forked from ShuriZma/suyu
1
0
Fork 0

Merge pull request #4891 from lioncash/clang2

General: Fix clang build
This commit is contained in:
bunnei 2020-11-06 10:33:13 -08:00 committed by GitHub
commit 91a45834fd
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 14 additions and 7 deletions

View File

@ -41,8 +41,8 @@ public:
Fiber(const Fiber&) = delete;
Fiber& operator=(const Fiber&) = delete;
Fiber(Fiber&&) = default;
Fiber& operator=(Fiber&&) = default;
Fiber(Fiber&&) = delete;
Fiber& operator=(Fiber&&) = delete;
/// Yields control from Fiber 'from' to Fiber 'to'
/// Fiber 'from' must be the currently running fiber.

View File

@ -15,6 +15,14 @@ namespace Common {
*/
class SpinLock {
public:
SpinLock() = default;
SpinLock(const SpinLock&) = delete;
SpinLock& operator=(const SpinLock&) = delete;
SpinLock(SpinLock&&) = delete;
SpinLock& operator=(SpinLock&&) = delete;
void lock();
void unlock();
[[nodiscard]] bool try_lock();

View File

@ -18,6 +18,8 @@ class System;
namespace Tegra {
class GPU;
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
@ -74,8 +76,7 @@ union CommandHeader {
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
static constexpr CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count,
SubmissionMode mode) {
inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
CommandHeader result{};
result.method.Assign(static_cast<u32>(method));
result.arg_count.Assign(arg_count);
@ -83,8 +84,6 @@ static constexpr CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_
return result;
}
class GPU;
struct CommandList final {
CommandList() = default;
explicit CommandList(std::size_t size) : command_lists(size) {}

View File

@ -273,7 +273,7 @@ public:
BitField<0, 1, FenceOperation> op;
BitField<8, 24, u32> syncpoint_id;
static constexpr CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
FenceAction result{};
result.op.Assign(op);
result.syncpoint_id.Assign(syncpoint_id);