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am/IApplicationFunctions: Stub IsGamePlayRecordingSupported

Used by RetroArch
This commit is contained in:
Morph 2021-01-31 03:11:03 -05:00
parent 1cc009a996
commit 9f6b35e61f
2 changed files with 12 additions and 1 deletions

View File

@ -1192,7 +1192,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"}, {40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
{50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"}, {50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"},
{60, nullptr, "SetMediaPlaybackStateForApplication"}, {60, nullptr, "SetMediaPlaybackStateForApplication"},
{65, nullptr, "IsGamePlayRecordingSupported"}, {65, &IApplicationFunctions::IsGamePlayRecordingSupported, "IsGamePlayRecordingSupported"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"}, {66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"}, {67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"}, {68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
@ -1480,6 +1480,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
rb.Push(*res_code); rb.Push(*res_code);
} }
void IApplicationFunctions::IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
constexpr bool gameplay_recording_supported = false;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(gameplay_recording_supported);
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) { void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called"); LOG_WARNING(Service_AM, "(STUBBED) called");

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@ -266,6 +266,7 @@ private:
void SetTerminateResult(Kernel::HLERequestContext& ctx); void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDisplayVersion(Kernel::HLERequestContext& ctx); void GetDisplayVersion(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx); void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
void IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx); void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx); void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
void NotifyRunning(Kernel::HLERequestContext& ctx); void NotifyRunning(Kernel::HLERequestContext& ctx);