forked from ShuriZma/suyu
Kernel/Semaphores: Invert the available count checking.
Same semantics, idea by @yuriks
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5e25986235
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effb181888
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@ -20,9 +20,8 @@ public:
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
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u32 initial_count; ///< Number of entries reserved for other threads
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u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
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u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
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u32 current_usage; ///< Number of currently used entries in the semaphore
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u32 available_count; ///< Number of free slots left in the semaphore
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std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
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std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
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std::string name; ///< Name of semaphore (optional)
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std::string name; ///< Name of semaphore (optional)
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@ -31,17 +30,17 @@ public:
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* @return Whether the semaphore is available
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* @return Whether the semaphore is available
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*/
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*/
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bool IsAvailable() const {
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bool IsAvailable() const {
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return current_usage < max_count;
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return available_count > 0;
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}
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}
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ResultVal<bool> WaitSynchronization() override {
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ResultVal<bool> WaitSynchronization() override {
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bool wait = current_usage == max_count;
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bool wait = available_count == 0;
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if (wait) {
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if (wait) {
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Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
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Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
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waiting_threads.push(GetCurrentThreadHandle());
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waiting_threads.push(GetCurrentThreadHandle());
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} else {
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} else {
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++current_usage;
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--available_count;
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}
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}
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return MakeResult<bool>(wait);
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return MakeResult<bool>(wait);
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@ -60,11 +59,10 @@ ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
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Semaphore* semaphore = new Semaphore;
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Semaphore* semaphore = new Semaphore;
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*handle = g_object_pool.Create(semaphore);
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*handle = g_object_pool.Create(semaphore);
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semaphore->initial_count = initial_count;
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// When the semaphore is created, some slots are reserved for other threads,
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// When the semaphore is created, some slots are reserved for other threads,
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// and the rest is reserved for the caller thread
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// and the rest is reserved for the caller thread
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semaphore->max_count = max_count;
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semaphore->max_count = max_count;
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semaphore->current_usage = max_count - initial_count;
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semaphore->available_count = initial_count;
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semaphore->name = name;
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semaphore->name = name;
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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@ -75,19 +73,19 @@ ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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if (semaphore == nullptr)
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if (semaphore == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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return InvalidHandle(ErrorModule::Kernel);
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if (semaphore->current_usage < release_count)
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if (semaphore->max_count - semaphore->available_count < release_count)
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return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
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return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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*count = semaphore->max_count - semaphore->current_usage;
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*count = semaphore->available_count;
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semaphore->current_usage = semaphore->current_usage - release_count;
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semaphore->available_count += release_count;
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// Notify some of the threads that the semaphore has been released
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// Notify some of the threads that the semaphore has been released
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// stop once the semaphore is full again or there are no more waiting threads
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// stop once the semaphore is full again or there are no more waiting threads
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while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
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while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
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Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
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Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
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semaphore->waiting_threads.pop();
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semaphore->waiting_threads.pop();
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semaphore->current_usage++;
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--semaphore->available_count;
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}
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}
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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