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host_shaders/cmake: Pass --quiet to glslang to keep it quiet

Silences noisy builds on toolchains.
This commit is contained in:
ReinUsesLisp 2021-01-24 04:55:23 -03:00
parent 9477d23d70
commit f81c783b5b
1 changed files with 1 additions and 1 deletions

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@ -55,7 +55,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
OUTPUT OUTPUT
${SPIRV_HEADER_FILE} ${SPIRV_HEADER_FILE}
COMMAND COMMAND
${GLSLANGVALIDATOR} -V ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} ${GLSLANGVALIDATOR} -V --quiet ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
MAIN_DEPENDENCY MAIN_DEPENDENCY
${SOURCE_FILE} ${SOURCE_FILE}
) )