forked from ShuriZma/suyu
Merge branch 'macOSbranch-ama25' into metal-dev
initial metal backend
This commit is contained in:
commit
3df0977948
|
@ -7,7 +7,7 @@ cmake_minimum_required(VERSION 3.22)
|
|||
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT OFF)
|
||||
set(CMAKE_XCODE_EMIT_RELATIVE_PATH YES)
|
||||
|
||||
project(suyu)
|
||||
project(suyu LANGUAGES C CXX OBJC OBJCXX)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
|
||||
|
|
|
@ -124,7 +124,7 @@ ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
|
|||
|
||||
ENUM(VramUsageMode, Conservative, Aggressive);
|
||||
|
||||
ENUM(RendererBackend, OpenGL, Vulkan, Null);
|
||||
ENUM(RendererBackend, OpenGL, Vulkan, Metal, Null);
|
||||
|
||||
ENUM(ShaderBackend, Glsl, Glasm, SpirV);
|
||||
|
||||
|
|
|
@ -277,6 +277,14 @@ struct VulkanRenderWidget : public RenderWidget {
|
|||
}
|
||||
};
|
||||
|
||||
struct MetalRenderWidget : public RenderWidget {
|
||||
explicit MetalRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
|
||||
// HACK: manually resize the renderable area
|
||||
resize(600, 400);
|
||||
windowHandle()->setSurfaceType(QWindow::MetalSurface);
|
||||
}
|
||||
};
|
||||
|
||||
struct NullRenderWidget : public RenderWidget {
|
||||
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
|
||||
};
|
||||
|
@ -284,8 +292,8 @@ struct NullRenderWidget : public RenderWidget {
|
|||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||
Core::System& system_)
|
||||
: QWidget(parent),
|
||||
emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
|
||||
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)},
|
||||
system{system_} {
|
||||
setWindowTitle(QStringLiteral("suyu %1 | %2-%3")
|
||||
.arg(QString::fromUtf8(Common::g_build_name),
|
||||
QString::fromUtf8(Common::g_scm_branch),
|
||||
|
@ -933,6 +941,13 @@ bool GRenderWindow::InitRenderTarget() {
|
|||
return false;
|
||||
}
|
||||
break;
|
||||
#ifdef __APPLE__
|
||||
case Settings::RendererBackend::Metal:
|
||||
if (!InitializeMetal()) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case Settings::RendererBackend::Null:
|
||||
InitializeNull();
|
||||
break;
|
||||
|
@ -1048,6 +1063,15 @@ bool GRenderWindow::InitializeVulkan() {
|
|||
return true;
|
||||
}
|
||||
|
||||
bool GRenderWindow::InitializeMetal() {
|
||||
auto child = new MetalRenderWidget(this);
|
||||
child_widget = child;
|
||||
child_widget->windowHandle()->create();
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GRenderWindow::InitializeNull() {
|
||||
child_widget = new NullRenderWidget(this);
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
|
|
|
@ -239,6 +239,7 @@ private:
|
|||
|
||||
bool InitializeOpenGL();
|
||||
bool InitializeVulkan();
|
||||
bool InitializeMetal();
|
||||
void InitializeNull();
|
||||
bool LoadOpenGL();
|
||||
QStringList GetUnsupportedGLExtensions() const;
|
||||
|
|
|
@ -466,6 +466,9 @@ void ConfigureGraphics::ApplyConfiguration() {
|
|||
Settings::values.vulkan_device.SetGlobal(Settings::IsConfiguringGlobal());
|
||||
Settings::values.vulkan_device.SetValue(vulkan_device_combobox->currentIndex());
|
||||
break;
|
||||
case Settings::RendererBackend::Metal:
|
||||
// TODO
|
||||
break;
|
||||
case Settings::RendererBackend::Null:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -331,6 +331,9 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
|
|||
PAIR(RendererBackend, OpenGL, tr("OpenGL")),
|
||||
#endif
|
||||
PAIR(RendererBackend, Vulkan, tr("Vulkan")),
|
||||
#ifdef __APPLE__
|
||||
PAIR(RendererBackend, Metal, tr("Metal")),
|
||||
#endif
|
||||
PAIR(RendererBackend, Null, tr("Null")),
|
||||
}});
|
||||
translations->insert(
|
||||
|
|
|
@ -56,6 +56,9 @@ static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map = {
|
|||
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map = {
|
||||
{Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
|
||||
{Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
|
||||
#ifdef __APPLE__
|
||||
{Settings::RendererBackend::Metal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Metal"))},
|
||||
#endif
|
||||
{Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
|
||||
};
|
||||
|
||||
|
|
|
@ -3800,6 +3800,8 @@ void GMainWindow::OnToggleGraphicsAPI() {
|
|||
} else {
|
||||
#ifdef HAS_OPENGL
|
||||
api = Settings::RendererBackend::OpenGL;
|
||||
#elif __APPLE__
|
||||
api = Settings::RendererBackend::Metal;
|
||||
#else
|
||||
api = Settings::RendererBackend::Null;
|
||||
#endif
|
||||
|
|
|
@ -21,6 +21,8 @@ add_executable(suyu-cmd
|
|||
emu_window/emu_window_sdl2_null.h
|
||||
emu_window/emu_window_sdl2_vk.cpp
|
||||
emu_window/emu_window_sdl2_vk.h
|
||||
emu_window/emu_window_sdl2_mtl.cpp
|
||||
emu_window/emu_window_sdl2_mtl.h
|
||||
precompiled_headers.h
|
||||
sdl_config.cpp
|
||||
sdl_config.h
|
||||
|
|
|
@ -0,0 +1,66 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2_mtl.h"
|
||||
#include "video_core/renderer_metal/renderer_metal.h"
|
||||
|
||||
#include <SDL.h>
|
||||
#include <SDL_syswm.h>
|
||||
|
||||
EmuWindow_SDL2_MTL::EmuWindow_SDL2_MTL(InputCommon::InputSubsystem* input_subsystem_,
|
||||
Core::System& system_, bool fullscreen)
|
||||
: EmuWindow_SDL2{input_subsystem_, system_} {
|
||||
const std::string window_title = fmt::format("suyu {} | {}-{} (Vulkan)", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
|
||||
SDL_SysWMinfo wm;
|
||||
SDL_VERSION(&wm.version);
|
||||
if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
|
||||
LOG_CRITICAL(Frontend, "Failed to get information from the window manager: {}",
|
||||
SDL_GetError());
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
SetWindowIcon();
|
||||
|
||||
if (fullscreen) {
|
||||
Fullscreen();
|
||||
ShowCursor(false);
|
||||
}
|
||||
|
||||
switch (wm.subsystem) {
|
||||
#ifdef SDL_VIDEO_DRIVER_COCOA
|
||||
case SDL_SYSWM_TYPE::SDL_SYSWM_COCOA:
|
||||
window_info.type = Core::Frontend::WindowSystemType::Cocoa;
|
||||
window_info.render_surface = SDL_Metal_CreateView(render_window);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
LOG_CRITICAL(Frontend, "Window manager subsystem {} not implemented", wm.subsystem);
|
||||
std::exit(EXIT_FAILURE);
|
||||
break;
|
||||
}
|
||||
|
||||
OnResize();
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
SDL_PumpEvents();
|
||||
LOG_INFO(Frontend, "suyu Version: {} | {}-{} (Vulkan)", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_MTL::~EmuWindow_SDL2_MTL() = default;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_MTL::CreateSharedContext() const {
|
||||
return std::make_unique<DummyContext>();
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
|
||||
class EmuWindow_SDL2_MTL final : public EmuWindow_SDL2 {
|
||||
public:
|
||||
explicit EmuWindow_SDL2_MTL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system,
|
||||
bool fullscreen);
|
||||
~EmuWindow_SDL2_MTL() override;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
};
|
|
@ -38,6 +38,7 @@
|
|||
#include "sdl_config.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2_gl.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2_mtl.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2_null.h"
|
||||
#include "suyu_cmd/emu_window/emu_window_sdl2_vk.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
@ -385,6 +386,9 @@ int main(int argc, char** argv) {
|
|||
case Settings::RendererBackend::Vulkan:
|
||||
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
|
||||
break;
|
||||
case Settings::RendererBackend::Metal:
|
||||
emu_window = std::make_unique<EmuWindow_SDL2_MTL>(&input_subsystem, system, fullscreen);
|
||||
break;
|
||||
case Settings::RendererBackend::Null:
|
||||
emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
|
||||
break;
|
||||
|
|
|
@ -372,6 +372,17 @@ if (APPLE)
|
|||
renderer_opengl/util_shaders.cpp
|
||||
renderer_opengl/util_shaders.h
|
||||
)
|
||||
|
||||
list(APPEND sources
|
||||
renderer_metal/mtl_command_recorder.mm
|
||||
renderer_metal/mtl_device.mm
|
||||
renderer_metal/mtl_rasterizer.mm
|
||||
renderer_metal/mtl_staging_buffer_pool.mm
|
||||
renderer_metal/mtl_swap_chain.mm
|
||||
renderer_metal/mtl_texture_cache.mm
|
||||
renderer_metal/mtl_texture_cache_base.cpp
|
||||
renderer_metal/renderer_metal.mm
|
||||
)
|
||||
endif()
|
||||
|
||||
add_library(video_core STATIC ${sources})
|
||||
|
|
|
@ -0,0 +1,57 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "objc_bridge.h"
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
class Device;
|
||||
|
||||
enum class EncoderType { Render, Compute, Blit };
|
||||
|
||||
class CommandRecorder {
|
||||
public:
|
||||
CommandRecorder(const Device& device_);
|
||||
~CommandRecorder();
|
||||
|
||||
void BeginRenderPass(MTLRenderPassDescriptor* render_pass_descriptor);
|
||||
|
||||
void CheckIfRenderPassIsActive() {
|
||||
if (!encoder || encoder_type != EncoderType::Render) {
|
||||
throw std::runtime_error(
|
||||
"Trying to perform render command, but render pass is not active");
|
||||
}
|
||||
}
|
||||
|
||||
void RequireComputeEncoder();
|
||||
|
||||
void RequireBlitEncoder();
|
||||
|
||||
void EndEncoding();
|
||||
|
||||
void Present(CAMetalDrawable_t drawable);
|
||||
|
||||
void Submit();
|
||||
|
||||
MTLCommandBuffer_t GetCommandBuffer() {
|
||||
return command_buffer;
|
||||
}
|
||||
|
||||
MTLCommandEncoder_t GetCommandEncoder() {
|
||||
return encoder;
|
||||
}
|
||||
|
||||
private:
|
||||
const Device& device;
|
||||
|
||||
MTLCommandBuffer_t command_buffer = nil;
|
||||
MTLCommandEncoder_t encoder = nil;
|
||||
|
||||
EncoderType encoder_type;
|
||||
|
||||
void RequireCommandBuffer();
|
||||
};
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,66 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace Metal {
|
||||
|
||||
CommandRecorder::CommandRecorder(const Device& device_) : device(device_) {}
|
||||
|
||||
CommandRecorder::~CommandRecorder() = default;
|
||||
|
||||
void CommandRecorder::BeginRenderPass(MTLRenderPassDescriptor* render_pass_descriptor) {
|
||||
RequireCommandBuffer();
|
||||
EndEncoding();
|
||||
encoder = [command_buffer renderCommandEncoderWithDescriptor:render_pass_descriptor];
|
||||
encoder_type = EncoderType::Render;
|
||||
}
|
||||
|
||||
void CommandRecorder::RequireComputeEncoder() {
|
||||
RequireCommandBuffer();
|
||||
if (!encoder || encoder_type != EncoderType::Compute) {
|
||||
EndEncoding();
|
||||
encoder = [command_buffer computeCommandEncoder];
|
||||
encoder_type = EncoderType::Compute;
|
||||
}
|
||||
}
|
||||
|
||||
void CommandRecorder::RequireBlitEncoder() {
|
||||
RequireCommandBuffer();
|
||||
if (!encoder || encoder_type != EncoderType::Blit) {
|
||||
EndEncoding();
|
||||
encoder = [command_buffer blitCommandEncoder];
|
||||
encoder_type = EncoderType::Blit;
|
||||
}
|
||||
}
|
||||
|
||||
void CommandRecorder::EndEncoding() {
|
||||
if (encoder) {
|
||||
[encoder endEncoding];
|
||||
[encoder release];
|
||||
encoder = nil;
|
||||
}
|
||||
}
|
||||
|
||||
void CommandRecorder::Present(CAMetalDrawable_t drawable) {
|
||||
[command_buffer presentDrawable:drawable];
|
||||
}
|
||||
|
||||
void CommandRecorder::Submit() {
|
||||
if (command_buffer) {
|
||||
EndEncoding();
|
||||
[command_buffer commit];
|
||||
[command_buffer release];
|
||||
command_buffer = nil;
|
||||
}
|
||||
}
|
||||
|
||||
void CommandRecorder::RequireCommandBuffer() {
|
||||
if (!command_buffer) {
|
||||
command_buffer = [device.GetCommandQueue() commandBuffer];
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,27 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
class Device {
|
||||
public:
|
||||
explicit Device();
|
||||
~Device();
|
||||
|
||||
MTLDevice_t GetDevice() const {
|
||||
return device;
|
||||
}
|
||||
|
||||
MTLCommandQueue_t GetCommandQueue() const {
|
||||
return command_queue;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLDevice_t device;
|
||||
MTLCommandQueue_t command_queue;
|
||||
};
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,23 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
Device::Device() {
|
||||
device = MTLCreateSystemDefaultDevice();
|
||||
if (!device) {
|
||||
throw std::runtime_error("Failed to create Metal device");
|
||||
}
|
||||
command_queue = [device newCommandQueue];
|
||||
if (!command_queue) {
|
||||
throw std::runtime_error("Failed to create Metal command queue");
|
||||
}
|
||||
}
|
||||
|
||||
Device::~Device() {
|
||||
[command_queue release];
|
||||
[device release];
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,108 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "mtl_texture_cache.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_metal/mtl_texture_cache.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Metal {
|
||||
|
||||
class Device;
|
||||
class CommandRecorder;
|
||||
class SwapChain;
|
||||
class TextureCacheRuntime;
|
||||
|
||||
class RasterizerMetal;
|
||||
|
||||
class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface {
|
||||
public:
|
||||
explicit AccelerateDMA();
|
||||
bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override;
|
||||
bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
|
||||
bool ImageToBuffer(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::ImageOperand& src,
|
||||
const Tegra::DMA::BufferOperand& dst) override {
|
||||
return false;
|
||||
}
|
||||
bool BufferToImage(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& src,
|
||||
const Tegra::DMA::ImageOperand& dst) override {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
class RasterizerMetal final : public VideoCore::RasterizerInterface,
|
||||
protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit RasterizerMetal(Tegra::GPU& gpu_, Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
const Device& device_, CommandRecorder& command_recorder_,
|
||||
const SwapChain& swap_chain_);
|
||||
~RasterizerMetal() override;
|
||||
|
||||
void Draw(bool is_indexed, u32 instance_count) override;
|
||||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
bool MustFlushRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InvalidateRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCacheInvalidation(DAddr addr, u64 size) override;
|
||||
bool OnCPUWrite(DAddr addr, u64 size) override;
|
||||
VideoCore::RasterizerDownloadArea GetFlushArea(DAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(DAddr addr, u64 size) override;
|
||||
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
||||
void SignalFence(std::function<void()>&& func) override;
|
||||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences(bool force) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
DAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
void FragmentBarrier() override;
|
||||
void TiledCacheBarrier() override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
|
||||
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
|
||||
std::span<const u8> memory) override;
|
||||
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
void InitializeChannel(Tegra::Control::ChannelState& channel) override;
|
||||
void BindChannel(Tegra::Control::ChannelState& channel) override;
|
||||
void ReleaseChannel(s32 channel_id) override;
|
||||
|
||||
private:
|
||||
Tegra::GPU& gpu;
|
||||
AccelerateDMA accelerate_dma;
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
const SwapChain& swap_chain;
|
||||
|
||||
StagingBufferPool staging_buffer_pool;
|
||||
TextureCacheRuntime texture_cache_runtime;
|
||||
TextureCache texture_cache;
|
||||
};
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,145 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/engines/draw_manager.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/mtl_rasterizer.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace Metal {
|
||||
|
||||
AccelerateDMA::AccelerateDMA() = default;
|
||||
|
||||
bool AccelerateDMA::BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) {
|
||||
return true;
|
||||
}
|
||||
bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
RasterizerMetal::RasterizerMetal(Tegra::GPU& gpu_,
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
const Device& device_, CommandRecorder& command_recorder_,
|
||||
const SwapChain& swap_chain_)
|
||||
: gpu{gpu_}, device_memory{device_memory_}, device{device_},
|
||||
command_recorder{command_recorder_}, swap_chain{swap_chain_},
|
||||
staging_buffer_pool(device, command_recorder),
|
||||
texture_cache_runtime(device, command_recorder, staging_buffer_pool),
|
||||
texture_cache(texture_cache_runtime, device_memory) {}
|
||||
RasterizerMetal::~RasterizerMetal() = default;
|
||||
|
||||
void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
|
||||
// TODO: uncomment
|
||||
//command_recorder.CheckIfRenderPassIsActive();
|
||||
//const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
|
||||
if (is_indexed) {
|
||||
std::cout << "DrawIndexed" << std::endl;
|
||||
/*[command_buffer drawIndexedPrimitives:MTLPrimitiveTypeTriangle
|
||||
indexCount:draw_params.num_indices
|
||||
indexType:MTLIndexTypeUInt32
|
||||
indexBuffer:draw_state.index_buffer
|
||||
indexBufferOffset:draw_params.first_index * sizeof(u32)
|
||||
instanceCount:draw_params.num_instances
|
||||
baseVertex:draw_params.base_vertex
|
||||
baseInstance:draw_params.base_instance];*/
|
||||
//cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
|
||||
// draw_params.first_index, draw_params.base_vertex,
|
||||
// draw_params.base_instance);
|
||||
} else {
|
||||
std::cout << "Draw" << std::endl;
|
||||
//cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
|
||||
// draw_params.base_vertex, draw_params.base_instance);
|
||||
}
|
||||
}
|
||||
void RasterizerMetal::DrawTexture() {}
|
||||
void RasterizerMetal::Clear(u32 layer_count) {}
|
||||
void RasterizerMetal::DispatchCompute() {}
|
||||
void RasterizerMetal::ResetCounter(VideoCommon::QueryType type) {}
|
||||
void RasterizerMetal::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
if (!gpu_memory) {
|
||||
return;
|
||||
}
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = gpu.GetTicks();
|
||||
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
|
||||
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
gpu_memory->Write<u32>(gpu_addr, payload);
|
||||
}
|
||||
}
|
||||
void RasterizerMetal::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
u32 size) {}
|
||||
void RasterizerMetal::DisableGraphicsUniformBuffer(size_t stage, u32 index) {}
|
||||
void RasterizerMetal::FlushAll() {}
|
||||
void RasterizerMetal::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
bool RasterizerMetal::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheType) {
|
||||
return false;
|
||||
}
|
||||
void RasterizerMetal::InvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
bool RasterizerMetal::OnCPUWrite(PAddr addr, u64 size) {
|
||||
return false;
|
||||
}
|
||||
void RasterizerMetal::OnCacheInvalidation(PAddr addr, u64 size) {}
|
||||
VideoCore::RasterizerDownloadArea RasterizerMetal::GetFlushArea(PAddr addr, u64 size) {
|
||||
VideoCore::RasterizerDownloadArea new_area{
|
||||
.start_address = Common::AlignDown(addr, Core::DEVICE_PAGESIZE),
|
||||
.end_address = Common::AlignUp(addr + size, Core::DEVICE_PAGESIZE),
|
||||
.preemtive = true,
|
||||
};
|
||||
return new_area;
|
||||
}
|
||||
void RasterizerMetal::InvalidateGPUCache() {}
|
||||
void RasterizerMetal::UnmapMemory(DAddr addr, u64 size) {}
|
||||
void RasterizerMetal::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {}
|
||||
void RasterizerMetal::SignalFence(std::function<void()>&& func) {
|
||||
func();
|
||||
}
|
||||
void RasterizerMetal::SyncOperation(std::function<void()>&& func) {
|
||||
func();
|
||||
}
|
||||
void RasterizerMetal::SignalSyncPoint(u32 value) {
|
||||
auto& syncpoint_manager = gpu.Host1x().GetSyncpointManager();
|
||||
syncpoint_manager.IncrementGuest(value);
|
||||
syncpoint_manager.IncrementHost(value);
|
||||
}
|
||||
void RasterizerMetal::SignalReference() {}
|
||||
void RasterizerMetal::ReleaseFences(bool) {}
|
||||
void RasterizerMetal::FlushAndInvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
void RasterizerMetal::WaitForIdle() {}
|
||||
void RasterizerMetal::FragmentBarrier() {}
|
||||
void RasterizerMetal::TiledCacheBarrier() {}
|
||||
void RasterizerMetal::FlushCommands() {}
|
||||
void RasterizerMetal::TickFrame() {}
|
||||
Tegra::Engines::AccelerateDMAInterface& RasterizerMetal::AccessAccelerateDMA() {
|
||||
return accelerate_dma;
|
||||
}
|
||||
bool RasterizerMetal::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
return true;
|
||||
}
|
||||
void RasterizerMetal::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
|
||||
std::span<const u8> memory) {}
|
||||
void RasterizerMetal::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {}
|
||||
void RasterizerMetal::InitializeChannel(Tegra::Control::ChannelState& channel) {
|
||||
CreateChannel(channel);
|
||||
}
|
||||
void RasterizerMetal::BindChannel(Tegra::Control::ChannelState& channel) {
|
||||
BindToChannel(channel.bind_id);
|
||||
}
|
||||
void RasterizerMetal::ReleaseChannel(s32 channel_id) {
|
||||
EraseChannel(channel_id);
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,101 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <climits>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "objc_bridge.h"
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
class Device;
|
||||
class CommandRecorder;
|
||||
|
||||
enum class MemoryUsage {
|
||||
DeviceLocal,
|
||||
Upload,
|
||||
Download,
|
||||
};
|
||||
|
||||
struct StagingBufferRef {
|
||||
StagingBufferRef(MTLBuffer_t buffer_, size_t offset_, std::span<u8> mapped_span_);
|
||||
~StagingBufferRef();
|
||||
|
||||
MTLBuffer_t buffer;
|
||||
size_t offset;
|
||||
std::span<u8> mapped_span;
|
||||
};
|
||||
|
||||
struct StagingBuffer {
|
||||
StagingBuffer(MTLBuffer_t buffer_, std::span<u8> mapped_span_);
|
||||
~StagingBuffer();
|
||||
|
||||
MTLBuffer_t buffer;
|
||||
std::span<u8> mapped_span;
|
||||
|
||||
StagingBufferRef Ref() const noexcept;
|
||||
};
|
||||
|
||||
class StagingBufferPool {
|
||||
public:
|
||||
static constexpr size_t NUM_SYNCS = 16;
|
||||
|
||||
explicit StagingBufferPool(const Device& device, CommandRecorder& command_recorder_);
|
||||
~StagingBufferPool();
|
||||
|
||||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
void FreeDeferred(StagingBufferRef& ref);
|
||||
|
||||
[[nodiscard]] MTLBuffer_t GetSTreamBufferHandle() const noexcept {
|
||||
return stream_buffer;
|
||||
}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
private:
|
||||
struct StagingBuffers {
|
||||
std::vector<StagingBuffer> entries;
|
||||
size_t delete_index = 0;
|
||||
size_t iterate_index = 0;
|
||||
};
|
||||
|
||||
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
|
||||
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
|
||||
|
||||
StagingBufferRef GetStreamBuffer(size_t size);
|
||||
|
||||
StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
|
||||
StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
|
||||
|
||||
StagingBuffersCache& GetCache(MemoryUsage usage);
|
||||
|
||||
void ReleaseCache(MemoryUsage usage);
|
||||
|
||||
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
||||
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
|
||||
MTLBuffer_t stream_buffer{};
|
||||
|
||||
size_t iterator = 0;
|
||||
size_t used_iterator = 0;
|
||||
size_t free_iterator = 0;
|
||||
std::array<u64, NUM_SYNCS> sync_ticks{};
|
||||
|
||||
StagingBuffersCache device_local_cache;
|
||||
StagingBuffersCache upload_cache;
|
||||
StagingBuffersCache download_cache;
|
||||
|
||||
size_t current_delete_level = 0;
|
||||
u64 buffer_index = 0;
|
||||
u64 unique_ids{};
|
||||
};
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,116 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/literals.h"
|
||||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/mtl_staging_buffer_pool.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
StagingBufferRef::StagingBufferRef(MTLBuffer_t buffer_, size_t offset_, std::span<u8> mapped_span_)
|
||||
: buffer{[buffer_ retain]}, offset{offset_}, mapped_span{mapped_span_} {}
|
||||
|
||||
StagingBufferRef::~StagingBufferRef() {
|
||||
[buffer release];
|
||||
}
|
||||
|
||||
StagingBuffer::StagingBuffer(MTLBuffer_t buffer_, std::span<u8> mapped_span_)
|
||||
: buffer{[buffer_ retain]}, mapped_span{mapped_span_} {}
|
||||
|
||||
StagingBuffer::~StagingBuffer() {
|
||||
[buffer release];
|
||||
}
|
||||
|
||||
StagingBufferRef StagingBuffer::Ref() const noexcept {
|
||||
return StagingBufferRef(buffer, 0, mapped_span);
|
||||
}
|
||||
|
||||
// TODO: use the _MiB suffix
|
||||
constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;//128_MiB;
|
||||
constexpr size_t REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
|
||||
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, CommandRecorder& command_recorder_)
|
||||
: device{device_}, command_recorder{command_recorder_} {
|
||||
stream_buffer = [device.GetDevice() newBufferWithLength:STREAM_BUFFER_SIZE
|
||||
options:MTLResourceStorageModeShared];
|
||||
}
|
||||
|
||||
StagingBufferPool::~StagingBufferPool() = default;
|
||||
|
||||
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
|
||||
if (!deferred && usage == MemoryUsage::Upload && size <= REGION_SIZE) {
|
||||
return GetStreamBuffer(size);
|
||||
}
|
||||
|
||||
return GetStagingBuffer(size, usage, deferred);
|
||||
}
|
||||
|
||||
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
|
||||
// TODO: implement this
|
||||
}
|
||||
|
||||
void StagingBufferPool::TickFrame() {
|
||||
current_delete_level = (current_delete_level + 1) % NUM_LEVELS;
|
||||
|
||||
ReleaseCache(MemoryUsage::DeviceLocal);
|
||||
ReleaseCache(MemoryUsage::Upload);
|
||||
ReleaseCache(MemoryUsage::Download);
|
||||
}
|
||||
|
||||
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
||||
// TODO: implement this
|
||||
|
||||
// HACK
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
|
||||
bool deferred) {
|
||||
return CreateStagingBuffer(size, usage, deferred);
|
||||
}
|
||||
|
||||
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
|
||||
bool deferred) {
|
||||
const u32 log2 = Common::Log2Ceil64(size);
|
||||
MTLBuffer_t buffer = [device.GetDevice() newBufferWithLength:size
|
||||
options:MTLResourceStorageModeShared];
|
||||
// TODO: check if the mapped span is correct
|
||||
std::span<u8> mapped_span(static_cast<u8*>([buffer contents]), size);
|
||||
auto& entry = GetCache(usage)[log2].entries.emplace_back(buffer, mapped_span);
|
||||
|
||||
return entry.Ref();
|
||||
}
|
||||
|
||||
StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return device_local_cache;
|
||||
case MemoryUsage::Upload:
|
||||
return upload_cache;
|
||||
case MemoryUsage::Download:
|
||||
return download_cache;
|
||||
default:
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return upload_cache;
|
||||
}
|
||||
}
|
||||
|
||||
void StagingBufferPool::ReleaseCache(MemoryUsage usage) {
|
||||
ReleaseLevel(GetCache(usage), current_delete_level);
|
||||
}
|
||||
|
||||
void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) {
|
||||
// TODO: implement this
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,32 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
class Device;
|
||||
class CommandRecorder;
|
||||
|
||||
class SwapChain {
