forked from ShuriZma/suyu
Merge pull request #1969 from lioncash/cast
yuzu: Fix truncation warnings within UI code
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commit
dd0b17a5f0
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@ -680,7 +680,7 @@ void Config::SaveValues() {
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qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
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qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
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qt_config->beginWriteArray("disabled");
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qt_config->beginWriteArray("disabled");
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for (std::size_t j = 0; j < elem.second.size(); ++j) {
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for (std::size_t j = 0; j < elem.second.size(); ++j) {
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qt_config->setArrayIndex(j);
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qt_config->setArrayIndex(static_cast<int>(j));
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qt_config->setValue("d", QString::fromStdString(elem.second[j]));
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qt_config->setValue("d", QString::fromStdString(elem.second[j]));
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}
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}
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qt_config->endArray();
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qt_config->endArray();
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@ -120,7 +120,7 @@ void ConfigurePerGameGeneral::loadConfiguration() {
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QPixmap map;
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QPixmap map;
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const auto bytes = control.second->ReadAllBytes();
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const auto bytes = control.second->ReadAllBytes();
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map.loadFromData(bytes.data(), bytes.size());
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map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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@ -130,7 +130,7 @@ void ConfigurePerGameGeneral::loadConfiguration() {
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scene->clear();
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scene->clear();
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QPixmap map;
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QPixmap map;
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map.loadFromData(bytes.data(), bytes.size());
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map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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