forked from ShuriZma/suyu
gpu: Report renderer errors with exceptions
Instead of using a two step initialization to report errors, initialize the GPU renderer and rasterizer on the constructor and report errors through std::runtime_error.
This commit is contained in:
parent
19156292a3
commit
75ccd9959c
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@ -18,8 +18,8 @@ Fermi2D::Fermi2D() {
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Fermi2D::~Fermi2D() = default;
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void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
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rasterizer = &rasterizer_;
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void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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rasterizer = rasterizer_;
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}
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void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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@ -38,7 +38,7 @@ public:
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~Fermi2D();
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/// Binds a rasterizer to this engine.
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void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
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void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
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/// Write the value to the register identified by method.
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void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
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@ -21,8 +21,8 @@ KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manage
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KeplerCompute::~KeplerCompute() = default;
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void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
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rasterizer = &rasterizer_;
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void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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rasterizer = rasterizer_;
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}
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void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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@ -46,7 +46,7 @@ public:
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~KeplerCompute();
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/// Binds a rasterizer to this engine.
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void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
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void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
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static constexpr std::size_t NumConstBuffers = 8;
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@ -30,8 +30,8 @@ Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
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Maxwell3D::~Maxwell3D() = default;
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void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
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rasterizer = &rasterizer_;
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void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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rasterizer = rasterizer_;
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}
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void Maxwell3D::InitializeRegisterDefaults() {
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@ -55,7 +55,7 @@ public:
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~Maxwell3D();
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/// Binds a rasterizer to this engine.
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void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
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void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
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/// Register structure of the Maxwell3D engine.
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/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
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@ -44,8 +44,8 @@ GPU::~GPU() = default;
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void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
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renderer = std::move(renderer_);
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rasterizer = renderer->ReadRasterizer();
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VideoCore::RasterizerInterface& rasterizer = renderer->Rasterizer();
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memory_manager->BindRasterizer(rasterizer);
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maxwell_3d->BindRasterizer(rasterizer);
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fermi_2d->BindRasterizer(rasterizer);
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@ -171,7 +171,7 @@ void GPU::TickWork() {
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const std::size_t size = request.size;
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flush_requests.pop_front();
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flush_request_mutex.unlock();
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renderer->Rasterizer().FlushRegion(addr, size);
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rasterizer->FlushRegion(addr, size);
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current_flush_fence.store(fence);
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flush_request_mutex.lock();
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}
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@ -193,11 +193,11 @@ u64 GPU::GetTicks() const {
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}
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void GPU::FlushCommands() {
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renderer->Rasterizer().FlushCommands();
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rasterizer->FlushCommands();
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}
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void GPU::SyncGuestHost() {
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renderer->Rasterizer().SyncGuestHost();
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rasterizer->SyncGuestHost();
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}
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enum class GpuSemaphoreOperation {
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@ -366,6 +366,7 @@ protected:
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std::unique_ptr<Tegra::DmaPusher> dma_pusher;
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std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
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std::unique_ptr<VideoCore::RendererBase> renderer;
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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const bool use_nvdec;
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private:
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@ -38,6 +38,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
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}
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auto current_context = context.Acquire();
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VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
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CommandDataContainer next;
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while (state.is_running) {
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@ -52,13 +53,13 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
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} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
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renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
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} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
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renderer.Rasterizer().ReleaseFences();
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rasterizer->ReleaseFences();
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} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
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system.GPU().TickWork();
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} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
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renderer.Rasterizer().FlushRegion(flush->addr, flush->size);
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rasterizer->FlushRegion(flush->addr, flush->size);
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} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
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renderer.Rasterizer().OnCPUWrite(invalidate->addr, invalidate->size);
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rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
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} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
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return;
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} else {
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@ -84,6 +85,7 @@ ThreadManager::~ThreadManager() {
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void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
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Core::Frontend::GraphicsContext& context,
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Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher) {
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rasterizer = renderer.ReadRasterizer();
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thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
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std::ref(dma_pusher), std::ref(state), std::ref(cdma_pusher));
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}
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@ -129,12 +131,12 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) {
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}
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void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
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system.Renderer().Rasterizer().OnCPUWrite(addr, size);
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rasterizer->OnCPUWrite(addr, size);
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}
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void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
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system.Renderer().Rasterizer().OnCPUWrite(addr, size);
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rasterizer->OnCPUWrite(addr, size);
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}
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void ThreadManager::WaitIdle() const {
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@ -27,6 +27,7 @@ class System;
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} // namespace Core
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namespace VideoCore {
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class RasterizerInterface;
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class RendererBase;
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} // namespace VideoCore
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@ -151,11 +152,12 @@ private:
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/// Pushes a command to be executed by the GPU thread
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u64 PushCommand(CommandData&& command_data);
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SynchState state;
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Core::System& system;
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std::thread thread;
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std::thread::id thread_id;
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const bool is_async;
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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SynchState state;
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std::thread thread;
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};
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} // namespace VideoCommon::GPUThread
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@ -21,8 +21,8 @@ MemoryManager::MemoryManager(Core::System& system_)
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MemoryManager::~MemoryManager() = default;
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void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
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rasterizer = &rasterizer_;
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void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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rasterizer = rasterizer_;
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}
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GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
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@ -72,7 +72,7 @@ public:
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~MemoryManager();
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/// Binds a renderer to the memory manager.
