forked from ShuriZma/suyu
android: Refactor game metadata collection to new file
This also removes irrelevant data and adds new information from/to the Game data class and RomMetadata struct
This commit is contained in:
parent
1e61c3e1e7
commit
a9e29a3972
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@ -215,32 +215,6 @@ object NativeLibrary {
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external fun initGameIni(gameID: String?)
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external fun initGameIni(gameID: String?)
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/**
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* Gets the embedded icon within the given ROM.
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*
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* @param filename the file path to the ROM.
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* @return a byte array containing the JPEG data for the icon.
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*/
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external fun getIcon(filename: String): ByteArray
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/**
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* Gets the embedded title of the given ISO/ROM.
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*
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* @param filename The file path to the ISO/ROM.
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* @return the embedded title of the ISO/ROM.
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*/
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external fun getTitle(filename: String): String
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external fun getDescription(filename: String): String
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external fun getGameId(filename: String): String
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external fun getRegions(filename: String): String
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external fun getCompany(filename: String): String
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external fun isHomebrew(filename: String): Boolean
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external fun setAppDirectory(directory: String)
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external fun setAppDirectory(directory: String)
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/**
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/**
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@ -293,11 +267,6 @@ object NativeLibrary {
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*/
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*/
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external fun stopEmulation()
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external fun stopEmulation()
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/**
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* Resets the in-memory ROM metadata cache.
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*/
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external fun resetRomMetadata()
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/**
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/**
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* Returns true if emulation is running (or is paused).
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* Returns true if emulation is running (or is paused).
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*/
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*/
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@ -147,7 +147,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
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private class DiffCallback : DiffUtil.ItemCallback<Game>() {
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private class DiffCallback : DiffUtil.ItemCallback<Game>() {
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override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
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override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
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return oldItem.gameId == newItem.gameId
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return oldItem.programId == newItem.programId
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}
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}
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override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
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override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
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@ -12,15 +12,14 @@ import kotlinx.serialization.Serializable
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@Serializable
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@Serializable
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class Game(
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class Game(
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val title: String,
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val title: String,
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val description: String,
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val regions: String,
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val path: String,
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val path: String,
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val gameId: String,
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val programId: String,
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val company: String,
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val developer: String,
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val version: String,
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val isHomebrew: Boolean
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val isHomebrew: Boolean
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) : Parcelable {
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) : Parcelable {
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val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
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val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
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val keyLastPlayedTime get() = "${gameId}_LastPlayed"
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val keyLastPlayedTime get() = "${programId}_LastPlayed"
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override fun equals(other: Any?): Boolean {
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override fun equals(other: Any?): Boolean {
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if (other !is Game) {
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if (other !is Game) {
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@ -32,11 +31,9 @@ class Game(
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override fun hashCode(): Int {
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override fun hashCode(): Int {
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var result = title.hashCode()
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var result = title.hashCode()
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result = 31 * result + description.hashCode()
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result = 31 * result + regions.hashCode()
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result = 31 * result + path.hashCode()
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result = 31 * result + path.hashCode()
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result = 31 * result + gameId.hashCode()
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result = 31 * result + programId.hashCode()
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result = 31 * result + company.hashCode()
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result = 31 * result + developer.hashCode()
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result = 31 * result + isHomebrew.hashCode()
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result = 31 * result + isHomebrew.hashCode()
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return result
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return result
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}
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}
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@ -14,15 +14,13 @@ import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.withContext
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import kotlinx.coroutines.withContext
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import kotlinx.serialization.ExperimentalSerializationApi
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import kotlinx.serialization.MissingFieldException
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import kotlinx.serialization.decodeFromString
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import kotlinx.serialization.decodeFromString
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import kotlinx.serialization.json.Json
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import kotlinx.serialization.json.Json
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.utils.GameHelper
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import org.yuzu.yuzu_emu.utils.GameHelper
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import org.yuzu.yuzu_emu.utils.GameMetadata
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@OptIn(ExperimentalSerializationApi::class)
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class GamesViewModel : ViewModel() {
