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audio_core: Streams need unique names for CoreTiming.

This commit is contained in:
bunnei 2018-08-02 18:27:22 -04:00
parent 2b06301dbf
commit 9f846d3aa4
5 changed files with 14 additions and 10 deletions

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@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return {}; return {};
} }
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) { Stream::ReleaseCallback&& release_callback) {
if (!sink) { if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id); const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id); sink = sink_details.factory(Settings::values.audio_device_id);
} }
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels), return std::make_shared<Stream>(
std::move(release_callback), sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels)); sink->AcquireSinkStream(sample_rate, num_channels), std::move(name));
} }
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) { std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <string>
#include <vector> #include <vector>
#include "audio_core/buffer.h" #include "audio_core/buffer.h"
@ -20,7 +21,7 @@ namespace AudioCore {
class AudioOut { class AudioOut {
public: public:
/// Opens a new audio stream /// Opens a new audio stream
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback); Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream /// Returns a vector of recently released buffers specified by tag for the specified stream

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@ -37,12 +37,12 @@ u32 Stream::GetSampleSize() const {
} }
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback, Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream) SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)}, : sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream} { sink_stream{sink_stream}, name{std::move(name_)} {
release_event = CoreTiming::RegisterEvent( release_event = CoreTiming::RegisterEvent(
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); }); name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
} }
void Stream::Play() { void Stream::Play() {
@ -104,6 +104,7 @@ void Stream::PlayNextBuffer() {
} }
void Stream::ReleaseActiveBuffer() { void Stream::ReleaseActiveBuffer() {
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer)); released_buffers.push(std::move(active_buffer));
release_callback(); release_callback();
PlayNextBuffer(); PlayNextBuffer();

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@ -6,6 +6,7 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <string>
#include <vector> #include <vector>
#include <queue> #include <queue>
@ -33,7 +34,7 @@ public:
using ReleaseCallback = std::function<void()>; using ReleaseCallback = std::function<void()>;
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback, Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream); SinkStream& sink_stream, std::string&& name_);
/// Plays the audio stream /// Plays the audio stream
void Play(); void Play();
@ -96,6 +97,7 @@ private:
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream SinkStream& sink_stream; ///< Output sink for the stream
std::string name; ///< Name of the stream, must be unique
}; };
using StreamPtr = std::shared_ptr<Stream>; using StreamPtr = std::shared_ptr<Stream>;

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@ -48,7 +48,7 @@ public:
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased"); buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count, stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
[=]() { buffer_event->Signal(); }); "IAudioOut", [=]() { buffer_event->Signal(); });
} }
private: private: