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Fixup EmuWindow interface and implementations thereof.

This commit is contained in:
Tony Wasserka 2014-10-12 18:14:57 +02:00
parent 221a9b023d
commit bd8f491e4c
6 changed files with 128 additions and 77 deletions

View File

@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <GLFW/glfw3.h>
#include "common/common.h"
#include "video_core/video_core.h"
@ -10,22 +12,21 @@
#include "citra/emu_window/emu_window_glfw.h"
EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
}
/// Called by GLFW when a key event occurs
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
if (!VideoCore::g_emu_window) {
return;
}
int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
int keyboard_id = GetEmuWindow(win)->keyboard_id;
if (action == GLFW_PRESS) {
EmuWindow::KeyPressed({key, keyboard_id});
}
if (action == GLFW_RELEASE) {
} else if (action == GLFW_RELEASE) {
EmuWindow::KeyReleased({key, keyboard_id});
}
HID_User::PadUpdateComplete();
}
@ -34,8 +35,18 @@ const bool EmuWindow_GLFW::IsOpen() {
return glfwWindowShouldClose(m_render_window) == 0;
}
void EmuWindow_GLFW::GetFramebufferSize(int* fbWidth, int* fbHeight) {
glfwGetFramebufferSize(m_render_window, fbWidth, fbHeight);
void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
_dbg_assert_(GUI, width > 0);
_dbg_assert_(GUI, height > 0);
GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
}
void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
_dbg_assert_(GUI, width > 0);
_dbg_assert_(GUI, height > 0);
GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
}
/// EmuWindow_GLFW constructor
@ -57,17 +68,27 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
m_window_title.c_str(), NULL, NULL);
GetWindowTitle().c_str(), NULL, NULL);
if (m_render_window == NULL) {
printf("Failed to create GLFW window! Exiting...");
exit(1);
}
// Setup callbacks
glfwSetWindowUserPointer(m_render_window, this);
glfwSetKeyCallback(m_render_window, OnKeyEvent);
// Notify base interface about window state
int width, height;
glfwGetFramebufferSize(m_render_window, &width, &height);
OnFramebufferResizeEvent(m_render_window, width, height);
glfwGetWindowSize(m_render_window, &width, &height);
OnClientAreaResizeEvent(m_render_window, width, height);
// Setup callbacks
glfwSetKeyCallback(m_render_window, OnKeyEvent);
glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent);
glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent);
DoneCurrent();
}

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@ -4,10 +4,10 @@
#pragma once
#include <GLFW/glfw3.h>
#include "common/emu_window.h"
struct GLFWwindow;
class EmuWindow_GLFW : public EmuWindow {
public:
EmuWindow_GLFW();
@ -30,12 +30,15 @@ public:
/// Whether the window is still open, and a close request hasn't yet been sent
const bool IsOpen();
static void OnClientAreaResizeEvent(GLFWwindow* win, int width, int height);
static void OnFramebufferResizeEvent(GLFWwindow* win, int width, int height);
void ReloadSetKeymaps() override;
/// Gets the size of the window in pixels
void GetFramebufferSize(int* fbWidth, int* fbHeight);
private:
static EmuWindow_GLFW* GetEmuWindow(GLFWwindow* win);
GLFWwindow* m_render_window; ///< Internal GLFW render window
/// Device id of keyboard for use with KeyMap

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@ -88,20 +88,20 @@ void EmuThread::Stop()
class GGLWidgetInternal : public QGLWidget
{
public:
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(fmt, parent)
{
parent_ = parent;
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
: QGLWidget(fmt, parent), parent(parent) {
}
void paintEvent(QPaintEvent* ev) override
{
void paintEvent(QPaintEvent* ev) override {
}
void resizeEvent(QResizeEvent* ev) override {
parent_->SetClientAreaWidth(size().width());
parent_->SetClientAreaHeight(size().height());
parent->OnClientAreaResized(ev->size().width(), ev->size().height());
parent->OnFramebufferSizeChanged();
}
private:
GRenderWindow* parent_;
GRenderWindow* parent;
};
EmuThread& GRenderWindow::GetEmuThread()
@ -127,9 +127,16 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
layout->addWidget(child);
layout->setMargin(0);
setLayout(layout);
QObject::connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
OnFramebufferSizeChanged();
NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(child->width(), child->height()));
BackupGeometry();
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, SLOT(OnFramebufferSizeChanged()));
#endif
}
void GRenderWindow::moveContext()
@ -182,22 +189,26 @@ void GRenderWindow::PollEvents() {
*/
}
// On Qt 5.1+, this correctly gets the size of the framebuffer (pixels).
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
//
// Older versions get the window size (density independent pixels),
// and hence, do not support DPI scaling ("retina" displays).
// The result will be a viewport that is smaller than the extent of the window.
void GRenderWindow::GetFramebufferSize(int* fbWidth, int* fbHeight)
void GRenderWindow::OnFramebufferSizeChanged()
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 1, 0)
int pixelRatio = child->QPaintDevice::devicePixelRatio();
// Screen changes potentially incur a change in screen DPI, hence we should update the framebuffer size
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// windowHandle() might not be accessible until the window is displayed to screen.
auto pixel_ratio = windowHandle() ? (windowHandle()->screen()->devicePixelRatio()) : 1.0;
*fbWidth = child->QPaintDevice::width() * pixelRatio;
*fbHeight = child->QPaintDevice::height() * pixelRatio;
unsigned width = child->QPaintDevice::width() * pixel_ratio;
unsigned height = child->QPaintDevice::height() * pixel_ratio;
#else
*fbWidth = child->QPaintDevice::width();
*fbHeight = child->QPaintDevice::height();
unsigned width = child->QPaintDevice::width();
unsigned height = child->QPaintDevice::height();
#endif
NotifyFramebufferSizeChanged(std::make_pair(width, height));
}
void GRenderWindow::BackupGeometry()
@ -260,3 +271,7 @@ void GRenderWindow::ReloadSetKeymaps()
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
}
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
{
NotifyClientAreaSizeChanged(std::make_pair(width, height));
}