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class GamesViewModel : ViewModel() {
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val games: StateFlow<List<Game>> get() = _games
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val games: StateFlow<List<Game>> get() = _games
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private val _games = MutableStateFlow(emptyList<Game>())
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private val _games = MutableStateFlow(emptyList<Game>())
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@ -58,7 +56,8 @@ class GamesViewModel : ViewModel() {
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val game: Game
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val game: Game
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try {
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try {
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game = Json.decodeFromString(it)
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game = Json.decodeFromString(it)
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} catch (e: MissingFieldException) {
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} catch (e: Exception) {
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// We don't care about any errors related to parsing the game cache
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return@forEach
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return@forEach
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}
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}
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@ -113,7 +112,7 @@ class GamesViewModel : ViewModel() {
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viewModelScope.launch {
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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withContext(Dispatchers.IO) {
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NativeLibrary.resetRomMetadata()
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GameMetadata.resetMetadata()
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setGames(GameHelper.getGames())
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setGames(GameHelper.getGames())
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_isReloading.value = false
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_isReloading.value = false
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@ -71,27 +71,26 @@ object GameHelper {
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fun getGame(uri: Uri, addedToLibrary: Boolean): Game {
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fun getGame(uri: Uri, addedToLibrary: Boolean): Game {
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val filePath = uri.toString()
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val filePath = uri.toString()
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var name = NativeLibrary.getTitle(filePath)
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var name = GameMetadata.getTitle(filePath)
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// If the game's title field is empty, use the filename.
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// If the game's title field is empty, use the filename.
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if (name.isEmpty()) {
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if (name.isEmpty()) {
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name = FileUtil.getFilename(uri)
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name = FileUtil.getFilename(uri)
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}
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}
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var gameId = NativeLibrary.getGameId(filePath)
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var programId = GameMetadata.getProgramId(filePath)
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// If the game's ID field is empty, use the filename without extension.
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// If the game's ID field is empty, use the filename without extension.
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if (gameId.isEmpty()) {
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if (programId.isEmpty()) {
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gameId = name.substring(0, name.lastIndexOf("."))
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programId = name.substring(0, name.lastIndexOf("."))
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}
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}
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val newGame = Game(
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val newGame = Game(
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name,
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name,
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NativeLibrary.getDescription(filePath).replace("\n", " "),
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NativeLibrary.getRegions(filePath),
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filePath,
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filePath,
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gameId,
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programId,
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NativeLibrary.getCompany(filePath),
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GameMetadata.getDeveloper(filePath),
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NativeLibrary.isHomebrew(filePath)
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GameMetadata.getVersion(filePath),
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GameMetadata.getIsHomebrew(filePath)
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)
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)
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if (addedToLibrary) {
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if (addedToLibrary) {
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@ -18,7 +18,6 @@ import coil.key.Keyer
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import coil.memory.MemoryCache
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import coil.memory.MemoryCache
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import coil.request.ImageRequest
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import coil.request.ImageRequest
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import coil.request.Options
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import coil.request.Options
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.Game
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@ -36,7 +35,7 @@ class GameIconFetcher(
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}
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}
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private fun decodeGameIcon(uri: String): Bitmap? {
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private fun decodeGameIcon(uri: String): Bitmap? {
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val data = NativeLibrary.getIcon(uri)
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val data = GameMetadata.getIcon(uri)
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return BitmapFactory.decodeByteArray(
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return BitmapFactory.decodeByteArray(
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data,
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data,
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0,
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0,
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@ -0,0 +1,20 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.utils
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object GameMetadata {
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external fun getTitle(path: String): String
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external fun getProgramId(path: String): String
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external fun getDeveloper(path: String): String
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external fun getVersion(path: String): String
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external fun getIcon(path: String): ByteArray
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external fun getIsHomebrew(path: String): Boolean
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external fun resetMetadata()
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}
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@ -17,6 +17,7 @@ add_library(yuzu-android SHARED
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native.h
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native.h
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native_config.cpp
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native_config.cpp
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uisettings.cpp
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uisettings.cpp
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game_metadata.cpp
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)
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)
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set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
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set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
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@ -0,0 +1,112 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <core/core.h>
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#include <core/file_sys/patch_manager.h>
