forked from ShuriZma/suyu
PR#3 review: remove <filename> from --help + formatting changes
ran clang-format on suyu_cmd/suyu.cpp and removed one blank line on library_applet_accessor.cpp so formatting CI doesn't complain
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@ -163,7 +163,6 @@ AppletProgramId AppletIdToProgramId(AppletId applet_id) {
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}
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}
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ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet,
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WindowSystem& window_system)
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: ServiceFramework{system_, "ILibraryAppletCreator"},
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@ -71,23 +71,23 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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#endif
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static void PrintHelp(const char* argv0) {
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std::cout
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<< "Usage: " << argv0
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<< " [options] <filename>\n"
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"-c, --config Load the specified configuration file\n"
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"-f, --fullscreen Start in fullscreen mode\n"
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"-g, --game File path of the game to load\n"
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"-h, --help Display this help and exit\n"
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"-m, --multiplayer=nick:password@address:port"
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" Nickname, password, address and port for multiplayer\n"
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"-p, --program Pass following string as arguments to executable\n"
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"-u, --user Select a specific user profile from 0 to 7\n"
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"-v, --version Output version information and exit\n"
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"-l, "
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"--applet-params="
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"\"program_id,applet_id,applet_type,launch_type,prog_index,prev_prog_index\"\n"
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" Numerical parameters for launching an applet. If applet_id\n"
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" is 0, then the provided game will launch, if any.\n";
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std::cout << "Usage: " << argv0
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<< " [options]\n"
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"-c, --config Load the specified configuration file\n"
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"-f, --fullscreen Start in fullscreen mode\n"
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"-g, --game File path of the game to load\n"
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"-h, --help Display this help and exit\n"
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"-m, --multiplayer=nick:password@address:port"
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" Nickname, password, address and port for multiplayer\n"
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"-p, --program Pass following string as arguments to executable\n"
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"-u, --user Select a specific user profile from 0 to 7\n"
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"-v, --version Output version information and exit\n"
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"-l, "
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"--applet-params="
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"\"program_id,applet_id,applet_type,launch_type,prog_index,prev_prog_index\"\n"
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" Numerical parameters for launching an applet. If no\n"
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" game is provided, then the applet will launch off of\n"
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" the applet_id.\n";
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}
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static void PrintVersion() {
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