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Merge pull request #119 from bunnei/desconstucted-loader

Separate NSO loading from DesconstuctedRomLoader
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bunnei 2018-01-20 16:26:20 -05:00 committed by GitHub
commit ff883cc563
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11 changed files with 200 additions and 51 deletions

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@ -149,6 +149,8 @@ add_library(core STATIC
hw/hw.h
hw/lcd.cpp
hw/lcd.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/elf.cpp
loader/elf.h
loader/linker.cpp

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@ -0,0 +1,106 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_funcs.h"
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/nso.h"
#include "core/memory.h"
namespace Loader {
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileUtil::IOFile&& file,
std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& file,
const std::string& filepath) {
bool is_main_found{};
bool is_rtld_found{};
bool is_sdk_found{};
const auto callback = [&](unsigned* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
// Skip directories
std::string physical_name = directory + virtual_name;
if (FileUtil::IsDirectory(physical_name)) {
return true;
}
// Verify filename
if (Common::ToLower(virtual_name) == "main") {
is_main_found = true;
} else if (Common::ToLower(virtual_name) == "rtld") {
is_rtld_found = true;
} else if (Common::ToLower(virtual_name) == "sdk") {
is_sdk_found = true;
} else {
// Contrinue searching
return true;
}
// Verify file is an NSO
FileUtil::IOFile file(physical_name, "rb");
if (AppLoader_NSO::IdentifyType(file, physical_name) != FileType::NSO) {
return false;
}
// We are done if we've found and verified all required NSOs
return !(is_main_found && is_rtld_found && is_sdk_found);
};
// Search the directory recursively, looking for the required modules
const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
FileUtil::ForeachDirectoryEntry(nullptr, directory, callback);
if (is_main_found && is_rtld_found && is_sdk_found) {
return FileType::DeconstructedRomDirectory;
}
return FileType::Error;
}
ResultStatus AppLoader_DeconstructedRomDirectory::Load(
Kernel::SharedPtr<Kernel::Process>& process) {
if (is_loaded) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (!file.IsOpen()) {
return ResultStatus::Error;
}
process = Kernel::Process::Create("main");
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const std::string path =
filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP + module;
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(path, load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", module, load_addr);
} else {
next_load_addr = load_addr;
}
}
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;
}
} // namespace Loader

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@ -0,0 +1,42 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/loader.h"
namespace Loader {
/**
* This class loads a "deconstructed ROM directory", which are the typical format we see for Switch
* game dumps. The path should be a "main" NSO, which must be in a directory that contains the other
* standard ExeFS NSOs (e.g. rtld, sdk, etc.). It will automatically find and load these.
* Furthermore, it will look for the first .istorage file (optionally) and use this for the RomFS.
*/
class AppLoader_DeconstructedRomDirectory final : public AppLoader {
public:
AppLoader_DeconstructedRomDirectory(FileUtil::IOFile&& file, std::string filepath);
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file, filepath);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
private:
std::string filepath;
};
} // namespace Loader

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@ -364,7 +364,10 @@ SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const
namespace Loader {
FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) {
AppLoader_ELF::AppLoader_ELF(FileUtil::IOFile&& file, std::string filename)
: AppLoader(std::move(file)), filename(std::move(filename)) {}
FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file, const std::string&) {
static constexpr u16 ELF_MACHINE_ARM{0x28};
u32 magic = 0;

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@ -16,18 +16,18 @@ namespace Loader {
/// Loads an ELF/AXF file
class AppLoader_ELF final : public AppLoader {
public:
AppLoader_ELF(FileUtil::IOFile&& file, std::string filename)
: AppLoader(std::move(file)), filename(std::move(filename)) {}
AppLoader_ELF(FileUtil::IOFile&& file, std::string filename);
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file);
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file);
return IdentifyType(file, filename);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;