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#include <core/loader/nro.h>
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#include <jni.h>
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#include "core/loader/loader.h"
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#include "jni/android_common/android_common.h"
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#include "native.h"
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struct RomMetadata {
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std::string title;
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u64 programId;
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std::string developer;
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std::string version;
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std::vector<u8> icon;
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bool isHomebrew;
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};
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std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
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RomMetadata CacheRomMetadata(const std::string& path) {
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const auto file =
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Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
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auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
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RomMetadata entry;
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loader->ReadTitle(entry.title);
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loader->ReadProgramId(entry.programId);
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loader->ReadIcon(entry.icon);
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const FileSys::PatchManager pm{
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entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
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EmulationSession::GetInstance().System().GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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if (control.first != nullptr) {
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entry.developer = control.first->GetDeveloperName();
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entry.version = control.first->GetVersionString();
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} else {
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FileSys::NACP nacp;
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if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
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entry.developer = nacp.GetDeveloperName();
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} else {
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entry.developer = "";
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}
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entry.version = "1.0.0";
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}
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if (loader->GetFileType() == Loader::FileType::NRO) {
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auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
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entry.isHomebrew = loader_nro->IsHomebrew();
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} else {
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entry.isHomebrew = false;
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}
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m_rom_metadata_cache[path] = entry;
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return entry;
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}
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RomMetadata GetRomMetadata(const std::string& path) {
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if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
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return search->second;
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}
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return CacheRomMetadata(path);
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}
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extern "C" {
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, GetRomMetadata(GetJString(env, jpath)).title);
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, std::to_string(GetRomMetadata(GetJString(env, jpath)).programId));
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, GetRomMetadata(GetJString(env, jpath)).developer);
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj,
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jstring jpath) {
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return ToJString(env, GetRomMetadata(GetJString(env, jpath)).version);
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}
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jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj,
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jstring jpath) {
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auto icon_data = GetRomMetadata(GetJString(env, jpath)).icon;
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jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
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env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
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reinterpret_cast<jbyte*>(icon_data.data()));
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return icon;
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}
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jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj,
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jstring jpath) {
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return static_cast<jboolean>(GetRomMetadata(GetJString(env, jpath)).isHomebrew);
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}
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void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) {
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return m_rom_metadata_cache.clear();
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}
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} // extern "C"
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@ -558,10 +558,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass cla
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EmulationSession::GetInstance().HaltEmulation();
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EmulationSession::GetInstance().HaltEmulation();
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}
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}
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata(JNIEnv* env, jclass clazz) {
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EmulationSession::GetInstance().ResetRomMetadata();
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}
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jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
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jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
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return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
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return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
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}
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}
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@ -667,46 +663,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
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}
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}
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}
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}
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jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
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jstring j_filename) {
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jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
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jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
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env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
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reinterpret_cast<jbyte*>(icon_data.data()));
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return icon;
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}
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|
||||||
|
|
||||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_filename) {
|
|
||||||
jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
|
|
||||||
return env->NewStringUTF(title.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_filename) {
|
|
||||||
return j_filename;
|
|
||||||
}
|
|
||||||
|
|
||||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_filename) {
|
|
||||||
return j_filename;
|
|
||||||
}
|
|
||||||
|
|
||||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_filename) {
|
|
||||||
return env->NewStringUTF("");
|
|
||||||
}
|
|
||||||
|
|
||||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_filename) {
|
|
||||||
return env->NewStringUTF("");
|
|
||||||
}
|
|
||||||
|
|
||||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_filename) {
|
|
||||||
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
|
|
||||||
}
|
|
||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
|
||||||
// Create the default config.ini.
|
// Create the default config.ini.
|
||||||
Config{};
|
Config{};
|
||||||
|
|
Loading…
Reference in New Issue