forked from ShuriZma/suyu
input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
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@ -342,7 +342,7 @@ const std::string& InputEngine::GetEngineName() const {
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int InputEngine::SetCallback(InputIdentifier input_identifier) {
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std::lock_guard lock{mutex_callback};
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callback_list.insert_or_assign(last_callback_key, input_identifier);
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callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
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return last_callback_key++;
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}
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