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void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
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void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
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[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
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@ -37,15 +37,11 @@ public:
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std::unique_ptr<Core::Frontend::GraphicsContext> context);
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virtual ~RendererBase();
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/// Initialize the renderer
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[[nodiscard]] virtual bool Init() = 0;
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/// Shutdown the renderer
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virtual void ShutDown() = 0;
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/// Finalize rendering the guest frame and draw into the presentation texture
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virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
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[[nodiscard]] virtual RasterizerInterface* ReadRasterizer() = 0;
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// Getter/setter functions:
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// ------------------------
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@ -57,14 +53,6 @@ public:
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return m_current_frame;
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}
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[[nodiscard]] RasterizerInterface& Rasterizer() {
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return *rasterizer;
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}
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[[nodiscard]] const RasterizerInterface& Rasterizer() const {
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return *rasterizer;
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}
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[[nodiscard]] Core::Frontend::GraphicsContext& Context() {
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return *context;
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}
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@ -98,7 +86,6 @@ public:
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protected:
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Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
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std::unique_ptr<RasterizerInterface> rasterizer;
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std::unique_ptr<Core::Frontend::GraphicsContext> context;
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
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int m_current_frame = 0; ///< Current frame, should be set by the renderer
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@ -132,7 +132,20 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
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Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
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std::unique_ptr<Core::Frontend::GraphicsContext> context_)
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: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
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emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {}
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emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device},
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rasterizer{emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker} {
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if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
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glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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glDebugMessageCallback(DebugHandler, nullptr);
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}
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AddTelemetryFields();
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if (!GLAD_GL_VERSION_4_6) {
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throw std::runtime_error{"OpenGL 4.3 is not available"};
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}
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InitOpenGLObjects();
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}
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RendererOpenGL::~RendererOpenGL() = default;
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@ -148,7 +161,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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++m_current_frame;
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rasterizer->TickFrame();
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rasterizer.TickFrame();
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context->SwapBuffers();
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render_window.OnFrameDisplayed();
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@ -179,7 +192,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
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framebuffer_crop_rect = framebuffer.crop_rect;
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const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
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if (rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
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if (rasterizer.AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
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return;
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}
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@ -289,14 +302,6 @@ void RendererOpenGL::AddTelemetryFields() {
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telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
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}
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void RendererOpenGL::CreateRasterizer() {
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if (rasterizer) {
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return;
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}
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rasterizer = std::make_unique<RasterizerOpenGL>(emu_window, gpu, cpu_memory, device,
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screen_info, program_manager, state_tracker);
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}
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void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
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const Tegra::FramebufferConfig& framebuffer) {
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texture.width = framebuffer.width;
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@ -497,25 +502,4 @@ void RendererOpenGL::RenderScreenshot() {
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renderer_settings.screenshot_requested = false;
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}
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bool RendererOpenGL::Init() {
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if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
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glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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glDebugMessageCallback(DebugHandler, nullptr);
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}
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AddTelemetryFields();
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if (!GLAD_GL_VERSION_4_6) {
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return false;
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}
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InitOpenGLObjects();
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CreateRasterizer();
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return true;
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}
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void RendererOpenGL::ShutDown() {}
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} // namespace OpenGL
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@ -10,6 +10,7 @@
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#include "common/math_util.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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#include "video_core/renderer_opengl/gl_state_tracker.h"
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@ -63,18 +64,18 @@ public:
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std::unique_ptr<Core::Frontend::GraphicsContext> context_);
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~RendererOpenGL() override;
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bool Init() override;
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void ShutDown() override;
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
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VideoCore::RasterizerInterface* ReadRasterizer() override {
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return &rasterizer;
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}
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private:
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/// Initializes the OpenGL state and creates persistent objects.
