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Merge pull request #4147 from ReinUsesLisp/hset2-imm

shader/half_set: Implement HSET2_IMM
This commit is contained in:
bunnei 2020-06-26 23:14:56 -04:00 committed by GitHub
commit efef7b1517
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2 changed files with 79 additions and 25 deletions

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@ -661,6 +661,10 @@ union Instruction {
constexpr Instruction(u64 value) : value{value} {} constexpr Instruction(u64 value) : value{value} {}
constexpr Instruction(const Instruction& instr) : value(instr.value) {} constexpr Instruction(const Instruction& instr) : value(instr.value) {}
constexpr bool Bit(u64 offset) const {
return ((value >> offset) & 1) != 0;
}
BitField<0, 8, Register> gpr0; BitField<0, 8, Register> gpr0;
BitField<8, 8, Register> gpr8; BitField<8, 8, Register> gpr8;
union { union {
@ -1874,7 +1878,9 @@ public:
HSETP2_C, HSETP2_C,
HSETP2_R, HSETP2_R,
HSETP2_IMM, HSETP2_IMM,
HSET2_C,
HSET2_R, HSET2_R,
HSET2_IMM,
POPC_C, POPC_C,
POPC_R, POPC_R,
POPC_IMM, POPC_IMM,
@ -2194,7 +2200,9 @@ private:
INST("0111111-1-------", Id::HSETP2_C, Type::HalfSetPredicate, "HSETP2_C"), INST("0111111-1-------", Id::HSETP2_C, Type::HalfSetPredicate, "HSETP2_C"),
INST("0101110100100---", Id::HSETP2_R, Type::HalfSetPredicate, "HSETP2_R"), INST("0101110100100---", Id::HSETP2_R, Type::HalfSetPredicate, "HSETP2_R"),
INST("0111111-0-------", Id::HSETP2_IMM, Type::HalfSetPredicate, "HSETP2_IMM"), INST("0111111-0-------", Id::HSETP2_IMM, Type::HalfSetPredicate, "HSETP2_IMM"),
INST("0111110-1-------", Id::HSET2_C, Type::HalfSet, "HSET2_C"),
INST("0101110100011---", Id::HSET2_R, Type::HalfSet, "HSET2_R"), INST("0101110100011---", Id::HSET2_R, Type::HalfSet, "HSET2_R"),
INST("0111110-0-------", Id::HSET2_IMM, Type::HalfSet, "HSET2_IMM"),
INST("010110111010----", Id::FCMP_RR, Type::Arithmetic, "FCMP_RR"), INST("010110111010----", Id::FCMP_RR, Type::Arithmetic, "FCMP_RR"),
INST("010010111010----", Id::FCMP_RC, Type::Arithmetic, "FCMP_RC"), INST("010010111010----", Id::FCMP_RC, Type::Arithmetic, "FCMP_RC"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"), INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),

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@ -13,55 +13,101 @@
namespace VideoCommon::Shader { namespace VideoCommon::Shader {
using std::move;
using Tegra::Shader::Instruction; using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode; using Tegra::Shader::OpCode;
using Tegra::Shader::PredCondition;
u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) { u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]}; const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr); const auto opcode = OpCode::Decode(instr);
if (instr.hset2.ftz == 0) { PredCondition cond;
bool bf;
bool ftz;
bool neg_a;
bool abs_a;
bool neg_b;
bool abs_b;
switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_C:
case OpCode::Id::HSET2_IMM:
cond = instr.hsetp2.cbuf_and_imm.cond;
bf = instr.Bit(53);
ftz = instr.Bit(54);
neg_a = instr.Bit(43);
abs_a = instr.Bit(44);
neg_b = instr.Bit(56);
abs_b = instr.Bit(54);
break;
case OpCode::Id::HSET2_R:
cond = instr.hsetp2.reg.cond;
bf = instr.Bit(49);
ftz = instr.Bit(50);
neg_a = instr.Bit(43);
abs_a = instr.Bit(44);
neg_b = instr.Bit(31);
abs_b = instr.Bit(30);
break;
default:
UNREACHABLE();
}
Node op_b = [this, instr, opcode] {
switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_C:
// Inform as unimplemented as this is not tested.
UNIMPLEMENTED_MSG("HSET2_C is not implemented");
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::HSET2_R:
return GetRegister(instr.gpr20);
case OpCode::Id::HSET2_IMM:
return UnpackHalfImmediate(instr, true);
default:
UNREACHABLE();
return Node{};
}
}();
if (!ftz) {
LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName()); LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
} }
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a); Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a); op_a = GetOperandAbsNegHalf(op_a, abs_a, neg_a);
Node op_b = [&]() { switch (opcode->get().GetId()) {
switch (opcode->get().GetId()) { case OpCode::Id::HSET2_R:
case OpCode::Id::HSET2_R: op_b = GetOperandAbsNegHalf(move(op_b), abs_b, neg_b);
return GetRegister(instr.gpr20); [[fallthrough]];
default: case OpCode::Id::HSET2_C:
UNREACHABLE(); op_b = UnpackHalfFloat(move(op_b), instr.hset2.type_b);
return Immediate(0); break;
} default:
}(); break;
op_b = UnpackHalfFloat(op_b, instr.hset2.type_b); }
op_b = GetOperandAbsNegHalf(op_b, instr.hset2.abs_b, instr.hset2.negate_b);
const Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred); Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred);
const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, op_a, op_b); Node comparison_pair = GetPredicateComparisonHalf(cond, op_a, op_b);
const OperationCode combiner = GetPredicateCombiner(instr.hset2.op); const OperationCode combiner = GetPredicateCombiner(instr.hset2.op);
// HSET2 operates on each half float in the pack. // HSET2 operates on each half float in the pack.
std::array<Node, 2> values; std::array<Node, 2> values;
for (u32 i = 0; i < 2; ++i) { for (u32 i = 0; i < 2; ++i) {
const u32 raw_value = instr.hset2.bf ? 0x3c00 : 0xffff; const u32 raw_value = bf ? 0x3c00 : 0xffff;
const Node true_value = Immediate(raw_value << (i * 16)); Node true_value = Immediate(raw_value << (i * 16));
const Node false_value = Immediate(0); Node false_value = Immediate(0);
const Node comparison =
Operation(OperationCode::LogicalPick2, comparison_pair, Immediate(i));
const Node predicate = Operation(combiner, comparison, second_pred);
Node comparison = Operation(OperationCode::LogicalPick2, comparison_pair, Immediate(i));
Node predicate = Operation(combiner, comparison, second_pred);
values[i] = values[i] =
Operation(OperationCode::Select, NO_PRECISE, predicate, true_value, false_value); Operation(OperationCode::Select, predicate, move(true_value), move(false_value));
} }
const Node value = Operation(OperationCode::UBitwiseOr, NO_PRECISE, values[0], values[1]); Node value = Operation(OperationCode::UBitwiseOr, values[0], values[1]);
SetRegister(bb, instr.gpr0, value); SetRegister(bb, instr.gpr0, move(value));
return pc; return pc;
} }