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Require both keys to use the emulator

This commit is contained in:
Levi Akatsuki 2024-03-16 15:57:32 +00:00 committed by ddutchie
parent 44ffa0092e
commit 8755d2bad4
5 changed files with 50 additions and 7 deletions

View File

@ -643,7 +643,7 @@ void KeyManager::ReloadKeys() {
const auto suyu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir); const auto suyu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir);
if (!Common::FS::CreateDir(suyu_keys_dir)) { if (!Common::FS::CreateDir(suyu_keys_dir)) {
LOG_ERROR(Core, "Failed to create the keys directory."); LOG_ERROR(Crypto, "Failed to create the keys directory.");
} }
if (Settings::values.use_dev_keys) { if (Settings::values.use_dev_keys) {
@ -668,6 +668,8 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys) { void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys) {
if (!Common::FS::Exists(file_path)) { if (!Common::FS::Exists(file_path)) {
LOG_ERROR(Crypto, "Failed to load key file at '{}': File not found",
file_path.generic_string());
return; return;
} }
@ -675,9 +677,12 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
Common::FS::OpenFileStream(file, file_path, std::ios_base::in); Common::FS::OpenFileStream(file, file_path, std::ios_base::in);
if (!file.is_open()) { if (!file.is_open()) {
LOG_ERROR(Crypto, "Failed to load key file at '{}': Can't open file",
file_path.generic_string());
return; return;
} }
LOG_INFO(Crypto, "Loading key file at '{}'", file_path.generic_string());
std::string line; std::string line;
while (std::getline(file, line)) { while (std::getline(file, line)) {
std::vector<std::string> out; std::vector<std::string> out;
@ -703,6 +708,8 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
u128 rights_id{}; u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size()); std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
Key128 key = Common::HexStringToArray<16>(out[1]); Key128 key = Common::HexStringToArray<16>(out[1]);
LOG_INFO(Crypto, "Successfully loaded title key");
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key; s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
} else { } else {
out[0] = Common::ToLower(out[0]); out[0] = Common::ToLower(out[0]);
@ -785,6 +792,21 @@ bool KeyManager::BaseDeriveNecessary() const {
return !HasKey(key_type, index1, index2); return !HasKey(key_type, index1, index2);
}; };
// Ensure the files exists
const auto suyu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir);
if (!Common::FS::Exists(suyu_keys_dir /
(Settings::values.use_dev_keys ? "dev.keys" : "prod.keys"))) {
LOG_ERROR(Crypto, "No {} found",
(Settings::values.use_dev_keys ? "dev.keys" : "prod.keys"));
return true;
}
if (!Common::FS::Exists(suyu_keys_dir / "title.keys")) {
LOG_ERROR(Crypto, "No title.keys found");
return true;
}
if (check_key_existence(S256KeyType::Header)) { if (check_key_existence(S256KeyType::Header)) {
return true; return true;
} }

View File

@ -55,6 +55,10 @@ AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::KProcess& process, Core::S
return {ResultStatus::ErrorMissingProductionKeyFile, {}}; return {ResultStatus::ErrorMissingProductionKeyFile, {}};
} }
if (!Core::Crypto::KeyManager::KeyFileExists(true)) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
return {ResultStatus::ErrorNAXInconvertibleToNCA, {}}; return {ResultStatus::ErrorNAXInconvertibleToNCA, {}};
} }

View File

@ -102,6 +102,10 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::KProcess& process, Core::S
return {ResultStatus::ErrorMissingProductionKeyFile, {}}; return {ResultStatus::ErrorMissingProductionKeyFile, {}};
} }
if (!Core::Crypto::KeyManager::KeyFileExists(true)) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
return {ResultStatus::ErrorNSPMissingProgramNCA, {}}; return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
} }

View File

@ -71,6 +71,10 @@ AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::KProcess& process, Core::S
return {ResultStatus::ErrorMissingProductionKeyFile, {}}; return {ResultStatus::ErrorMissingProductionKeyFile, {}};
} }
if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(true)) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
const auto result = nca_loader->Load(process, system); const auto result = nca_loader->Load(process, system);
if (result.first != ResultStatus::Success) { if (result.first != ResultStatus::Success) {
return result; return result;

View File

@ -1752,6 +1752,15 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
return false; return false;
} }
if (!ContentManager::AreKeysPresent()) {
QMessageBox::warning(this, tr("Derivation Components Missing"),
tr("Encryption keys are missing. "
"You need to provide both your own title.keys "
"and your own prod.keys "
"in order to play games"));
return false;
}
// Shutdown previous session if the emu thread is still active... // Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr) { if (emu_thread != nullptr) {
ShutdownGame(); ShutdownGame();
@ -4619,13 +4628,13 @@ void GMainWindow::OnMouseActivity() {
void GMainWindow::OnCheckFirmwareDecryption() { void GMainWindow::OnCheckFirmwareDecryption() {
system->GetFileSystemController().CreateFactories(*vfs); system->GetFileSystemController().CreateFactories(*vfs);
if (!ContentManager::AreKeysPresent()) { if (!ContentManager::AreKeysPresent()) {
QMessageBox::warning( QMessageBox::warning(this, tr("Derivation Components Missing"),
this, tr("Derivation Components Missing"), tr("Encryption keys are missing. "
tr("Encryption keys are missing. " "You need to provide both your own title.keys "
"<br>Please follow <a href='https://suyu.dev/help/quickstart/'>the suyu " "and your own prod.keys "
"quickstart guide</a> to get all your keys, firmware and " "in order to play games"));
"games."));
} }
SetFirmwareVersion(); SetFirmwareVersion();
UpdateMenuState(); UpdateMenuState();
} }