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void InitOpenGLObjects();
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void AddTelemetryFields();
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void CreateRasterizer();
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void ConfigureFramebufferTexture(TextureInfo& texture,
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const Tegra::FramebufferConfig& framebuffer);
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/// Global dummy shader pipeline
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ProgramManager program_manager;
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RasterizerOpenGL rasterizer;
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/// OpenGL framebuffer data
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std::vector<u8> gl_framebuffer_data;
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@ -80,17 +80,50 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext
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return separated_extensions;
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}
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Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
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VkSurfaceKHR surface) {
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const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
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const s32 device_index = Settings::values.vulkan_device.GetValue();
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if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
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LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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const vk::PhysicalDevice physical_device(devices[device_index], dld);
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return Device(*instance, physical_device, surface, dld);
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}
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} // Anonymous namespace
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RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
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Core::Frontend::EmuWindow& emu_window,
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Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
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std::unique_ptr<Core::Frontend::GraphicsContext> context_)
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: RendererBase{emu_window, std::move(context_)}, telemetry_session{telemetry_session_},
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cpu_memory{cpu_memory_}, gpu{gpu_} {}
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std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
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: RendererBase(emu_window, std::move(context_)),
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telemetry_session(telemetry_session_),
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cpu_memory(cpu_memory_),
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gpu(gpu_),
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library(OpenLibrary()),
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instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
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true, Settings::values.renderer_debug)),
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debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
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surface(CreateSurface(instance, render_window)),
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device(CreateDevice(instance, dld, *surface)),
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memory_allocator(device),
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state_tracker(gpu),
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scheduler(device, state_tracker),
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swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
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render_window.GetFramebufferLayout().height, false),
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blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
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screen_info),
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rasterizer(render_window, gpu, gpu.MemoryManager(), cpu_memory, screen_info, device,
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memory_allocator, state_tracker, scheduler) {
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Report();
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} catch (const vk::Exception& exception) {
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LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
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throw std::runtime_error{fmt::format("Vulkan initialization error {}", exception.what())};
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}
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RendererVulkan::~RendererVulkan() {
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ShutDown();
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void(device.GetLogical().WaitIdle());
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}
