forked from ShuriZma/suyu
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
PAGE_SHIFT is a #define in system headers that leaks into user code on some systems
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@ -61,7 +61,7 @@ using VideoCore::Surface::SurfaceType;
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template <class P>
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class TextureCache {
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/// Address shift for caching images into a hash table
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static constexpr u64 PAGE_SHIFT = 20;
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static constexpr u64 PAGE_BITS = 20;
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/// Enables debugging features to the texture cache
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static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
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@ -184,8 +184,8 @@ private:
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template <typename Func>
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static void ForEachPage(VAddr addr, size_t size, Func&& func) {
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static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
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const u64 page_end = (addr + size - 1) >> PAGE_SHIFT;
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for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
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const u64 page_end = (addr + size - 1) >> PAGE_BITS;
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for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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if constexpr (RETURNS_BOOL) {
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if (func(page)) {
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break;
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@ -708,7 +708,7 @@ void TextureCache<P>::InvalidateDepthBuffer() {
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template <class P>
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typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
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// TODO: Properly implement this
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const auto it = page_table.find(cpu_addr >> PAGE_SHIFT);
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const auto it = page_table.find(cpu_addr >> PAGE_BITS);
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if (it == page_table.end()) {
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return nullptr;
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}
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@ -1170,13 +1170,13 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
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const auto page_it = page_table.find(page);
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if (page_it == page_table.end()) {
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UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_SHIFT);
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UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
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return;
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}
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std::vector<ImageId>& image_ids = page_it->second;
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const auto vector_it = std::ranges::find(image_ids, image_id);
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if (vector_it == image_ids.end()) {
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UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_SHIFT);
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UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS);
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return;
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}
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image_ids.erase(vector_it);
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