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@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -7,12 +7,11 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/kernel/process.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/elf.h"
#include "core/loader/nro.h"
#include "core/loader/nso.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Loader {
const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
@ -21,14 +20,15 @@ const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
{0x1F000000, 0x600000, false}, // entire VRAM
};
FileType IdentifyFile(FileUtil::IOFile& file) {
FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) {
FileType type;
#define CHECK_TYPE(loader) \
type = AppLoader_##loader::IdentifyType(file); \
type = AppLoader_##loader::IdentifyType(file, filepath); \
if (FileType::Error != type) \
return type;
CHECK_TYPE(DeconstructedRomDirectory)
CHECK_TYPE(ELF)
CHECK_TYPE(NSO)
CHECK_TYPE(NRO)
@ -45,13 +45,13 @@ FileType IdentifyFile(const std::string& file_name) {
return FileType::Unknown;
}
return IdentifyFile(file);
return IdentifyFile(file, file_name);
}
FileType GuessFromExtension(const std::string& extension_) {
std::string extension = Common::ToLower(extension_);
if (extension == ".elf" || extension == ".axf")
if (extension == ".elf")
return FileType::ELF;
else if (extension == ".nro")
return FileType::NRO;
@ -69,6 +69,8 @@ const char* GetFileTypeString(FileType type) {
return "NRO";
case FileType::NSO:
return "NSO";
case FileType::DeconstructedRomDirectory:
return "Directory";
case FileType::Error:
case FileType::Unknown:
break;
@ -102,6 +104,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp
case FileType::NRO:
return std::make_unique<AppLoader_NRO>(std::move(file), filepath);
// NX deconstructed ROM directory.
case FileType::DeconstructedRomDirectory:
return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file), filepath);
default:
return nullptr;
}
@ -117,7 +123,7 @@ std::unique_ptr<AppLoader> GetLoader(const std::string& filename) {
std::string filename_filename, filename_extension;
Common::SplitPath(filename, nullptr, &filename_filename, &filename_extension);
FileType type = IdentifyFile(file);
FileType type = IdentifyFile(file, filename);
FileType filename_type = GuessFromExtension(filename_extension);
if (type != filename_type) {

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@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -20,9 +20,6 @@ struct AddressMapping;
class Process;
} // namespace Kernel
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace
namespace Loader {
/// File types supported by CTR
@ -32,14 +29,16 @@ enum class FileType {
ELF,
NSO,
NRO,
DeconstructedRomDirectory,
};
/**
* Identifies the type of a bootable file based on the magic value in its header.
* @param file open file
* @param filepath Path of the file that we are opening.
* @return FileType of file
*/
FileType IdentifyFile(FileUtil::IOFile& file);
FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath);
/**
* Identifies the type of a bootable file based on the magic value in its header.

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@ -5,6 +5,7 @@
#include <vector>
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/hle/kernel/process.h"
@ -45,7 +46,10 @@ struct ModHeader {
};
static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
FileType AppLoader_NRO::IdentifyType(FileUtil::IOFile& file) {
AppLoader_NRO::AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
FileType AppLoader_NRO::IdentifyType(FileUtil::IOFile& file, const std::string&) {
// Read NSO header
NroHeader nro_header{};
file.Seek(0, SEEK_SET);

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@ -4,10 +4,8 @@
#pragma once
#include <map>
#include <string>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
@ -17,18 +15,18 @@ namespace Loader {
/// Loads an NRO file
class AppLoader_NRO final : public AppLoader, Linker {
public:
AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath);
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file);
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file);
return IdentifyType(file, filepath);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;

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@ -4,8 +4,8 @@
#include <vector>
#include <lz4.h>
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/hle/kernel/process.h"
@ -47,7 +47,10 @@ struct ModHeader {
};
static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file) {
AppLoader_NSO::AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file, const std::string&) {
u32 magic = 0;
file.Seek(0, SEEK_SET);
if (1 != file.ReadArray<u32>(&magic, 1)) {
@ -88,7 +91,7 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base) {
VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base) {
FileUtil::IOFile file(path, "rb");
if (!file.IsOpen()) {
return {};
@ -153,21 +156,9 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process = Kernel::Process::Create("main");
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module :
{"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + "/" + module;
const VAddr load_addr = next_load_addr;
next_load_addr = LoadNso(path, load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", module, load_addr);
} else {
next_load_addr = load_addr;
}
}
// Load "main" module
LoadNso(filepath, next_load_addr);
// Load module
LoadModule(filepath, Memory::PROCESS_IMAGE_VADDR);
LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", filepath.c_str(), Memory::PROCESS_IMAGE_VADDR);
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;

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@ -4,10 +4,8 @@
#pragma once
#include <map>
#include <string>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
@ -17,25 +15,25 @@ namespace Loader {
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader, Linker {
public:
AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath);
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file);
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file);
return IdentifyType(file, filepath);
}
static VAddr LoadModule(const std::string& path, VAddr load_base);
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
private:
VAddr LoadNso(const std::string& path, VAddr load_base);
std::string filepath;
};