddressBox . RightToLeft = System . Windows . Forms . RightToLeft . Yes ;
this . AddressBox . Size = new System . Drawing . Size ( 57 , 20 ) ;
this . AddressBox . TabIndex = 21 ;
this . AddressBox . TextChanged + = new System . EventHandler ( this . AddressBox_TextChanged ) ;
//
// addcheatbt
//
this . addcheatbt . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( System . Windows . Forms . AnchorStyles . Bottom | System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . addcheatbt . Enabled = false ;
this . addcheatbt . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . addcheatbt . Location = new System . Drawing . Point ( 85 , 163 ) ;
this . addcheatbt . Margin = new System . Windows . Forms . Padding ( 0 ) ;
this . addcheatbt . Name = "addcheatbt" ;
this . addcheatbt . Size = new System . Drawing . Size ( 65 , 26 ) ;
this . addcheatbt . TabIndex = 33 ;
this . addcheatbt . Text = "&Add Cheat" ;
this . addcheatbt . UseVisualStyleBackColor = true ;
this . addcheatbt . Click + = new System . EventHandler ( this . AddCheat_Click ) ;
//
// ButtonPanel
//
this . ButtonPanel . BorderStyle = System . Windows . Forms . BorderStyle . Fixed3D ;
this . ButtonPanel . Controls . Add ( this . BF ) ;
this . ButtonPanel . Controls . Add ( this . BD ) ;
this . ButtonPanel . Controls . Add ( this . BB ) ;
this . ButtonPanel . Controls . Add ( this . B9 ) ;
this . ButtonPanel . Controls . Add ( this . B7 ) ;
this . ButtonPanel . Controls . Add ( this . B5 ) ;
this . ButtonPanel . Controls . Add ( this . B3 ) ;
this . ButtonPanel . Controls . Add ( this . BE ) ;
this . ButtonPanel . Controls . Add ( this . B6 ) ;
this . ButtonPanel . Controls . Add ( this . B1 ) ;
this . ButtonPanel . Controls . Add ( this . BC ) ;
this . ButtonPanel . Controls . Add ( this . BA ) ;
this . ButtonPanel . Controls . Add ( this . B8 ) ;
this . ButtonPanel . Controls . Add ( this . B4 ) ;
this . ButtonPanel . Controls . Add ( this . B2 ) ;
this . ButtonPanel . Controls . Add ( this . B0 ) ;
this . ButtonPanel . Location = new System . Drawing . Point ( 35 , 30 ) ;
this . ButtonPanel . Name = "ButtonPanel" ;
this . ButtonPanel . Size = new System . Drawing . Size ( 240 , 67 ) ;
this . ButtonPanel . TabIndex = 4 ;
//
// BF
//
this . BF . Location = new System . Drawing . Point ( 206 , 35 ) ;
this . BF . Name = "BF" ;
this . BF . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . BF . TabIndex = 16 ;
this . BF . Text = "F" ;
this . BF . UseVisualStyleBackColor = true ;
this . BF . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// BD
//
this . BD . Location = new System . Drawing . Point ( 149 , 35 ) ;
this . BD . Name = "BD" ;
this . BD . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . BD . TabIndex = 14 ;
this . BD . Text = "D" ;
this . BD . UseVisualStyleBackColor = true ;
this . BD . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// BB
//
this . BB . Location = new System . Drawing . Point ( 91 , 35 ) ;
this . BB . Name = "BB" ;
this . BB . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . BB . TabIndex = 12 ;
this . BB . Text = "B" ;
this . BB . UseVisualStyleBackColor = true ;
this . BB . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B9
//
this . B9 . Location = new System . Drawing . Point ( 34 , 35 ) ;
this . B9 . Name = "B9" ;
this . B9 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B9 . TabIndex = 10 ;
this . B9 . Text = "9" ;
this . B9 . UseVisualStyleBackColor = true ;
this . B9 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B7
//
this . B7 . Location = new System . Drawing . Point ( 206 , 5 ) ;
this . B7 . Name = "B7" ;
this . B7 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B7 . TabIndex = 8 ;
this . B7 . Text = "7" ;
this . B7 . UseVisualStyleBackColor = true ;
this . B7 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B5
//
this . B5 . Location = new System . Drawing . Point ( 149 , 6 ) ;
this . B5 . Name = "B5" ;
this . B5 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B5 . TabIndex = 6 ;
this . B5 . Text = "5" ;
this . B5 . UseVisualStyleBackColor = true ;
this . B5 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B3
//
this . B3 . Location = new System . Drawing . Point ( 91 , 6 ) ;
this . B3 . Name = "B3" ;
this . B3 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B3 . TabIndex = 4 ;
this . B3 . Text = "3" ;
this . B3 . UseVisualStyleBackColor = true ;
this . B3 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// BE
//
this . BE . Location = new System . Drawing . Point ( 178 , 35 ) ;
this . BE . Name = "BE" ;
this . BE . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . BE . TabIndex = 15 ;
this . BE . Text = "E" ;