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void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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@ -101,101 +134,38 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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if (layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
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const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
|
||||
const bool use_accelerated =
|
||||
rasterizer->AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
|
||||
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
|
||||
const bool is_srgb = use_accelerated && screen_info.is_srgb;
|
||||
if (swapchain->HasFramebufferChanged(layout) || swapchain->GetSrgbState() != is_srgb) {
|
||||
swapchain->Create(layout.width, layout.height, is_srgb);
|
||||
blit_screen->Recreate();
|
||||
if (swapchain.HasFramebufferChanged(layout) || swapchain.GetSrgbState() != is_srgb) {
|
||||
swapchain.Create(layout.width, layout.height, is_srgb);
|
||||
blit_screen.Recreate();
|
||||
}
|
||||
|
||||
scheduler->WaitWorker();
|
||||
scheduler.WaitWorker();
|
||||
|
||||
swapchain->AcquireNextImage();
|
||||
const VkSemaphore render_semaphore = blit_screen->Draw(*framebuffer, use_accelerated);
|
||||
swapchain.AcquireNextImage();
|
||||
const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
|
||||
|
||||
scheduler->Flush(render_semaphore);
|
||||
scheduler.Flush(render_semaphore);
|
||||
|
||||
if (swapchain->Present(render_semaphore)) {
|
||||
blit_screen->Recreate();
|
||||
if (swapchain.Present(render_semaphore)) {
|
||||
blit_screen.Recreate();
|
||||
}
|
||||
|
||||
rasterizer->TickFrame();
|
||||
rasterizer.TickFrame();
|
||||
}
|
||||
|
||||
render_window.OnFrameDisplayed();
|
||||
}
|
||||
|
||||
bool RendererVulkan::Init() try {
|
||||
library = OpenLibrary();
|
||||
instance = CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
||||
true, Settings::values.renderer_debug);
|
||||
if (Settings::values.renderer_debug) {
|
||||
debug_callback = CreateDebugCallback(instance);
|
||||
}
|
||||
surface = CreateSurface(instance, render_window);
|
||||
|
||||
InitializeDevice();
|
||||
Report();
|
||||
|
||||
memory_allocator = std::make_unique<MemoryAllocator>(*device);
|
||||
|
||||
state_tracker = std::make_unique<StateTracker>(gpu);
|
||||
|
||||
scheduler = std::make_unique<VKScheduler>(*device, *state_tracker);
|
||||
|
||||
const auto& framebuffer = render_window.GetFramebufferLayout();
|
||||
swapchain = std::make_unique<VKSwapchain>(*surface, *device, *scheduler);
|
||||
swapchain->Create(framebuffer.width, framebuffer.height, false);
|
||||
|
||||
rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(),
|
||||
cpu_memory, screen_info, *device,
|
||||
*memory_allocator, *state_tracker, *scheduler);
|
||||
|
||||
blit_screen =
|
||||
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
|
||||
*memory_allocator, *swapchain, *scheduler, screen_info);
|
||||
return true;
|
||||
|
||||
} catch (const vk::Exception& exception) {
|
||||
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
void RendererVulkan::ShutDown() {
|
||||
if (!device) {
|
||||
return;
|
||||
}
|
||||
if (const auto& dev = device->GetLogical()) {
|
||||
dev.WaitIdle();
|
||||
}
|
||||
rasterizer.reset();
|
||||
blit_screen.reset();
|
||||
scheduler.reset();
|
||||
swapchain.reset();
|
||||
memory_allocator.reset();
|
||||
device.reset();
|
||||
}
|
||||
|
||||
void RendererVulkan::InitializeDevice() {
|
||||
const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
|
||||
const s32 device_index = Settings::values.vulkan_device.GetValue();
|
||||
if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
|
||||
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
const vk::PhysicalDevice physical_device(devices[static_cast<size_t>(device_index)], dld);
|
||||
device = std::make_unique<Device>(*instance, physical_device, *surface, dld);
|
||||
}
|
||||
|
||||
void RendererVulkan::Report() const {
|
||||
const std::string vendor_name{device->GetVendorName()};
|
||||
const std::string model_name{device->GetModelName()};
|
||||
const std::string driver_version = GetDriverVersion(*device);
|
||||
const std::string vendor_name{device.GetVendorName()};
|
||||
const std::string model_name{device.GetModelName()};
|
||||
const std::string driver_version = GetDriverVersion(device);
|
||||
const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
|
||||
|
||||
const std::string api_version = GetReadableVersion(device->ApiVersion());
|
||||
const std::string api_version = GetReadableVersion(device.ApiVersion());
|
||||
|
||||
const std::string extensions = BuildCommaSeparatedExtensions(device->GetAvailableExtensions());
|
||||
const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
|
||||
|
||||
LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
|
||||
LOG_INFO(Render_Vulkan, "Device: {}", model_name);
|
||||
|
@ -209,21 +179,4 @@ void RendererVulkan::Report() const {
|
|||
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
|
||||
}
|
||||
|
||||
std::vector<std::string> RendererVulkan::EnumerateDevices() try {
|
||||
vk::InstanceDispatch dld;
|
||||
const Common::DynamicLibrary library = OpenLibrary();
|
||||
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_0);
|
||||
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
|
||||
std::vector<std::string> names;
|
||||
names.reserve(physical_devices.size());
|
||||
for (const VkPhysicalDevice device : physical_devices) {
|
||||
names.push_back(vk::PhysicalDevice(device, dld).GetProperties().deviceName);
|
||||
}
|
||||
return names;
|
||||
|
||||
} catch (const vk::Exception& exception) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to enumerate devices with error: {}", exception.what());