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@ -1,12 +1,16 @@
#include <atomic>
#include <QThread>
#include <QGLWidget>
#include <atomic>
#include "common/common.h"
#include "common/emu_window.h"
class GRenderWindow;
class QScreen;
class QKeyEvent;
class GRenderWindow;
class EmuThread : public QThread
{
Q_OBJECT
@ -96,12 +100,11 @@ public:
void MakeCurrent() override;
void DoneCurrent() override;
void PollEvents() override;
void GetFramebufferSize(int* fbWidth, int* fbHeight) override;
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
QByteArray saveGeometry(); // overridden
EmuThread& GetEmuThread();
@ -110,8 +113,12 @@ public:
void ReloadSetKeymaps() override;
void OnClientAreaResized(unsigned width, unsigned height);
void OnFramebufferSizeChanged();
public slots:
void moveContext();
void moveContext(); // overridden
private:
QGLWidget* child;

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@ -43,54 +43,59 @@ public:
static void KeyReleased(KeyMap::HostDeviceKey key);
WindowConfig GetConfig() const {
return m_config;
return config;
}
void SetConfig(const WindowConfig& val) {
m_config = val;
config = val;
}
/// Gets the size of the window in pixels
virtual void GetFramebufferSize(int* fbWidth, int* fbHeight) = 0;
int GetClientAreaWidth() const {
return m_client_area_width;
/**
* Gets the size of the framebuffer in pixels
*/
const std::pair<unsigned,unsigned> GetFramebufferSize() const {
return framebuffer_size;
}
void SetClientAreaWidth(const int val) {
m_client_area_width = val;
}
int GetClientAreaHeight() const {
return m_client_area_height;
}
void SetClientAreaHeight(const int val) {
m_client_area_height = val;
/**
* Gets window client area width in logical coordinates
*/
std::pair<unsigned,unsigned> GetClientAreaSize() const {
return std::make_pair(client_area_width, client_area_height);
}
std::string GetWindowTitle() const {
return m_window_title;
return window_title;
}
void SetWindowTitle(std::string val) {
m_window_title = val;
void SetWindowTitle(const std::string& val) {
window_title = val;
}
protected:
EmuWindow():
m_window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc)),
EmuWindow() : // TODO: What the hell... -.- - don't hardcode dimensions here without applying them in a sensible manner...
window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc))
m_client_area_width(640),
m_client_area_height(480)
m_client_area_height(480),
{}
virtual ~EmuWindow() {}
std::string m_window_title; ///< Current window title, should be used by window impl.
std::pair<unsigned,unsigned> NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) {
framebuffer_size = size;
}
int m_client_area_width; ///< Current client width, should be set by window impl.
int m_client_area_height; ///< Current client height, should be set by window impl.
void NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned> size) {
client_area_width = size.first;
client_area_height = size.second;
}
private:
WindowConfig m_config; ///< Internal configuration
std::string window_title; ///< Current window title, should be used by window impl.
std::pair<unsigned,unsigned> framebuffer_size;
unsigned client_area_width; ///< Current client width, should be set by window impl.
unsigned client_area_height; ///< Current client height, should be set by window impl.
WindowConfig config; ///< Internal configuration
};

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@ -230,10 +230,10 @@ void RendererOpenGL::SetWindow(EmuWindow* window) {
}
void RendererOpenGL::UpdateViewportExtent() {
int width_in_pixels;
int height_in_pixels;
unsigned width_in_pixels;
unsigned height_in_pixels;
render_window->GetFramebufferSize(&width_in_pixels, &height_in_pixels);
std::tie(width_in_pixels, height_in_pixels) = render_window->GetFramebufferSize();
// No update needed if framebuffer size hasn't changed
if (width_in_pixels == framebuffer_size.width && height_in_pixels == framebuffer_size.height) {