this . BE . UseVisualStyleBackColor = true ;
this . BE . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B6
//
this . B6 . Location = new System . Drawing . Point ( 178 , 5 ) ;
this . B6 . Name = "B6" ;
this . B6 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B6 . TabIndex = 7 ;
this . B6 . Text = "6" ;
this . B6 . UseVisualStyleBackColor = true ;
this . B6 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B1
//
this . B1 . Location = new System . Drawing . Point ( 34 , 6 ) ;
this . B1 . Name = "B1" ;
this . B1 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B1 . TabIndex = 2 ;
this . B1 . Text = "1" ;
this . B1 . UseVisualStyleBackColor = true ;
this . B1 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// BC
//
this . BC . Location = new System . Drawing . Point ( 121 , 35 ) ;
this . BC . Name = "BC" ;
this . BC . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . BC . TabIndex = 13 ;
this . BC . Text = "C" ;
this . BC . UseVisualStyleBackColor = true ;
this . BC . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// BA
//
this . BA . Location = new System . Drawing . Point ( 63 , 35 ) ;
this . BA . Name = "BA" ;
this . BA . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . BA . TabIndex = 11 ;
this . BA . Text = "A" ;
this . BA . UseVisualStyleBackColor = true ;
this . BA . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B8
//
this . B8 . Location = new System . Drawing . Point ( 6 , 35 ) ;
this . B8 . Name = "B8" ;
this . B8 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B8 . TabIndex = 9 ;
this . B8 . Text = "8" ;
this . B8 . UseVisualStyleBackColor = true ;
this . B8 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B4
//
this . B4 . Location = new System . Drawing . Point ( 121 , 6 ) ;
this . B4 . Name = "B4" ;
this . B4 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B4 . TabIndex = 5 ;
this . B4 . Text = "4" ;
this . B4 . UseVisualStyleBackColor = true ;
this . B4 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B2
//
this . B2 . Location = new System . Drawing . Point ( 63 , 6 ) ;
this . B2 . Name = "B2" ;
this . B2 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B2 . TabIndex = 3 ;
this . B2 . Text = "2" ;
this . B2 . UseVisualStyleBackColor = true ;
this . B2 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// B0
//
this . B0 . Location = new System . Drawing . Point ( 6 , 5 ) ;
this . B0 . Name = "B0" ;
this . B0 . Size = new System . Drawing . Size ( 26 , 23 ) ;
this . B0 . TabIndex = 1 ;
this . B0 . Text = "0" ;
this . B0 . UseVisualStyleBackColor = true ;
this . B0 . Click + = new System . EventHandler ( this . Keypad_Click ) ;
//
// groupBox1
//
this . groupBox1 . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( System . Windows . Forms . AnchorStyles . Bottom | System . Windows . Forms . AnchorStyles . Left ) ) ) ;
this . groupBox1 . Controls . Add ( this . label6 ) ;
this . groupBox1 . Controls . Add ( this . label4 ) ;
this . groupBox1 . Controls . Add ( this . label3 ) ;
this . groupBox1 . Controls . Add ( this . label1 ) ;
this . groupBox1 . Controls . Add ( this . AddressBox ) ;
this . groupBox1 . Controls . Add ( this . ValueBox ) ;
this . groupBox1 . Location = new System . Drawing . Point ( 155 , 103 ) ;
this . groupBox1 . Name = "groupBox1" ;
this . groupBox1 . Size = new System . Drawing . Size ( 137 , 82 ) ;
this . groupBox1 . TabIndex = 5 ;
this . groupBox1 . TabStop = false ;
this . groupBox1 . Text = "Decoded Value" ;
//
// label6
//
this . label6 . AutoSize = true ;
this . label6 . Location = new System . Drawing . Point ( 87 , 54 ) ;
this . label6 . Name = "label6" ;
this . label6 . Size = new System . Drawing . Size ( 18 , 13 ) ;
this . label6 . TabIndex = 9 ;
this . label6 . Text = "0x" ;
//
// label4
//
this . label4 . AutoSize = true ;
this . label4 . Location = new System . Drawing . Point ( 57 , 22 ) ;
this . label4 . Name = "label4" ;
this . label4 . Size = new System . Drawing . Size ( 18 , 13 ) ;
this . label4 . TabIndex = 7 ;
this . label4 . Text = "0x" ;
//
// ClearButton
//
this . ClearButton . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . ClearButton . Location = new System . Drawing . Point ( 31 , 163 ) ;
this . ClearButton . Margin = new System . Windows . Forms . Padding ( 2 ) ;
this . ClearButton . Name = "ClearButton" ;
this . ClearButton . Size = new System . Drawing . Size ( 52 , 26 ) ;
this . ClearButton . TabIndex = 32 ;
this . ClearButton . Text = "&Clear" ;
this . ClearButton . UseVisualStyleBackColor = true ;
this . ClearButton . Click + = new System . EventHandler ( this . ClearButton_Click ) ;
//
// menuStrip1
//
this . menuStrip1 . ClickThrough = true ;
