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vulkan_wrapper: Fix SetObjectName() always indicating objects as images

We should be using the passed in object type instead.
This commit is contained in:
Lioncash 2021-07-27 07:16:44 -04:00
parent d6c799494c
commit 8c82c594f0
1 changed files with 1 additions and 1 deletions

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@ -202,7 +202,7 @@ void SetObjectName(const DeviceDispatch* dld, VkDevice device, T handle, VkObjec
const VkDebugUtilsObjectNameInfoEXT name_info{ const VkDebugUtilsObjectNameInfoEXT name_info{
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT, .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
.pNext = nullptr, .pNext = nullptr,
.objectType = VK_OBJECT_TYPE_IMAGE, .objectType = type,
.objectHandle = reinterpret_cast<u64>(handle), .objectHandle = reinterpret_cast<u64>(handle),
.pObjectName = name, .pObjectName = name,
}; };