forked from ShuriZma/suyu
astc: Initialize vector size directly in Decompress
There's no need to perform a separate resize.
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@ -1600,8 +1600,7 @@ namespace Tegra::Texture::ASTC {
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std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
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std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
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uint32_t block_width, uint32_t block_height) {
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uint32_t block_width, uint32_t block_height) {
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uint32_t blockIdx = 0;
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uint32_t blockIdx = 0;
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std::vector<uint8_t> outData;
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std::vector<uint8_t> outData(height * width * 4);
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outData.resize(height * width * 4);
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for (uint32_t j = 0; j < height; j += block_height) {
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for (uint32_t j = 0; j < height; j += block_height) {
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for (uint32_t i = 0; i < width; i += block_width) {
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for (uint32_t i = 0; i < width; i += block_width) {
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