forked from ShuriZma/suyu
1
0
Fork 0
Commit Graph

37 Commits

Author SHA1 Message Date
flodavid 9bba778d15 Rework themes to easily use light/dark palette, using only different icons
- Renamed themes:
  - "colorful" to "default" and "colorful_dark" to "default_dark"
  - "default" to "monochrome" and "default_dark" to "monochrome_dark"
  - "colorful_midnight_blue" to "qdarkstyle_midnight_blue"
  - "qdarkstyle_midnight_blue" to "qdarkstyle_midnight_blue_monochrome"
  - qdarkstyle is renamed from "Dark" to "Mine Shaft" in the UI
- default and monochrome themes all use the same qss stylesheet
- Remove the ability to select "default_dark" directly
    - Default has better support for light and dark
    - Controller and Keyboard applets icons and style adapt to dark mode
- Add "qdarkstyle_monochrome" theme
- Remove duplicated icon files
2024-04-03 21:06:48 +02:00
flodavid 0b2409d1bd Automatic dark theme switching for Windows and Linux
- Windows dark theme uses "fusion" style, which is better suited, but has minor differences
- Improve OS theme detection
  - Linux:
    - Listen for OS color schemes changes on D-Bus
    - Read OS scheme for D-Bus. Fallback with gsettings, reading org.gnome.desktop.interface.
      First "color-scheme" key, then "gtk-theme". Finally, fallback to checking window palette
  - Windows (dark mode detection was not implemented before):
    - Force dark palette when OS uses dark mode by setting QT_QPA_PLATFORM to "windows:darkmode=2"
    - This enables to detect dark mode by checking the window palette
- Improve theming capabilites:
  - Linux uses custom palette when dark mode is detected.
    By using palette(xxx) in .qss files, there is no need to create a dark stylesheet
  - Allow themes to have stylesheet variants, dark.qss and light.qss
  - If current mode is dark, use dark icons for controller and keyboard applets
  - Add "dark" property to RendererStatusBarButton and GPUStatusBarButton, set to true when dark mode is used.
    Allows to have distinct colors for GPU API and accuracy buttons depending on dark mode or not
  - Enable all themes to have dark icon alternatives, not just "default" and "colorful"
    - If dark mode, icons are loaded from the directory "THEME-NAME_dark/icons"
  - If current mode is dark, use dark icons for controller and keyboard applets
  - Only qdarkstyle, qdarkstyle_midnight_blue, colorful_dark and
    colorful_midnight_blue used elements specific to dark themes
2024-04-03 21:06:48 +02:00
SylverDiscord51 1648d189d3
license-fix (#31)
Co-authored-by: palfaiate <syl.paulo.alfaiate@gmail.com>
Co-authored-by: SylverDiscord51 <p71468162@gmail.com>
Co-committed-by: SylverDiscord51 <p71468162@gmail.com>
2024-03-23 22:58:07 -03:00
JuanCStar 88b901a24e Full rebrand 2024-03-08 09:06:48 +00:00
niansa 758e12daa2 Remaining icons 2024-03-06 16:24:42 +01:00
Crimson Hawk cdbdf63ebe Revert "Merge branch 'master' into 'dev'"
This reverts merge request !17
2024-03-06 05:26:38 +00:00
AMA2581 5720814b13 modifying all the files to match the app 2024-03-06 00:19:07 +03:30
liamwhite b50ce645ac
Merge pull request #11144 from flodavid/master
Enable controller interaction in Controller Applet
2023-10-11 09:23:52 -04:00
BenjaminHalko 2e55459e03 Updated to only the reset button 2023-08-25 10:45:42 -07:00
BenjaminHalko 0e443dcb05 fix: Added padding to buttons
Some buttons did not have enough padding, now they do!
2023-08-22 10:01:12 -07:00
flodavid b881949b6d yuzu: Enable controller interaction in Controller Applet 2023-07-25 19:03:12 +02:00
Frazer Smith 40d9107b23
general: compress png images 2022-10-17 15:08:07 +01:00
Kyle Kienapfel 9554c67809 UI: move icons from default into colorful theme.
colorful theme has been default theme for awhile. having colorful theme
try and grab icons from other theme doesn't work on Linux.

Also adding two additional icons, info is to hint to the user that they
should hit verify after pasting in a token, sync is to show that the
verification is occurring.
2022-09-15 23:00:49 -07:00
Dev-draco 949917babc qt_themes: Update sd card icon 2022-09-12 18:54:29 -04:00
Kyle Kienapfel bc992b9bdc Moving Icons away from CC BY-ND 3.0 for FOSS packaging purposes
I've seen some comments stating that sharing pre-compiled packages
of yuzu is problematic for linux distributions due to some contents
having license of CC BY-ND 3.0

Better licensed sources of icons have been found for most cases,
see the changes to the .reuse/dep5 file for details.

