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Set the appropriate locale to get float conversion working using std::to_string

This commit is contained in:
LittleWhite 2016-03-06 14:04:47 +01:00
parent 2d40891b45
commit 9d8a724225
1 changed files with 4 additions and 0 deletions

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <clocale>
#include <thread> #include <thread>
#include <QDesktopWidget> #include <QDesktopWidget>
@ -563,6 +564,9 @@ int main(int argc, char* argv[]) {
QApplication::setAttribute(Qt::AA_X11InitThreads); QApplication::setAttribute(Qt::AA_X11InitThreads);
QApplication app(argc, argv); QApplication app(argc, argv);
// Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
setlocale(LC_ALL, "C");
GMainWindow main_window; GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter // After settings have been loaded by GMainWindow, apply the filter
log_filter.ParseFilterString(Settings::values.log_filter); log_filter.ParseFilterString(Settings::values.log_filter);