Lioncash
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677a8b208d
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video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
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2020-12-04 16:19:09 -05:00 |
ReinUsesLisp
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bd8b9bbcee
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gl_shader_cache: Rework shader cache and remove post-specializations
Instead of pre-specializing shaders and then post-specializing them,
drop the later and only "specialize" the shader while decoding it.
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2020-03-09 18:40:06 -03:00 |
Fernando Sahmkow
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bb8eb15d39
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Shader_IR: Address feedback.
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2020-01-25 09:04:59 -04:00 |
Fernando Sahmkow
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64496f2456
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Shader_IR: Address Feedback
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2020-01-24 16:43:30 -04:00 |
Fernando Sahmkow
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dc5cfa8d28
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Shader_IR: Address Feedback
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2020-01-24 16:43:29 -04:00 |
Fernando Sahmkow
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74aa7de5e3
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Guest_driver: Correct compiling errors in GCC.
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2020-01-24 16:43:29 -04:00 |
Fernando Sahmkow
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c921e496eb
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GPU: Implement guest driver profile and deduce texture handler sizes.
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2020-01-24 16:43:29 -04:00 |