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Merge pull request #9300 from ameerj/pch

CMake: Use precompiled headers to improve compile times
This commit is contained in:
liamwhite 2022-12-03 14:10:06 -05:00 committed by GitHub
commit 75e16547f8
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GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 174 additions and 5 deletions

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@ -43,6 +43,8 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
@ -64,6 +66,20 @@ elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
include("$ENV{VCPKG_TOOLCHAIN_FILE}")
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
if (MSVC AND CCACHE)
# buildcache does not properly cache PCH files, leading to compilation errors.
# See https://github.com/mbitsnbites/buildcache/discussions/230
message(WARNING "buildcache does not properly support Precompiled Headers. Disabling PCH")
set(YUZU_USE_PRECOMPILED_HEADERS OFF)
endif()
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
message(STATUS "Using Precompiled Headers.")
set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)

2
externals/dynarmic vendored

@ -1 +1 @@
Subproject commit 07c614f91b0af5335e1f9c0653c2d75e7b5f53bd
Subproject commit a5b57bb9cd1500a6e0a3c800b35c1984211dff1d

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@ -82,8 +82,9 @@ if (MSVC)
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
)
if (USE_CCACHE)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
add_compile_options(/Z7)
else()
add_compile_options(/Zi)

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@ -31,6 +31,7 @@ add_library(audio_core STATIC
out/audio_out.h
out/audio_out_system.cpp
out/audio_out_system.h
precompiled_headers.h
renderer/adsp/adsp.cpp
renderer/adsp/adsp.h
renderer/adsp/audio_renderer.cpp
@ -233,3 +234,7 @@ if(ENABLE_SDL2)
endif()
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(audio_core PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -37,6 +37,7 @@ add_library(common STATIC
cache_management.cpp
cache_management.h
common_funcs.h
common_precompiled_headers.h
common_types.h
concepts.h
div_ceil.h
@ -95,6 +96,7 @@ add_library(common STATIC
param_package.h
parent_of_member.h
point.h
precompiled_headers.h
quaternion.h
reader_writer_queue.h
ring_buffer.h
@ -183,3 +185,7 @@ else()
target_link_libraries(common PRIVATE
$<IF:$<TARGET_EXISTS:zstd::libzstd_shared>,zstd::libzstd_shared,zstd::libzstd_static>)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(common PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <algorithm>
#include <array>
#include <chrono>
#include <memory>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/common_types.h"

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -141,7 +141,7 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
if (size == 0) {
return L"";
return {};
}
std::wstring output(size, L'\0');
@ -158,7 +158,7 @@ std::string UTF16ToUTF8(const std::wstring& input) {
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
nullptr, 0, nullptr, nullptr);
if (size == 0) {
return "";
return {};
}
std::string output(size, '\0');

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@ -771,6 +771,7 @@ add_library(core STATIC
memory.h
perf_stats.cpp
perf_stats.h
precompiled_headers.h
reporter.cpp
reporter.h
telemetry_session.cpp
@ -825,3 +826,7 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
)
target_link_libraries(core PRIVATE dynarmic)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(core PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,11 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <boost/container/flat_map.hpp> // used by service.h which is heavily included
#include <boost/intrusive/rbtree.hpp> // used by k_auto_object.h which is heavily included
#include "common/common_precompiled_headers.h"
#include "core/hle/kernel/k_process.h"

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@ -4,6 +4,7 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
add_executable(yuzu-room
precompiled_headers.h
yuzu_room.cpp
yuzu_room.rc
)
@ -25,3 +26,7 @@ target_link_libraries(yuzu-room PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if(UNIX AND NOT APPLE)
install(TARGETS yuzu-room)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(yuzu-room PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -34,6 +34,7 @@ add_library(input_common STATIC
input_poller.h
main.cpp
main.h
precompiled_headers.h
)
if (MSVC)
@ -67,3 +68,7 @@ target_link_libraries(input_common PRIVATE usb)
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(input_common PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -8,6 +8,7 @@ add_library(network STATIC
network.h
packet.cpp
packet.h
precompiled_headers.h
room.cpp
room.h
room_member.cpp
@ -23,3 +24,7 @@ if (ENABLE_WEB_SERVICE)
target_compile_definitions(network PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(network PRIVATE web_service)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(network PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -231,6 +231,7 @@ add_library(shader_recompiler STATIC
ir_opt/texture_pass.cpp
ir_opt/verification_pass.cpp
object_pool.h
precompiled_headers.h
profile.h
program_header.h
runtime_info.h
@ -260,3 +261,7 @@ else()
endif()
create_target_directory_groups(shader_recompiler)
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h)
endif()

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@ -23,7 +23,6 @@
#include "shader_recompiler/frontend/ir/pred.h"
#include "shader_recompiler/frontend/ir/reg.h"
#include "shader_recompiler/frontend/ir/type.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::IR {

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@ -0,0 +1,7 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"
#include "frontend/maxwell/translate/impl/impl.h"

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@ -11,6 +11,7 @@ add_executable(tests
common/unique_function.cpp
core/core_timing.cpp
core/internal_network/network.cpp
precompiled_headers.h
tests.cpp
video_core/buffer_base.cpp
input_common/calibration_configuration_job.cpp
@ -22,3 +23,7 @@ target_link_libraries(tests PRIVATE common core input_common)
target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} Catch2::Catch2 Threads::Threads)
add_test(NAME tests COMMAND tests)
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(tests PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -84,6 +84,7 @@ add_library(video_core STATIC
gpu_thread.h
memory_manager.cpp
memory_manager.h
precompiled_headers.h
pte_kind.h
query_cache.h
rasterizer_accelerated.cpp
@ -300,3 +301,7 @@ endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(video_core PRIVATE dynarmic)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(video_core PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -4,6 +4,7 @@
add_library(web_service STATIC
announce_room_json.cpp
announce_room_json.h
precompiled_headers.h
telemetry_json.cpp
telemetry_json.h
verify_login.cpp
@ -17,3 +18,7 @@ add_library(web_service STATIC
create_target_directory_groups(web_service)
target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt)
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(web_service PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -186,6 +186,7 @@ add_executable(yuzu
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
precompiled_headers.h
startup_checks.cpp
startup_checks.h
uisettings.cpp
@ -409,3 +410,7 @@ endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(yuzu PRIVATE dynarmic)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(yuzu PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -24,6 +24,7 @@ add_executable(yuzu-cmd
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
precompiled_headers.h
yuzu.cpp
yuzu.rc
)
@ -55,3 +56,7 @@ if (MSVC)
include(CopyYuzuSDLDeps)
copy_yuzu_SDL_deps(yuzu-cmd)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"