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GL_Renderer: Remove lefting snippet.

This commit is contained in:
Fernando Sahmkow 2019-09-29 10:12:28 -04:00 committed by FernandoS27
parent 75395605d6
commit 538f5880ff
1 changed files with 0 additions and 2 deletions

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@ -102,8 +102,6 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::Syst
RendererOpenGL::~RendererOpenGL() = default; RendererOpenGL::~RendererOpenGL() = default;
void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
system.GetPerfStats().EndSystemFrame();
// Maintain the rasterizer's state as a priority // Maintain the rasterizer's state as a priority
OpenGLState prev_state = OpenGLState::GetCurState(); OpenGLState prev_state = OpenGLState::GetCurState();
state.AllDirty(); state.AllDirty();