forked from ShuriZma/suyu
1
0
Fork 0

perf_stats: Correct literal used for MAX_LAG_TIME_US

ms is shorthand for milliseconds, not microseconds, and given there's no
comment indicating that this was intentional, it probably wasn't.
This commit is contained in:
Lioncash 2018-08-05 22:12:30 -04:00
parent a0c3a46aa9
commit 6c56754322
1 changed files with 2 additions and 2 deletions

View File

@ -76,7 +76,7 @@ double PerfStats::GetLastFrameTimeScale() {
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25ms;
constexpr microseconds MAX_LAG_TIME_US = 25us;
if (!Settings::values.toggle_framelimit) {
return;
@ -84,7 +84,7 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
auto now = Clock::now();
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);