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SVC: Implemented ReleaseSemaphore.

This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
This commit is contained in:
Subv 2014-12-04 11:40:36 -05:00
parent 82c84883a5
commit 49b31badba
4 changed files with 82 additions and 20 deletions

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@ -121,6 +121,13 @@ template<s32 func(u32*, s32, s32)> void Wrap() {
FuncReturn(retval);
}
template<s32 func(s32*, u32, s32)> void Wrap() {
s32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2));
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32

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@ -2,8 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <map>
#include <vector>
#include <queue>
#include "common/common.h"
@ -21,12 +20,20 @@ public:
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
u32 initial_count; ///< Number of reserved entries
u32 initial_count; ///< Number of reserved entries TODO(Subv): Make use of this
u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
u32 current_usage; ///< Number of currently used entries in the semaphore
std::vector<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
std::string name; ///< Name of semaphore (optional)
/**
* Tests whether a semaphore is at its peak capacity
* @return Whether the semaphore is full
*/
bool IsFull() const {
return current_usage == max_count;
}
ResultVal<bool> SyncRequest() override {
// TODO(Subv): ImplementMe
return MakeResult<bool>(false);
@ -37,7 +44,7 @@ public:
if (wait) {
Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
waiting_threads.push_back(GetCurrentThreadHandle());
waiting_threads.push(GetCurrentThreadHandle());
} else {
++current_usage;
}
@ -56,21 +63,53 @@ public:
* @param name Optional name of semaphore
* @return Pointer to new Semaphore object
*/
Semaphore* CreateSemaphore(Handle& handle, u32 initial_count, u32 max_count, const std::string& name) {
Semaphore* semaphore = new Semaphore;
handle = Kernel::g_object_pool.Create(semaphore);
Semaphore* CreateSemaphore(Handle& handle, u32 initial_count,
u32 max_count, const std::string& name) {
semaphore->initial_count = semaphore->current_usage = initial_count;
semaphore->max_count = max_count;
Semaphore* semaphore = new Semaphore;
handle = g_object_pool.Create(semaphore);
semaphore->initial_count = initial_count;
// When the semaphore is created, all slots are used by the creator thread
semaphore->max_count = semaphore->current_usage = max_count;
semaphore->name = name;
return semaphore;
}
Handle CreateSemaphore(u32 initial_count, u32 max_count, const std::string& name) {
Handle handle;
Semaphore* semaphore = CreateSemaphore(handle, initial_count, max_count, name);
return handle;
ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
u32 max_count, const std::string& name) {
if (initial_count > max_count)
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
Semaphore* semaphore = CreateSemaphore(*handle, initial_count, max_count, name);
return RESULT_SUCCESS;
}
ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
Semaphore* semaphore = g_object_pool.Get<Semaphore>(handle);
if (semaphore == nullptr)
return InvalidHandle(ErrorModule::Kernel);
if (semaphore->current_usage < release_count)
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
*count = semaphore->max_count - semaphore->current_usage;
semaphore->current_usage = semaphore->current_usage - release_count;
// Notify some of the threads that the semaphore has been released
// stop once the semaphore is full again or there are no more waiting threads
while (!semaphore->waiting_threads.empty() && !semaphore->IsFull()) {
Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
semaphore->waiting_threads.pop();
semaphore->current_usage++;
}
return RESULT_SUCCESS;
}
} // namespace

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@ -12,11 +12,20 @@ namespace Kernel {
/**
* Creates a semaphore
* @param handle Pointer to the handle of the newly created object
* @param initial_count number of reserved entries in the semaphore
* @param max_count maximum number of holders the semaphore can have
* @param name Optional name of semaphore
* @return Handle to newly created object
* @return ResultCode of the error
*/
Handle CreateSemaphore(u32 initial_count, u32 max_count, const std::string& name = "Unknown");
ResultCode CreateSemaphore(Handle* handle, u32 initial_count, u32 max_count, const std::string& name = "Unknown");
/**
* Releases a certain number of slots from a semaphore
* @param count The number of free slots the semaphore had before this call
* @param handle The handle of the semaphore to release
* @param release_count The number of slots to release
* @return ResultCode of the error
*/
ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count);
} // namespace

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@ -291,10 +291,17 @@ static Result GetThreadId(u32* thread_id, Handle handle) {
/// Creates a semaphore
static Result CreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count) {
*semaphore = Kernel::CreateSemaphore(initial_count, max_count);
ResultCode res = Kernel::CreateSemaphore(semaphore, initial_count, max_count);
DEBUG_LOG(SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
initial_count, max_count, *semaphore);
return 0;
return res.raw;
}
/// Releases a certain number of slots in a semaphore
static Result ReleaseSemaphore(s32* count, Handle semaphore, s32 release_count) {
DEBUG_LOG(SVC, "called release_count=%d, handle=0x%08X", release_count, semaphore);
ResultCode res = Kernel::ReleaseSemaphore(count, semaphore, release_count);
return res.raw;
}
/// Query memory
@ -376,7 +383,7 @@ const HLE::FunctionDef SVC_Table[] = {
{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
{0x15, HLE::Wrap<CreateSemaphore>, "CreateSemaphore"},
{0x16, nullptr, "ReleaseSemaphore"},
{0x16, HLE::Wrap<ReleaseSemaphore>, "ReleaseSemaphore"},
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},