forked from ShuriZma/suyu
Merge pull request #4136 from VolcaEM/mods
Add a "Open Mods Page" button to the GUI
This commit is contained in:
commit
a980b4cbc1
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@ -56,6 +56,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#include <QShortcut>
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#include <QShortcut>
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#include <QStatusBar>
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#include <QStatusBar>
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#include <QSysInfo>
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#include <QSysInfo>
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#include <QUrl>
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#include <QtConcurrent/QtConcurrent>
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#include <QtConcurrent/QtConcurrent>
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#include <fmt/format.h>
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#include <fmt/format.h>
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@ -836,6 +837,7 @@ void GMainWindow::ConnectMenuEvents() {
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connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
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connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
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connect(ui.action_Report_Compatibility, &QAction::triggered, this,
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connect(ui.action_Report_Compatibility, &QAction::triggered, this,
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&GMainWindow::OnMenuReportCompatibility);
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&GMainWindow::OnMenuReportCompatibility);
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connect(ui.action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage);
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connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
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connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
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connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
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connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
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@ -1807,6 +1809,16 @@ void GMainWindow::OnMenuReportCompatibility() {
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}
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}
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}
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}
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void GMainWindow::OnOpenModsPage() {
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const auto mods_page_url = QStringLiteral("https://github.com/yuzu-emu/yuzu/wiki/Switch-Mods");
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const QUrl mods_page(mods_page_url);
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const bool open = QDesktopServices::openUrl(mods_page);
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if (!open) {
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QMessageBox::warning(this, tr("Error opening URL"),
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tr("Unable to open the URL \"%1\".").arg(mods_page_url));
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}
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}
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void GMainWindow::ToggleFullscreen() {
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void GMainWindow::ToggleFullscreen() {
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if (!emulation_running) {
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if (!emulation_running) {
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return;
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return;
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@ -181,6 +181,7 @@ private slots:
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void OnPauseGame();
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void OnPauseGame();
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void OnStopGame();
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void OnStopGame();
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void OnMenuReportCompatibility();
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void OnMenuReportCompatibility();
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void OnOpenModsPage();
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/// Called whenever a user selects a game in the game list widget.
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/// Called whenever a user selects a game in the game list widget.
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void OnGameListLoadFile(QString game_path);
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void OnGameListLoadFile(QString game_path);
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void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
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void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
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@ -113,6 +113,7 @@
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<string>&Help</string>
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<string>&Help</string>
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</property>
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</property>
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<addaction name="action_Report_Compatibility"/>
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<addaction name="action_Report_Compatibility"/>
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<addaction name="action_Open_Mods_Page"/>
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<addaction name="separator"/>
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<addaction name="separator"/>
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<addaction name="action_About"/>
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<addaction name="action_About"/>
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</widget>
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</widget>
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@ -256,6 +257,11 @@
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<bool>false</bool>
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<bool>false</bool>
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</property>
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</property>
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</action>
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</action>
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<action name="action_Open_Mods_Page">
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<property name="text">
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<string>Open Mods Page</string>
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</property>
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</action>
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<action name="action_Open_yuzu_Folder">
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<action name="action_Open_yuzu_Folder">
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<property name="text">
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<property name="text">
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<string>Open yuzu Folder</string>
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<string>Open yuzu Folder</string>
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