forked from ShuriZma/suyu
Merge pull request #10595 from 8bitDream/deprecated
android: Replace deprecated and Java code
This commit is contained in:
commit
42074dc6c7
|
@ -5,7 +5,6 @@ package org.yuzu.yuzu_emu.activities
|
|||
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.content.DialogInterface
|
||||
import android.content.Intent
|
||||
import android.content.res.Configuration
|
||||
import android.graphics.Rect
|
||||
|
@ -13,22 +12,28 @@ import android.hardware.Sensor
|
|||
import android.hardware.SensorEvent
|
||||
import android.hardware.SensorEventListener
|
||||
import android.hardware.SensorManager
|
||||
import android.hardware.display.DisplayManager
|
||||
import android.os.Bundle
|
||||
import android.view.Display
|
||||
import android.view.InputDevice
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import android.view.Surface
|
||||
import android.view.View
|
||||
import android.view.WindowManager
|
||||
import android.view.inputmethod.InputMethodManager
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.preference.PreferenceManager
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.slider.Slider.OnChangeListener
|
||||
import androidx.core.content.getSystemService
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.WindowInsetsControllerCompat
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.window.layout.WindowInfoTracker
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.fragments.EmulationFragment
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
|
||||
|
@ -44,7 +49,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
private var controllerMappingHelper: ControllerMappingHelper? = null
|
||||
|
||||
var isActivityRecreated = false
|
||||
private var menuVisible = false
|
||||
private var emulationFragment: EmulationFragment? = null
|
||||
private lateinit var nfcReader: NfcReader
|
||||
private lateinit var inputHandler: InputHandler
|
||||
|
@ -98,6 +102,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
inputHandler = InputHandler()
|
||||
inputHandler.initialize()
|
||||
|
||||
lifecycleScope.launch(Dispatchers.Main) {
|
||||
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
|
||||
WindowInfoTracker.getOrCreate(this@EmulationActivity)
|
||||
.windowLayoutInfo(this@EmulationActivity)
|
||||
.collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
|
||||
}
|
||||
}
|
||||
|
||||
// Start a foreground service to prevent the app from getting killed in the background
|
||||
val startIntent = Intent(this, ForegroundService::class.java)
|
||||
startForegroundService(startIntent)
|
||||
|
@ -241,20 +253,20 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
|
||||
|
||||
private fun getAdjustedRotation():Int {
|
||||
val rotation = windowManager.defaultDisplay.rotation;
|
||||
val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
|
||||
val config: Configuration = resources.configuration
|
||||
|
||||
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
|
||||
(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
|
||||
return rotation;
|
||||
return rotation
|
||||
}
|
||||
when (rotation) {
|
||||
Surface.ROTATION_0 -> return Surface.ROTATION_90;
|
||||
Surface.ROTATION_90 -> return Surface.ROTATION_0;
|
||||
Surface.ROTATION_180 -> return Surface.ROTATION_270;
|
||||
Surface.ROTATION_270 -> return Surface.ROTATION_180;
|
||||
Surface.ROTATION_0 -> return Surface.ROTATION_90
|
||||
Surface.ROTATION_90 -> return Surface.ROTATION_0
|
||||
Surface.ROTATION_180 -> return Surface.ROTATION_270
|
||||
Surface.ROTATION_270 -> return Surface.ROTATION_180
|
||||
}
|
||||
return rotation;
|
||||
return rotation
|
||||
}
|
||||
|
||||
private fun restoreState(savedInstanceState: Bundle) {
|
||||
|
@ -262,18 +274,13 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
}
|
||||
|
||||
private fun enableFullscreenImmersive() {
|
||||
window.attributes.layoutInDisplayCutoutMode =
|
||||
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
|
||||
WindowCompat.setDecorFitsSystemWindows(window, false)
|
||||
|
||||
window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN)
|
||||
|
||||
// It would be nice to use IMMERSIVE_STICKY, but that doesn't show the toolbar.
|
||||
window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or
|
||||
View.SYSTEM_UI_FLAG_FULLSCREEN or
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE
|
||||
WindowInsetsControllerCompat(window, window.decorView).let { controller ->
|
||||
controller.hide(WindowInsetsCompat.Type.systemBars())
|
||||
controller.systemBarsBehavior =
|
||||
WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
|
||||
}
|
||||
}
|
||||
|
||||
private fun startMotionSensorListener() {
|
||||
|
|
|
@ -8,10 +8,13 @@ import android.app.AlertDialog
|
|||
import android.content.Context
|
||||
import android.content.DialogInterface
|
||||
import android.content.SharedPreferences
|
||||
import android.content.pm.ActivityInfo
|
||||
import android.content.res.Resources
|
||||
import android.graphics.Color
|
||||
import android.os.Bundle
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.util.TypedValue
|
||||
import android.view.*
|
||||
import android.widget.TextView
|
||||
import androidx.activity.OnBackPressedCallback
|
||||
|
@ -20,8 +23,11 @@ import androidx.core.content.res.ResourcesCompat
|
|||
import androidx.core.graphics.Insets
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.preference.PreferenceManager
|
||||
import androidx.window.layout.FoldingFeature
|
||||
import androidx.window.layout.WindowLayoutInfo
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.slider.Slider
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
|
@ -211,6 +217,33 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
|
||||
private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
|
||||
|
||||
fun updateCurrentLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
|
||||
val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
|
||||
if (it.isSeparating) {
|
||||
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
|
||||
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
|
||||
binding.surfaceEmulation.layoutParams.height = it.bounds.top
|
||||
binding.inGameMenu.layoutParams.height = it.bounds.bottom
|
||||
binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
|
||||
binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
|
||||
}
|
||||
}
|
||||
it.isSeparating
|
||||
} ?: false
|
||||
if (!isFolding) {
|
||||
binding.surfaceEmulation.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
|
||||
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
|
||||
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
|
||||
binding.overlayContainer.updatePadding(0, 0, 0, 0)
|
||||
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
|
||||
}
|
||||
binding.surfaceInputOverlay.requestLayout()
|
||||
binding.inGameMenu.requestLayout()
|
||||
binding.overlayContainer.requestLayout()
|
||||
}
|
||||
|
||||
override fun surfaceCreated(holder: SurfaceHolder) {
|
||||
// We purposely don't do anything here.
|
||||
// All work is done in surfaceChanged, which we are guaranteed to get even for surface creation.
|
||||
|
|
|
@ -20,6 +20,12 @@
|
|||
android:focusable="false"
|
||||
android:focusableInTouchMode="false" />
|
||||
|
||||
<FrameLayout
|
||||
android:id="@+id/overlay_container"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_gravity="bottom">
|
||||
|
||||
<!-- This is the onscreen input overlay -->
|
||||
<org.yuzu.yuzu_emu.overlay.InputOverlay
|
||||
android:id="@+id/surface_input_overlay"
|
||||
|
@ -48,6 +54,7 @@
|
|||
android:layout_gravity="center"
|
||||
android:text="@string/emulation_done"
|
||||
android:visibility="gone" />
|
||||
</FrameLayout>
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
|
||||
|
@ -55,7 +62,7 @@
|
|||
android:id="@+id/in_game_menu"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_gravity="start"
|
||||
android:layout_gravity="start|bottom"
|
||||
app:headerLayout="@layout/header_in_game"
|
||||
app:menu="@menu/menu_in_game" />
|
||||
|
||||
|
|
Loading…
Reference in New Issue