this . menuStrip1 . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . menuStrip1 . Name = "menuStrip1" ;
this . menuStrip1 . Size = new System . Drawing . Size ( 292 , 24 ) ;
this . menuStrip1 . TabIndex = 8 ;
this . menuStrip1 . Text = "menuStrip1" ;
//
// groupBox2
//
this . groupBox2 . Controls . Add ( this . CheatNameBox ) ;
this . groupBox2 . Location = new System . Drawing . Point ( 31 , 197 ) ;
this . groupBox2 . Margin = new System . Windows . Forms . Padding ( 2 ) ;
this . groupBox2 . Name = "groupBox2" ;
this . groupBox2 . Padding = new System . Windows . Forms . Padding ( 2 ) ;
this . groupBox2 . Size = new System . Drawing . Size ( 262 , 50 ) ;
this . groupBox2 . TabIndex = 24 ;
this . groupBox2 . TabStop = false ;
this . groupBox2 . Text = "Cheat Title (Uses GG code if left empty)" ;
//
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// CheatNameBox
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//
this . CheatNameBox . Location = new System . Drawing . Point ( 18 , 23 ) ;
this . CheatNameBox . Margin = new System . Windows . Forms . Padding ( 2 ) ;
this . CheatNameBox . Name = "CheatNameBox" ;
this . CheatNameBox . Size = new System . Drawing . Size ( 227 , 20 ) ;
this . CheatNameBox . TabIndex = 0 ;
//
// SNESGameGenie
//
this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ;
this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Font ;
this . ClientSize = new System . Drawing . Size ( 292 , 252 ) ;
this . Controls . Add ( this . groupBox2 ) ;
this . Controls . Add ( this . ClearButton ) ;
this . Controls . Add ( this . groupBox1 ) ;
this . Controls . Add ( this . ButtonPanel ) ;
this . Controls . Add ( this . addcheatbt ) ;
this . Controls . Add ( this . GameGenieCodeBox ) ;
this . Controls . Add ( this . menuStrip1 ) ;
this . FormBorderStyle = System . Windows . Forms . FormBorderStyle . Fixed3D ;
this . MainMenuStrip = this . menuStrip1 ;
this . MaximizeBox = false ;
this . MaximumSize = new System . Drawing . Size ( 312 , 294 ) ;
this . MinimumSize = new System . Drawing . Size ( 312 , 294 ) ;
this . Name = "SNESGameGenie" ;
this . ShowIcon = false ;
this . StartPosition = System . Windows . Forms . FormStartPosition . CenterParent ;
this . Text = "SNES Game Genie Encoder / Decoder" ;
this . Load + = new System . EventHandler ( this . SNESGameGenie_Load ) ;
this . GameGenieCodeBox . ResumeLayout ( false ) ;
this . GameGenieCodeBox . PerformLayout ( ) ;
this . ButtonPanel . ResumeLayout ( false ) ;
this . groupBox1 . ResumeLayout ( false ) ;
this . groupBox1 . PerformLayout ( ) ;
this . groupBox2 . ResumeLayout ( false ) ;
this . groupBox2 . PerformLayout ( ) ;
this . ResumeLayout ( false ) ;
this . PerformLayout ( ) ;
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}
#endregion
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private System . Windows . Forms . GroupBox GameGenieCodeBox ;
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private System . Windows . Forms . Label label3 ;
private System . Windows . Forms . Label label1 ;
private HexTextBox ValueBox ;
private HexTextBox AddressBox ;
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private System . Windows . Forms . Button addcheatbt ;
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private System . Windows . Forms . Panel ButtonPanel ;
private System . Windows . Forms . Button B6 ;
private System . Windows . Forms . Button B4 ;
private System . Windows . Forms . Button B2 ;
private System . Windows . Forms . Button B0 ;
private System . Windows . Forms . Button BE ;
private System . Windows . Forms . Button BC ;
private System . Windows . Forms . Button BA ;
private System . Windows . Forms . Button B8 ;
private System . Windows . Forms . Button BF ;
private System . Windows . Forms . Button BD ;
private System . Windows . Forms . Button BB ;
private System . Windows . Forms . Button B9 ;
private System . Windows . Forms . Button B7 ;
private System . Windows . Forms . Button B5 ;
private System . Windows . Forms . Button B3 ;
private System . Windows . Forms . Button B1 ;
private System . Windows . Forms . GroupBox groupBox1 ;
private System . Windows . Forms . Label label6 ;
private System . Windows . Forms . Label label4 ;
private System . Windows . Forms . Button ClearButton ;
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private MenuStripEx menuStrip1 ;
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private System . Windows . Forms . MaskedTextBox GGCodeMaskBox ;
private System . Windows . Forms . GroupBox groupBox2 ;
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private System . Windows . Forms . TextBox CheatNameBox ;
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}
}