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -9,8 +9,14 @@
|
|||
#include <vector>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_vulkan/vk_blit_screen.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_state_tracker.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core {
|
||||
|
@ -27,20 +33,6 @@ class GPU;
|
|||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class StateTracker;
|
||||
class MemoryAllocator;
|
||||
class VKBlitScreen;
|
||||
class VKSwapchain;
|
||||
class VKScheduler;
|
||||
|
||||
struct VKScreenInfo {
|
||||
VkImageView image_view{};
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
class RendererVulkan final : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
|
||||
|
@ -49,15 +41,13 @@ public:
|
|||
std::unique_ptr<Core::Frontend::GraphicsContext> context_);
|
||||
~RendererVulkan() override;
|
||||
|
||||
bool Init() override;
|
||||
void ShutDown() override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
|
||||
static std::vector<std::string> EnumerateDevices();
|
||||
VideoCore::RasterizerInterface* ReadRasterizer() override {
|
||||
return &rasterizer;
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeDevice();
|
||||
|
||||
void Report() const;
|
||||
|
||||
Core::TelemetrySession& telemetry_session;
|
||||
|
@ -74,12 +64,13 @@ private:
|
|||
VKScreenInfo screen_info;
|
||||
|
||||
vk::DebugUtilsMessenger debug_callback;
|
||||
std::unique_ptr<Device> device;
|
||||
std::unique_ptr<MemoryAllocator> memory_allocator;
|
||||
std::unique_ptr<StateTracker> state_tracker;
|
||||
std::unique_ptr<VKScheduler> scheduler;
|
||||
std::unique_ptr<VKSwapchain> swapchain;
|
||||
std::unique_ptr<VKBlitScreen> blit_screen;
|
||||
Device device;
|
||||
MemoryAllocator memory_allocator;
|
||||
StateTracker state_tracker;
|
||||
VKScheduler scheduler;
|
||||
VKSwapchain swapchain;
|
||||
VKBlitScreen blit_screen;
|
||||
RasterizerVulkan rasterizer;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "video_core/gpu.h"
|
||||
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_present_vert_spv.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/renderer_vulkan/vk_blit_screen.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
|
@ -113,13 +112,12 @@ struct VKBlitScreen::BufferData {
|
|||
};
|
||||
|
||||
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
|
||||
Core::Frontend::EmuWindow& render_window_,
|
||||
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
Core::Frontend::EmuWindow& render_window_, const Device& device_,
|
||||
MemoryAllocator& memory_allocator_, VKSwapchain& swapchain_,
|
||||
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
|
||||
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
|
||||
device{device_}, memory_allocator{memory_allocator_}, swapchain{swapchain_},
|
||||
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
|
||||
: cpu_memory{cpu_memory_}, render_window{render_window_}, device{device_},
|
||||
memory_allocator{memory_allocator_}, swapchain{swapchain_}, scheduler{scheduler_},
|
||||
image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
|
||||
resource_ticks.resize(image_count);
|
||||
|
||||
CreateStaticResources();
|
||||
|
@ -159,7 +157,6 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
|
|||
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
|
||||
const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
|
||||
const size_t size_bytes = GetSizeInBytes(framebuffer);
|
||||
rasterizer.FlushRegion(ToCacheAddr(host_ptr), size_bytes);
|
||||
|
||||
// TODO(Rodrigo): Read this from HLE
|
||||
constexpr u32 block_height_log2 = 4;
|
||||
|
|
|
@ -38,12 +38,18 @@ class RasterizerVulkan;
|
|||
class VKScheduler;
|
||||
class VKSwapchain;
|
||||
|
||||
class VKBlitScreen final {
|
||||
struct VKScreenInfo {
|
||||
VkImageView image_view{};
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
class VKBlitScreen {
|
||||
public:
|
||||
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
|
||||
Core::Frontend::EmuWindow& render_window,
|
||||
VideoCore::RasterizerInterface& rasterizer, const Device& device,
|
||||
MemoryAllocator& memory_allocator, VKSwapchain& swapchain,
|
||||
Core::Frontend::EmuWindow& render_window, const Device& device,
|
||||
MemoryAllocator& memory_manager, VKSwapchain& swapchain,
|
||||
VKScheduler& scheduler, const VKScreenInfo& screen_info);
|
||||
~VKBlitScreen();
|
||||
|
||||
|
@ -84,7 +90,6 @@ private:
|
|||
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKSwapchain& swapchain;
|
||||
|
|
|
@ -56,8 +56,11 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi
|
|||
|
||||
} // Anonymous namespace
|
||||
|
||||
VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const Device& device_, VKScheduler& scheduler_)
|
||||
: surface{surface_}, device{device_}, scheduler{scheduler_} {}
|
||||
VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const Device& device_, VKScheduler& scheduler_,
|
||||
u32 width, u32 height, bool srgb)
|
||||
: surface{surface_}, device{device_}, scheduler{scheduler_} {
|
||||
Create(width, height, srgb);
|
||||
}
|
||||
|
||||
VKSwapchain::~VKSwapchain() = default;
|
||||
|
||||
|
|
|
@ -20,7 +20,8 @@ class VKScheduler;
|
|||
|
||||
class VKSwapchain {
|
||||
public:
|
||||
explicit VKSwapchain(VkSurfaceKHR surface, const Device& device, VKScheduler& scheduler);
|
||||
explicit VKSwapchain(VkSurfaceKHR surface, const Device& device, VKScheduler& scheduler,
|
||||
u32 width, u32 height, bool srgb);
|
||||
~VKSwapchain();
|
||||
|
||||
/// Creates (or recreates) the swapchain with a given size.
