forked from ShuriZma/suyu
maxwell_to_gl: Add TriangleFan primitive topology
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@ -126,6 +126,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
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return GL_TRIANGLES;
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return GL_TRIANGLES;
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case Maxwell::PrimitiveTopology::TriangleStrip:
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case Maxwell::PrimitiveTopology::TriangleStrip:
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return GL_TRIANGLE_STRIP;
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return GL_TRIANGLE_STRIP;
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case Maxwell::PrimitiveTopology::TriangleFan:
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return GL_TRIANGLE_FAN;
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default:
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default:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
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LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
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UNREACHABLE();
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UNREACHABLE();
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