forked from ShuriZma/suyu
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <QKeySequence>
|
|
#include <QShortcut>
|
|
#include <QTreeWidgetItem>
|
|
#include <QtGlobal>
|
|
#include "yuzu/hotkeys.h"
|
|
#include "yuzu/uisettings.h"
|
|
|
|
HotkeyRegistry::HotkeyRegistry() = default;
|
|
HotkeyRegistry::~HotkeyRegistry() = default;
|
|
|
|
void HotkeyRegistry::SaveHotkeys() {
|
|
UISettings::values.shortcuts.clear();
|
|
for (const auto& group : hotkey_groups) {
|
|
for (const auto& hotkey : group.second) {
|
|
UISettings::values.shortcuts.push_back(
|
|
{hotkey.first, group.first,
|
|
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
|
hotkey.second.context)});
|
|
}
|
|
}
|
|
}
|
|
|
|
void HotkeyRegistry::LoadHotkeys() {
|
|
// Make sure NOT to use a reference here because it would become invalid once we call
|
|
// beginGroup()
|
|
for (auto shortcut : UISettings::values.shortcuts) {
|
|
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
|
|
if (!shortcut.shortcut.first.isEmpty()) {
|
|
hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
|
|
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
|
|
}
|
|
if (hk.shortcut) {
|
|
hk.shortcut->disconnect();
|
|
hk.shortcut->setKey(hk.keyseq);
|
|
}
|
|
}
|
|
}
|
|
|
|
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
|
|
Hotkey& hk = hotkey_groups[group][action];
|
|
|
|
if (!hk.shortcut)
|
|
hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
|
|
|
|
return hk.shortcut;
|
|
}
|
|
|
|
QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
|
|
return hotkey_groups[group][action].keyseq;
|
|
}
|
|
|
|
Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
|
|
const QString& action) {
|
|
return hotkey_groups[group][action].context;
|
|
}
|