forked from ShuriZma/suyu
GPU: Implement the A2BGR10 texture format.
This commit is contained in:
parent
62937798a0
commit
c079cf4eec
|
@ -49,6 +49,7 @@ struct FormatTuple {
|
||||||
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
|
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
|
||||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
|
||||||
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5
|
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5
|
||||||
|
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false, 1}, // A2B10G10R10
|
||||||
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
|
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
|
||||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT23
|
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT23
|
||||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT45
|
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT45
|
||||||
|
@ -105,8 +106,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
||||||
SurfaceParams::MaxPixelFormat>
|
SurfaceParams::MaxPixelFormat>
|
||||||
morton_to_gl_fns = {
|
morton_to_gl_fns = {
|
||||||
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
||||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::DXT1>,
|
||||||
MortonCopy<true, PixelFormat::DXT45>,
|
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
|
||||||
};
|
};
|
||||||
|
|
||||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
||||||
|
@ -114,6 +115,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
||||||
gl_to_morton_fns = {
|
gl_to_morton_fns = {
|
||||||
MortonCopy<false, PixelFormat::ABGR8>,
|
MortonCopy<false, PixelFormat::ABGR8>,
|
||||||
MortonCopy<false, PixelFormat::B5G6R5>,
|
MortonCopy<false, PixelFormat::B5G6R5>,
|
||||||
|
MortonCopy<false, PixelFormat::A2B10G10R10>,
|
||||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
|
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
|
||||||
nullptr,
|
nullptr,
|
||||||
nullptr,
|
nullptr,
|
||||||
|
|
|
@ -54,9 +54,10 @@ struct SurfaceParams {
|
||||||
enum class PixelFormat {
|
enum class PixelFormat {
|
||||||
ABGR8 = 0,
|
ABGR8 = 0,
|
||||||
B5G6R5 = 1,
|
B5G6R5 = 1,
|
||||||
DXT1 = 2,
|
A2B10G10R10 = 2,
|
||||||
DXT23 = 3,
|
DXT1 = 3,
|
||||||
DXT45 = 4,
|
DXT23 = 4,
|
||||||
|
DXT45 = 5,
|
||||||
|
|
||||||
Max,
|
Max,
|
||||||
Invalid = 255,
|
Invalid = 255,
|
||||||
|
@ -88,6 +89,7 @@ struct SurfaceParams {
|
||||||
constexpr std::array<unsigned int, MaxPixelFormat> bpp_table = {
|
constexpr std::array<unsigned int, MaxPixelFormat> bpp_table = {
|
||||||
32, // ABGR8
|
32, // ABGR8
|
||||||
16, // B5G6R5
|
16, // B5G6R5
|
||||||
|
32, // A2B10G10R10
|
||||||
64, // DXT1
|
64, // DXT1
|
||||||
128, // DXT23
|
128, // DXT23
|
||||||
128, // DXT45
|
128, // DXT45
|
||||||
|
@ -127,6 +129,8 @@ struct SurfaceParams {
|
||||||
return PixelFormat::ABGR8;
|
return PixelFormat::ABGR8;
|
||||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||||
return PixelFormat::B5G6R5;
|
return PixelFormat::B5G6R5;
|
||||||
|
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||||
|
return PixelFormat::A2B10G10R10;
|
||||||
case Tegra::Texture::TextureFormat::DXT1:
|
case Tegra::Texture::TextureFormat::DXT1:
|
||||||
return PixelFormat::DXT1;
|
return PixelFormat::DXT1;
|
||||||
case Tegra::Texture::TextureFormat::DXT23:
|
case Tegra::Texture::TextureFormat::DXT23:
|
||||||
|
@ -146,6 +150,8 @@ struct SurfaceParams {
|
||||||
return Tegra::Texture::TextureFormat::A8R8G8B8;
|
return Tegra::Texture::TextureFormat::A8R8G8B8;
|
||||||
case PixelFormat::B5G6R5:
|
case PixelFormat::B5G6R5:
|
||||||
return Tegra::Texture::TextureFormat::B5G6R5;
|
return Tegra::Texture::TextureFormat::B5G6R5;
|
||||||
|
case PixelFormat::A2B10G10R10:
|
||||||
|
return Tegra::Texture::TextureFormat::A2B10G10R10;
|
||||||
case PixelFormat::DXT1:
|
case PixelFormat::DXT1:
|
||||||
return Tegra::Texture::TextureFormat::DXT1;
|
return Tegra::Texture::TextureFormat::DXT1;
|
||||||
case PixelFormat::DXT23:
|
case PixelFormat::DXT23:
|
||||||
|
|
|
@ -53,6 +53,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||||
// In this case a 'pixel' actually refers to a 4x4 tile.
|
// In this case a 'pixel' actually refers to a 4x4 tile.
|
||||||
return 16;
|
return 16;
|
||||||
case TextureFormat::A8R8G8B8:
|
case TextureFormat::A8R8G8B8:
|
||||||
|
case TextureFormat::A2B10G10R10:
|
||||||
return 4;
|
return 4;
|
||||||
case TextureFormat::B5G6R5:
|
case TextureFormat::B5G6R5:
|
||||||
return 2;
|
return 2;
|
||||||
|
@ -78,6 +79,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
|
||||||
unswizzled_data.data(), true, block_height);
|
unswizzled_data.data(), true, block_height);
|
||||||
break;
|
break;
|
||||||
case TextureFormat::A8R8G8B8:
|
case TextureFormat::A8R8G8B8:
|
||||||
|
case TextureFormat::A2B10G10R10:
|
||||||
case TextureFormat::B5G6R5:
|
case TextureFormat::B5G6R5:
|
||||||
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
||||||
unswizzled_data.data(), true, block_height);
|
unswizzled_data.data(), true, block_height);
|
||||||
|
@ -100,6 +102,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||||
case TextureFormat::DXT23:
|
case TextureFormat::DXT23:
|
||||||
case TextureFormat::DXT45:
|
case TextureFormat::DXT45:
|
||||||
case TextureFormat::A8R8G8B8:
|
case TextureFormat::A8R8G8B8:
|
||||||
|
case TextureFormat::A2B10G10R10:
|
||||||
case TextureFormat::B5G6R5:
|
case TextureFormat::B5G6R5:
|
||||||
// TODO(Subv): For the time being just forward the same data without any decoding.
|
// TODO(Subv): For the time being just forward the same data without any decoding.
|
||||||
rgba_data = texture_data;
|
rgba_data = texture_data;
|
||||||
|
|
|
@ -15,6 +15,7 @@ namespace Texture {
|
||||||
|
|
||||||
enum class TextureFormat : u32 {
|
enum class TextureFormat : u32 {
|
||||||
A8R8G8B8 = 0x8,
|
A8R8G8B8 = 0x8,
|
||||||
|
A2B10G10R10 = 0x9,
|
||||||
B5G6R5 = 0x15,
|
B5G6R5 = 0x15,
|
||||||
DXT1 = 0x24,
|
DXT1 = 0x24,
|
||||||
DXT23 = 0x25,
|
DXT23 = 0x25,
|
||||||
|
|
Loading…
Reference in New Issue