|
||||
|
|
|
@ -38,19 +38,18 @@ namespace VideoCore {
|
|||
|
||||
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) {
|
||||
const bool use_nvdec = Settings::values.use_nvdec_emulation.GetValue();
|
||||
std::unique_ptr<Tegra::GPU> gpu = std::make_unique<Tegra::GPU>(
|
||||
system, Settings::values.use_asynchronous_gpu_emulation.GetValue(), use_nvdec);
|
||||
|
||||
const bool use_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
||||
auto gpu = std::make_unique<Tegra::GPU>(system, use_async, use_nvdec);
|
||||
auto context = emu_window.CreateSharedContext();
|
||||
const auto scope = context->Acquire();
|
||||
|
||||
auto scope = context->Acquire();
|
||||
try {
|
||||
auto renderer = CreateRenderer(system, emu_window, *gpu, std::move(context));
|
||||
if (!renderer->Init()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
gpu->BindRenderer(std::move(renderer));
|
||||
return gpu;
|
||||
} catch (const std::runtime_error& exception) {
|
||||
LOG_ERROR(HW_GPU, "Failed to initialize GPU: {}", exception.what());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
|
|
|
@ -23,7 +23,7 @@ enum class FormatType { Linear, Optimal, Buffer };
|
|||
const u32 GuestWarpSize = 32;
|
||||
|
||||
/// Handles data specific to a physical device.
|
||||
class Device final {
|
||||
class Device {
|
||||
public:
|
||||
explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld);
|
||||
|
|
|
@ -344,6 +344,9 @@ public:
|
|||
/// Construct an empty handle.
|
||||
Handle() = default;
|
||||
|
||||
/// Construct an empty handle.
|
||||
Handle(std::nullptr_t) {}
|
||||
|
||||
/// Copying Vulkan objects is not supported and will never be.
|
||||
Handle(const Handle&) = delete;
|
||||
Handle& operator=(const Handle&) = delete;
|
||||
|
|
|
@ -64,7 +64,7 @@ void EmuThread::run() {
|
|||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
system.Renderer().Rasterizer().LoadDiskResources(
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.CurrentProcess()->GetTitleID(), stop_run,
|
||||
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
emit LoadProgress(stage, value, total);
|
||||
|
|
|
@ -11,7 +11,8 @@
|
|||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_graphics.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_library.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
|
||||
|
@ -212,11 +213,23 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
|
|||
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
|
||||
}
|
||||
|
||||
void ConfigureGraphics::RetrieveVulkanDevices() {
|
||||
void ConfigureGraphics::RetrieveVulkanDevices() try {
|
||||
using namespace Vulkan;
|
||||
|
||||
vk::InstanceDispatch dld;
|
||||
const Common::DynamicLibrary library = OpenLibrary();
|
||||
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_0);
|
||||
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
|
||||
|
||||
vulkan_devices.clear();
|
||||
for (const auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
|
||||
vulkan_devices.reserve(physical_devices.size());
|
||||
for (const VkPhysicalDevice device : physical_devices) {
|
||||
const char* const name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
|
||||
vulkan_devices.push_back(QString::fromStdString(name));
|
||||
}
|
||||
|
||||
} catch (const Vulkan::vk::Exception& exception) {
|
||||
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
|
||||
}
|
||||
|
||||
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
|
||||
|
|
|
@ -215,7 +215,7 @@ int main(int argc, char** argv) {
|
|||
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
|
||||
system.GPU().Start();
|
||||
|
||||
system.Renderer().Rasterizer().LoadDiskResources(
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.CurrentProcess()->GetTitleID(), false,
|
||||
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
|
||||
|
||||
|
|
Loading…
Reference in New Issue