forked from ShuriZma/suyu
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
We should be using the passed in object type instead.
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@ -202,7 +202,7 @@ void SetObjectName(const DeviceDispatch* dld, VkDevice device, T handle, VkObjec
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const VkDebugUtilsObjectNameInfoEXT name_info{
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const VkDebugUtilsObjectNameInfoEXT name_info{
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
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.pNext = nullptr,
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.pNext = nullptr,
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.objectType = VK_OBJECT_TYPE_IMAGE,
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.objectType = type,
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.objectHandle = reinterpret_cast<u64>(handle),
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.objectHandle = reinterpret_cast<u64>(handle),
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.pObjectName = name,
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.pObjectName = name,
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};
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};
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