forked from ShuriZma/suyu
vk_buffer_cache: Make use of designated initializers where applicable
Note: An array within CopyFrom() cannot be converted over yet, as it ICEs MSVC when converted over.
This commit is contained in:
parent
104c523d3d
commit
a66a0a6a53
|
@ -39,16 +39,17 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch
|
||||||
|
|
||||||
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
||||||
VKStagingBufferPool& staging_pool_, VAddr cpu_addr, std::size_t size)
|
VKStagingBufferPool& staging_pool_, VAddr cpu_addr, std::size_t size)
|
||||||
: VideoCommon::BufferBlock{cpu_addr, size}, scheduler{scheduler_}, staging_pool{staging_pool_} {
|
: BufferBlock{cpu_addr, size}, scheduler{scheduler_}, staging_pool{staging_pool_} {
|
||||||
VkBufferCreateInfo ci;
|
const VkBufferCreateInfo ci{
|
||||||
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
ci.pNext = nullptr;
|
.pNext = nullptr,
|
||||||
ci.flags = 0;
|
.flags = 0,
|
||||||
ci.size = static_cast<VkDeviceSize>(size);
|
.size = static_cast<VkDeviceSize>(size),
|
||||||
ci.usage = BUFFER_USAGE | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
.usage = BUFFER_USAGE | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||||
ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||||
ci.queueFamilyIndexCount = 0;
|
.queueFamilyIndexCount = 0,
|
||||||
ci.pQueueFamilyIndices = nullptr;
|
.pQueueFamilyIndices = nullptr,
|
||||||
|
};
|
||||||
|
|
||||||
buffer.handle = device.GetLogical().CreateBuffer(ci);
|
buffer.handle = device.GetLogical().CreateBuffer(ci);
|
||||||
buffer.commit = memory_manager.Commit(buffer.handle, false);
|
buffer.commit = memory_manager.Commit(buffer.handle, false);
|
||||||
|
@ -66,16 +67,17 @@ void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) {
|
||||||
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
|
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
|
||||||
cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, size});
|
cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, size});
|
||||||
|
|
||||||
VkBufferMemoryBarrier barrier;
|
const VkBufferMemoryBarrier barrier{
|
||||||
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
barrier.pNext = nullptr;
|
.pNext = nullptr,
|
||||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||||
barrier.dstAccessMask = UPLOAD_ACCESS_BARRIERS;
|
.dstAccessMask = UPLOAD_ACCESS_BARRIERS,
|
||||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
barrier.buffer = handle;
|
.buffer = handle,
|
||||||
barrier.offset = offset;
|
.offset = offset,
|
||||||
barrier.size = size;
|
.size = size,
|
||||||
|
};
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
|
||||||
barrier, {});
|
barrier, {});
|
||||||
});
|
});
|
||||||
|
@ -87,16 +89,17 @@ void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
|
||||||
|
|
||||||
const VkBuffer handle = Handle();
|
const VkBuffer handle = Handle();
|
||||||
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
|
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
|
||||||
VkBufferMemoryBarrier barrier;
|
const VkBufferMemoryBarrier barrier{
|
||||||
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
barrier.pNext = nullptr;
|
.pNext = nullptr,
|
||||||
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
barrier.buffer = handle;
|
.buffer = handle,
|
||||||
barrier.offset = offset;
|
.offset = offset,
|
||||||
barrier.size = size;
|
.size = size,
|
||||||
|
};
|
||||||
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
|
||||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||||
|
|
Loading…
Reference in New Issue