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Merge pull request #3741 from FearlessTobi/silence-warnings

Try to reduce log spam a bit by lowering log levels to Debug
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bunnei 2020-04-20 13:01:49 -04:00 committed by GitHub
commit fe2173429a
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2 changed files with 2 additions and 2 deletions

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@ -92,7 +92,7 @@ private:
} }
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) { void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called"); LOG_DEBUG(Service_Audio, "(STUBBED) called");
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer())); ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2}; IPC::ResponseBuilder rb{ctx, 2};

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@ -502,7 +502,7 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations) { const std::vector<Vibration>& vibrations) {
LOG_WARNING(Service_HID, "(STUBBED) called"); LOG_DEBUG(Service_HID, "(STUBBED) called");
if (!can_controllers_vibrate) { if (!can_controllers_vibrate) {
return; return;