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Loader: Make 3dsx loader logs a bit less confusing

This commit is contained in:
Yuri Kunde Schlesner 2015-07-09 02:25:40 -03:00
parent d9556912b4
commit fdbf410bd7
1 changed files with 3 additions and 6 deletions

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@ -116,8 +116,6 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) &~0xFFF; loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) &~0xFFF;
loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) &~0xFFF; loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) &~0xFFF;
u32 offsets[2] = { loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] }; u32 offsets[2] = { loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] };
u32 data_load_size = (hdr.data_seg_size - hdr.bss_size + 0xFFF) &~0xFFF;
u32 bss_load_size = loadinfo.seg_sizes[2] - data_load_size;
u32 n_reloc_tables = hdr.reloc_hdr_size / 4; u32 n_reloc_tables = hdr.reloc_hdr_size / 4;
std::vector<u8> all_mem(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2] + 3 * n_reloc_tables); std::vector<u8> all_mem(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2] + 3 * n_reloc_tables);
@ -204,10 +202,9 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
// Write the data // Write the data
memcpy(Memory::GetPointer(base_addr), &all_mem[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2]); memcpy(Memory::GetPointer(base_addr), &all_mem[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2]);
LOG_DEBUG(Loader, "CODE: %u pages\n", loadinfo.seg_sizes[0] / 0x1000); LOG_DEBUG(Loader, "code size: 0x%X", loadinfo.seg_sizes[0]);
LOG_DEBUG(Loader, "RODATA: %u pages\n", loadinfo.seg_sizes[1] / 0x1000); LOG_DEBUG(Loader, "rodata size: 0x%X", loadinfo.seg_sizes[1]);
LOG_DEBUG(Loader, "DATA: %u pages\n", data_load_size / 0x1000); LOG_DEBUG(Loader, "data size: 0x%X (including 0x%X of bss)", loadinfo.seg_sizes[2], hdr.bss_size);
LOG_DEBUG(Loader, "BSS: %u pages\n", bss_load_size / 0x1000);
return ERROR_NONE; return ERROR_NONE;
} }