forked from ShuriZma/suyu
Merge pull request #483 from bunnei/sonic
Several GPU fixes to boot Sonic Mania
This commit is contained in:
commit
8df011a57f
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@ -16,7 +16,11 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<
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case IoctlCommand::IocGetConfigCommand:
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case IoctlCommand::IocGetConfigCommand:
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return NvOsGetConfigU32(input, output);
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return NvOsGetConfigU32(input, output);
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case IoctlCommand::IocCtrlEventWaitCommand:
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case IoctlCommand::IocCtrlEventWaitCommand:
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return IocCtrlEventWait(input, output);
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return IocCtrlEventWait(input, output, false);
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case IoctlCommand::IocCtrlEventWaitAsyncCommand:
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return IocCtrlEventWait(input, output, true);
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case IoctlCommand::IocCtrlEventRegisterCommand:
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return IocCtrlEventRegister(input, output);
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}
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}
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
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return 0;
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return 0;
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@ -45,11 +49,13 @@ u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>&
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return 0;
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return 0;
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}
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}
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u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output) {
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u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
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bool is_async) {
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IocCtrlEventWaitParams params{};
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IocCtrlEventWaitParams params{};
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std::memcpy(¶ms, input.data(), sizeof(params));
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std::memcpy(¶ms, input.data(), sizeof(params));
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NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, syncpt_id={} threshold={} timeout={}",
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NGLOG_WARNING(Service_NVDRV,
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params.syncpt_id, params.threshold, params.timeout);
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"(STUBBED) called, syncpt_id={}, threshold={}, timeout={}, is_async={}",
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params.syncpt_id, params.threshold, params.timeout, is_async);
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// TODO(Subv): Implement actual syncpt waiting.
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// TODO(Subv): Implement actual syncpt waiting.
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params.value = 0;
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params.value = 0;
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@ -57,4 +63,10 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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return 0;
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return 0;
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}
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}
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u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
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NGLOG_WARNING(Service_NVDRV, "(STUBBED) called");
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// TODO(bunnei): Implement this.
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return 0;
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}
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} // namespace Service::Nvidia::Devices
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} // namespace Service::Nvidia::Devices
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@ -134,7 +134,9 @@ private:
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u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
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u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
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u32 IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
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};
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};
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} // namespace Service::Nvidia::Devices
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} // namespace Service::Nvidia::Devices
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@ -456,9 +456,9 @@ private:
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INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
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INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
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INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
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INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
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INST("0101110010010---", Id::RRO, Type::Arithmetic, "RRO"),
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INST("0101110010010---", Id::RRO, Type::Arithmetic, "RRO"),
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INST("0100110010101---", Id::F2F_C, Type::Arithmetic, "F2F_C"),
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INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"),
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INST("0101110010101---", Id::F2F_R, Type::Arithmetic, "F2F_R"),
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INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"),
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INST("0011100-10101---", Id::F2F_IMM, Type::Arithmetic, "F2F_IMM"),
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INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"),
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INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
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INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
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INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
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INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
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INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
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INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
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@ -45,7 +45,7 @@ struct FormatTuple {
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false}, // B5G6R5
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
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@ -834,13 +834,14 @@ private:
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}
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}
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case OpCode::Type::Conversion: {
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case OpCode::Type::Conversion: {
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ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
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ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
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ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
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ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
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ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
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ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
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ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
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switch (opcode->GetId()) {
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switch (opcode->GetId()) {
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case OpCode::Id::I2I_R:
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case OpCode::Id::I2I_R:
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case OpCode::Id::I2F_R: {
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case OpCode::Id::I2F_R: {
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ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
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std::string op_a =
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std::string op_a =
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regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
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regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
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@ -851,6 +852,16 @@ private:
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regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1);
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regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1);
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break;
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break;
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}
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}
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case OpCode::Id::F2F_R: {
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std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
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if (instr.conversion.abs_a) {
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op_a = "abs(" + op_a + ')';
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}
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regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
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break;
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}
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default: {
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default: {
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NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
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NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
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UNREACHABLE();
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UNREACHABLE();
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