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renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.

- Used by Breath of the Wild.
This commit is contained in:
bunnei 2018-08-13 00:34:20 -04:00
parent 46fbf6dd92
commit 6e52f37d5b
4 changed files with 48 additions and 37 deletions

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@ -47,6 +47,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGBA32_UINT: case RenderTargetFormat::RGBA32_UINT:
return 16; return 16;
case RenderTargetFormat::RGBA16_UINT: case RenderTargetFormat::RGBA16_UINT:
case RenderTargetFormat::RGBA16_UNORM:
case RenderTargetFormat::RGBA16_FLOAT: case RenderTargetFormat::RGBA16_FLOAT:
case RenderTargetFormat::RG32_FLOAT: case RenderTargetFormat::RG32_FLOAT:
case RenderTargetFormat::RG32_UINT: case RenderTargetFormat::RG32_UINT:

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@ -20,6 +20,7 @@ enum class RenderTargetFormat : u32 {
NONE = 0x0, NONE = 0x0,
RGBA32_FLOAT = 0xC0, RGBA32_FLOAT = 0xC0,
RGBA32_UINT = 0xC2, RGBA32_UINT = 0xC2,
RGBA16_UNORM = 0xC6,
RGBA16_UINT = 0xC9, RGBA16_UINT = 0xC9,
RGBA16_FLOAT = 0xCA, RGBA16_FLOAT = 0xCA,
RG32_FLOAT = 0xCB, RG32_FLOAT = 0xCB,

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@ -101,6 +101,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI {GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
false}, // R11FG11FB10F false}, // R11FG11FB10F
@ -247,6 +248,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::R8>,
MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::R8UI>,
MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::RGBA16F>,
MortonCopy<true, PixelFormat::RGBA16U>,
MortonCopy<true, PixelFormat::RGBA16UI>, MortonCopy<true, PixelFormat::RGBA16UI>,
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::R11FG11FB10F>,
MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::RGBA32UI>,
@ -299,6 +301,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<false, PixelFormat::R8>, MortonCopy<false, PixelFormat::R8>,
MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::R8UI>,
MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::RGBA16U>,
MortonCopy<false, PixelFormat::RGBA16UI>, MortonCopy<false, PixelFormat::RGBA16UI>,
MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::RGBA32UI>, MortonCopy<false, PixelFormat::RGBA32UI>,

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@ -31,47 +31,48 @@ struct SurfaceParams {
R8 = 5, R8 = 5,
R8UI = 6, R8UI = 6,
RGBA16F = 7, RGBA16F = 7,
RGBA16UI = 8, RGBA16U = 8,
R11FG11FB10F = 9, RGBA16UI = 9,
RGBA32UI = 10, R11FG11FB10F = 10,
DXT1 = 11, RGBA32UI = 11,
DXT23 = 12, DXT1 = 12,
DXT45 = 13, DXT23 = 13,
DXN1 = 14, // This is also known as BC4 DXT45 = 14,
DXN2UNORM = 15, DXN1 = 15, // This is also known as BC4
DXN2SNORM = 16, DXN2UNORM = 16,
BC7U = 17, DXN2SNORM = 17,
ASTC_2D_4X4 = 18, BC7U = 18,
G8R8 = 19, ASTC_2D_4X4 = 19,
BGRA8 = 20, G8R8 = 20,
RGBA32F = 21, BGRA8 = 21,
RG32F = 22, RGBA32F = 22,
R32F = 23, RG32F = 23,
R16F = 24, R32F = 24,
R16UNORM = 25, R16F = 25,
R16S = 26, R16UNORM = 26,
R16UI = 27, R16S = 27,
R16I = 28, R16UI = 28,
RG16 = 29, R16I = 29,
RG16F = 30, RG16 = 30,
RG16UI = 31, RG16F = 31,
RG16I = 32, RG16UI = 32,
RG16S = 33, RG16I = 33,
RGB32F = 34, RG16S = 34,
SRGBA8 = 35, RGB32F = 35,
RG8U = 36, SRGBA8 = 36,
RG8S = 37, RG8U = 37,
RG32UI = 38, RG8S = 38,
R32UI = 39, RG32UI = 39,
R32UI = 40,
MaxColorFormat, MaxColorFormat,
// DepthStencil formats // DepthStencil formats
Z24S8 = 40, Z24S8 = 41,
S8Z24 = 41, S8Z24 = 42,
Z32F = 42, Z32F = 43,
Z16 = 43, Z16 = 44,
Z32FS8 = 44, Z32FS8 = 45,
MaxDepthStencilFormat, MaxDepthStencilFormat,
@ -117,6 +118,7 @@ struct SurfaceParams {
1, // R8 1, // R8
1, // R8UI 1, // R8UI
1, // RGBA16F 1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI 1, // RGBA16UI
1, // R11FG11FB10F 1, // R11FG11FB10F
1, // RGBA32UI 1, // RGBA32UI
@ -173,6 +175,7 @@ struct SurfaceParams {
8, // R8 8, // R8
8, // R8UI 8, // R8UI
64, // RGBA16F 64, // RGBA16F
64, // RGBA16U
64, // RGBA16UI 64, // RGBA16UI
32, // R11FG11FB10F 32, // R11FG11FB10F
128, // RGBA32UI 128, // RGBA32UI
@ -253,6 +256,8 @@ struct SurfaceParams {
return PixelFormat::A2B10G10R10; return PixelFormat::A2B10G10R10;
case Tegra::RenderTargetFormat::RGBA16_FLOAT: case Tegra::RenderTargetFormat::RGBA16_FLOAT:
return PixelFormat::RGBA16F; return PixelFormat::RGBA16F;
case Tegra::RenderTargetFormat::RGBA16_UNORM:
return PixelFormat::RGBA16U;
case Tegra::RenderTargetFormat::RGBA16_UINT: case Tegra::RenderTargetFormat::RGBA16_UINT:
return PixelFormat::RGBA16UI; return PixelFormat::RGBA16UI;
case Tegra::RenderTargetFormat::RGBA32_FLOAT: case Tegra::RenderTargetFormat::RGBA32_FLOAT:
@ -469,6 +474,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::R16_UNORM: case Tegra::RenderTargetFormat::R16_UNORM:
case Tegra::RenderTargetFormat::B5G6R5_UNORM: case Tegra::RenderTargetFormat::B5G6R5_UNORM:
case Tegra::RenderTargetFormat::RG8_UNORM: case Tegra::RenderTargetFormat::RG8_UNORM:
case Tegra::RenderTargetFormat::RGBA16_UNORM:
return ComponentType::UNorm; return ComponentType::UNorm;
case Tegra::RenderTargetFormat::RGBA8_SNORM: case Tegra::RenderTargetFormat::RGBA8_SNORM:
case Tegra::RenderTargetFormat::RG16_SNORM: case Tegra::RenderTargetFormat::RG16_SNORM: