forked from ShuriZma/suyu
common: Rename binary_find.h to algorithm.h
Makes the header more general for other potential algorithms in the future. While we're at it, include a missing <functional> include to satisfy the use of std::less.
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@ -95,11 +95,11 @@ add_custom_command(OUTPUT scm_rev.cpp
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add_library(common STATIC
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add_library(common STATIC
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algorithm.h
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alignment.h
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alignment.h
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assert.h
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assert.h
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detached_tasks.cpp
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detached_tasks.cpp
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detached_tasks.h
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detached_tasks.h
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binary_find.h
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bit_field.h
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bit_field.h
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bit_util.h
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bit_util.h
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cityhash.cpp
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cityhash.cpp
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@ -5,6 +5,7 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <algorithm>
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#include <functional>
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namespace Common {
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namespace Common {
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/algorithm.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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@ -4,12 +4,11 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <optional>
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#include <tuple>
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#include <unordered_map>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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#include "common/assert.h"
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#include "common/binary_find.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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#include "video_core/morton.h"
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#include "video_core/morton.h"
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