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video_core/texures/texture: Remove unnecessary includes

Nothing in this header relies on common_funcs or the memory manager.

This gets rid of reliance on indirect inclusions in the OpenGL caches.
This commit is contained in:
Lioncash 2019-04-05 23:59:54 -04:00
parent 864280fabc
commit fbf452ab0e
6 changed files with 5 additions and 2 deletions

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@ -8,6 +8,7 @@
#include "video_core/dma_pusher.h" #include "video_core/dma_pusher.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra { namespace Tegra {

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@ -7,6 +7,7 @@
#include "common/alignment.h" #include "common/alignment.h"
#include "core/core.h" #include "core/core.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"

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@ -6,6 +6,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_global_cache.h" #include "video_core/renderer_opengl/gl_global_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h"

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@ -15,6 +15,7 @@
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/morton.h" #include "video_core/morton.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h"

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@ -7,6 +7,7 @@
#include "common/hash.h" #include "common/hash.h"
#include "core/core.h" #include "core/core.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h"

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@ -7,9 +7,7 @@
#include <array> #include <array>
#include "common/assert.h" #include "common/assert.h"
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra::Texture { namespace Tegra::Texture {