forked from ShuriZma/suyu
Merge pull request #6319 from Morph1984/no-install-base
main: Prevent installing base titles into NAND
This commit is contained in:
commit
440eb840ea
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@ -12,6 +12,7 @@
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#include "common/logging/log.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/common_funcs.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/registered_cache.h"
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@ -592,6 +593,12 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex
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const CNMT cnmt(cnmt_file);
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const auto title_id = cnmt.GetTitleID();
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const auto version = cnmt.GetTitleVersion();
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if (title_id == GetBaseTitleID(title_id) && version == 0) {
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return InstallResult::ErrorBaseInstall;
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}
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const auto result = RemoveExistingEntry(title_id);
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// Install Metadata File
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@ -38,6 +38,7 @@ enum class InstallResult {
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ErrorAlreadyExists,
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ErrorCopyFailed,
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ErrorMetaFailed,
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ErrorBaseInstall,
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};
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struct ContentProviderEntry {
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@ -2101,6 +2101,7 @@ void GMainWindow::OnMenuInstallToNAND() {
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QStringList new_files{}; // Newly installed files that do not yet exist in the NAND
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QStringList overwritten_files{}; // Files that overwrote those existing in the NAND
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QStringList failed_files{}; // Files that failed to install due to errors
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bool detected_base_install{}; // Whether a base game was attempted to be installed
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ui.action_Install_File_NAND->setEnabled(false);
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@ -2126,6 +2127,7 @@ void GMainWindow::OnMenuInstallToNAND() {
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while (!future.isFinished()) {
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QCoreApplication::processEvents();
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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result = future.result();
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@ -2146,6 +2148,10 @@ void GMainWindow::OnMenuInstallToNAND() {
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case InstallResult::Failure:
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failed_files.append(QFileInfo(file).fileName());
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break;
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case InstallResult::BaseInstallAttempted:
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failed_files.append(QFileInfo(file).fileName());
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detected_base_install = true;
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break;
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}
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--remaining;
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@ -2153,6 +2159,13 @@ void GMainWindow::OnMenuInstallToNAND() {
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install_progress->close();
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if (detected_base_install) {
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QMessageBox::warning(
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this, tr("Install Results"),
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tr("To avoid possible conflicts, we discourage users from installing base games to the "
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"NAND.\nPlease, only use this feature to install updates and DLC."));
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}
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const QString install_results =
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(new_files.isEmpty() ? QString{}
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: tr("%n file(s) were newly installed\n", "", new_files.size())) +
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@ -2214,11 +2227,14 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
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const auto res =
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Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry(
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*nsp, true, qt_raw_copy);
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if (res == FileSys::InstallResult::Success) {
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switch (res) {
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case FileSys::InstallResult::Success:
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return InstallResult::Success;
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} else if (res == FileSys::InstallResult::OverwriteExisting) {
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case FileSys::InstallResult::OverwriteExisting:
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return InstallResult::Overwrite;
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} else {
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case FileSys::InstallResult::ErrorBaseInstall:
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return InstallResult::BaseInstallAttempted;
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default:
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return InstallResult::Failure;
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}
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}
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@ -76,6 +76,7 @@ enum class InstallResult {
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Success,
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Overwrite,
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Failure,
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BaseInstallAttempted,
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};
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enum class ReinitializeKeyBehavior {
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