forked from ShuriZma/suyu
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
std::string doesn't include the null-terminator in its data() + size() range. This ensures that the null-terminator will also be written to the buffer
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include "common/alignment.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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@ -298,7 +300,7 @@ private:
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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const std::string audio_interface = "AudioInterface";
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constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
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ctx.WriteBuffer(audio_interface);
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IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
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@ -323,7 +325,7 @@ private:
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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const std::string audio_interface = "AudioDevice";
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constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
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ctx.WriteBuffer(audio_interface);
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IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
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