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renderer_vulkan: allow up to 7 swapchain images

This commit is contained in:
Liam 2023-12-16 18:57:23 -05:00
parent e357896674
commit 7fc06260d1
4 changed files with 6 additions and 6 deletions

View File

@ -270,7 +270,7 @@ private:
std::jthread fence_thread;
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
DelayedDestructionRing<TFence, 8> delayed_destruction_ring;
};
} // namespace VideoCommon

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@ -293,10 +293,10 @@ void PresentManager::RecreateSwapchain(Frame* frame) {
}
void PresentManager::SetImageCount() {
// We cannot have more than 5 images in flight at any given time.
// FRAMES_IN_FLIGHT is 7, and the cache TICKS_TO_DESTROY is 6.
// We cannot have more than 7 images in flight at any given time.
// FRAMES_IN_FLIGHT is 8, and the cache TICKS_TO_DESTROY is 8.
// Mali drivers will give us 6.
image_count = std::min<size_t>(swapchain.GetImageCount(), 5);
image_count = std::min<size_t>(swapchain.GetImageCount(), 7);
}
void PresentManager::CopyToSwapchain(Frame* frame) {

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@ -31,7 +31,7 @@ struct DescriptorUpdateEntry {
class UpdateDescriptorQueue final {
// This should be plenty for the vast majority of cases. Most desktop platforms only
// provide up to 3 swapchain images.
static constexpr size_t FRAMES_IN_FLIGHT = 7;
static constexpr size_t FRAMES_IN_FLIGHT = 8;
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x20000;
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;

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@ -474,7 +474,7 @@ private:
};
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
static constexpr size_t TICKS_TO_DESTROY = 6;
static constexpr size_t TICKS_TO_DESTROY = 8;
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;