forked from ShuriZma/suyu
Merge pull request #8611 from liamwhite/fix-flatpak-crash
video_core: use correct byte size for framebuffer
This commit is contained in:
commit
d60b0e8655
|
@ -87,8 +87,12 @@ u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
}
|
}
|
||||||
|
|
||||||
std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
|
std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
return static_cast<std::size_t>(framebuffer.stride) *
|
// TODO(Rodrigo): Read this from HLE
|
||||||
static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
|
constexpr u32 block_height_log2 = 4;
|
||||||
|
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
|
||||||
|
const u64 size_bytes{Tegra::Texture::CalculateSize(
|
||||||
|
true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)};
|
||||||
|
return size_bytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
|
VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
|
||||||
|
@ -169,9 +173,8 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||||
// TODO(Rodrigo): Read this from HLE
|
// TODO(Rodrigo): Read this from HLE
|
||||||
constexpr u32 block_height_log2 = 4;
|
constexpr u32 block_height_log2 = 4;
|
||||||
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
|
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
|
||||||
const u64 size_bytes{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
|
const u64 size_bytes{GetSizeInBytes(framebuffer)};
|
||||||
framebuffer.stride, framebuffer.height,
|
|
||||||
1, block_height_log2, 0)};
|
|
||||||
Tegra::Texture::UnswizzleTexture(
|
Tegra::Texture::UnswizzleTexture(
|
||||||
mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
|
mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
|
||||||
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
|
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
|
||||||
|
|
Loading…
Reference in New Issue