Placeholders for connected/disconnected icons

At the time of writing I consider these icons to be placeholders,
hence three copies. colorful is grey, default is black, qdarkstyle is white

connected is gnome/16x16/network-idle.png with no changes
connected_notification is gnome/16x16/network-error.png with changes
disconnected is gnome/16x16/network-offline.png with changes

Looking at licenses: GNOME icon theme is distributed under the terms of either
GNU LGPL v.3 or Creative Commons BY-SA 3.0 license.

Debian appears to explicitly state they're licensing under
Creative Commons Attribution-Share Alike 3.0

From a tarball at the following link suggests we can just attribute GNOME Project
https://download.gnome.org/sources/gnome-icon-theme/

When attributing the artwork, using "GNOME Project" is enough.
Please link to http://www.gnome.org where available.

CC-BY-SA-3.0.txt from https://creativecommons.org/licenses/by-sa/3.0/legalcode.txt
2022-08-14 06:45:40 -07:00
Kyle K b51db12567 Linux: handle dark system themes nicely
yuzu's default theme doesn't specify everything, which is fine for
windows, but in linux anything unspecified is set to the users theme.

Symptoms of this are that a linux user with a dark theme won't think
to change the theme to a dark theme when first using yuzu

Idea here is to try and support arbitrary themes on linux.

preliminary work on a "default_dark" theme, used only as overlay
for any themes that are measured to be dark mode.

Other work done:

FreeDesktop standard icon names:
plus -> list-add
delete refresh, we use view-refresh

remove duplicated icons for qdarkstyle_midnight_blue
referencing icon aliases in the qrc files is the way to go

Note:
Dynamic style changing doesn't appear to work with AppImage
2022-08-05 05:22:27 -07:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi 705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Mai M 20576ebb43
Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Kyle Kienapfel 054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
Kyle K 8f3098fc1e about dialog: Fix the logo in a multiplatform way
The Icon was renamed in #8283 for Linux builds, and the fix proposed in #8312 would in turn break
the icon for Windows users.

I've decided to fix the aboutdialog.ui file via qtcreator.

I'm not sure its important to have the yuzu icon inside the About dialog grabbed from the local Qt theme,
but I've reword how the code works for that, and we can just delete those lines.

I've also thrown the yuzu.png through pngcrush to remove this warning
libpng warning: iCCP: known incorrect sRGB profile

Credit to abouvier for bringing bug up.
2022-05-16 05:42:38 -07:00
german77 d5bf597436 settings_ui: Use better colors for the light theme 2021-08-04 11:47:06 -05:00
Fernando Sahmkow fd09be5496 Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy Toggle. 2021-07-09 02:08:08 +02:00
bunnei dec5680934
Merge pull request #6236 from Morph1984/swkbd-button-hint-scaling
applets/swkbd: Fix software keyboard button hint scaling
2021-04-26 14:40:37 -07:00
bunnei 7412f314e4
Merge pull request #6198 from Kewlan/favorite-games
game_list: Mark games as favorite to make them appear at the top.
2021-04-25 23:33:44 -07:00
Its-Rei c413cafdac applets/swkbd: Fix software keyboard button hint scaling
Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
2021-04-24 13:47:33 -04:00
Its-Rei f6e6913f8f qt_themes: Add styles for the On-Screen Keyboard and OverlayDialog 2021-04-15 01:53:17 -04:00
Kewlan fd40d55a4f game_list: Mark games as favorite to make them appear at the top.
Icons are from Icons8.
2021-04-15 07:15:42 +02:00
Morph 9d4edd4e88 ui/themes: Cleanup UI 2020-11-15 23:33:19 -05:00
Morph 5043036688 Resolve spacing inconsistencies in style.qrc/qss files 2020-09-04 12:23:26 -04:00
Morph 5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
Morph f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Guo Yunhe dd236c6c1d Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-27 22:31:54 +01:00
CJBok 4bc4fdf5ff GUI: Togglable graphics settings buttons in status bar 2020-01-28 23:59:30 +01:00
Schplee 3969591a13 Updated yuzu icon to thicker version 2019-10-08 23:33:51 -07:00
fearlessTobi 7fc5af3622 Add assets and licenses 2019-09-04 16:46:39 +02:00
N00byKing 78e974ba68 Add Dark theme, Icon theming
configure_general.ui: Add UI Option for Themes

config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00