|
||||
public:
|
||||
SwapChain(const Device& device_, CommandRecorder& command_recorder_,
|
||||
const CAMetalLayer* layer_);
|
||||
~SwapChain();
|
||||
|
||||
void AcquireNextDrawable();
|
||||
|
||||
void Present();
|
||||
|
||||
MTLTexture_t GetDrawableTexture();
|
||||
|
||||
private:
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
const CAMetalLayer* layer;
|
||||
|
||||
CAMetalDrawable_t drawable = nil;
|
||||
};
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,38 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/mtl_swap_chain.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
SwapChain::SwapChain(const Device& device_, CommandRecorder& command_recorder_,
|
||||
const CAMetalLayer* layer_)
|
||||
: device(device_), command_recorder(command_recorder_), layer([layer_ retain]) {
|
||||
// Give the layer our device
|
||||
layer.device = device.GetDevice();
|
||||
}
|
||||
|
||||
SwapChain::~SwapChain() {
|
||||
if (drawable) {
|
||||
// TODO: should drawable be released?
|
||||
[drawable release];
|
||||
}
|
||||
[layer release];
|
||||
}
|
||||
|
||||
void SwapChain::AcquireNextDrawable() {
|
||||
// Get the next drawable
|
||||
drawable = [layer nextDrawable];
|
||||
}
|
||||
|
||||
void SwapChain::Present() {
|
||||
command_recorder.EndEncoding();
|
||||
command_recorder.Present(drawable);
|
||||
}
|
||||
|
||||
MTLTexture_t SwapChain::GetDrawableTexture() {
|
||||
return drawable.texture;
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,256 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "mtl_staging_buffer_pool.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
#include "video_core/renderer_metal/mtl_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
#include "video_core/texture_cache/image_view_base.h"
|
||||
|
||||
namespace Settings {
|
||||
struct ResolutionScalingInfo;
|
||||
}
|
||||
|
||||
namespace Metal {
|
||||
|
||||
using Common::SlotVector;
|
||||
using VideoCommon::ImageId;
|
||||
using VideoCommon::NUM_RT;
|
||||
using VideoCommon::Region2D;
|
||||
using VideoCommon::RenderTargets;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
||||
class CommandRecorder;
|
||||
class Device;
|
||||
class Image;
|
||||
class ImageView;
|
||||
class Framebuffer;
|
||||
|
||||
class TextureCacheRuntime {
|
||||
public:
|
||||
explicit TextureCacheRuntime(const Device& device_, CommandRecorder& command_recorder_,
|
||||
StagingBufferPool& staging_buffer_pool_);
|
||||
|
||||
// TODO: implement
|
||||
void Finish() {}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
StagingBufferRef UploadStagingBuffer(size_t size);
|
||||
|
||||
StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
void FreeDeferredStagingBuffer(StagingBufferRef& ref);
|
||||
|
||||
bool CanUploadMSAA() const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 GetDeviceLocalMemory() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 GetDeviceMemoryUsage() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool CanReportMemoryUsage() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: implement
|
||||
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
|
||||
const Region2D& dst_region, const Region2D& src_region,
|
||||
Tegra::Engines::Fermi2D::Filter filter,
|
||||
Tegra::Engines::Fermi2D::Operation operation) {}
|
||||
|
||||
// TODO: implement
|
||||
void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) {}
|
||||
|
||||
// TODO: implement
|
||||
void CopyImageMSAA(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) {}
|
||||
|
||||
bool ShouldReinterpret(Image& dst, Image& src) {
|
||||
// HACK
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: implement
|
||||
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) {}
|
||||
|
||||
// TODO: implement
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {}
|
||||
|
||||
// TODO: implement
|
||||
void InsertUploadMemoryBarrier() {}
|
||||
|
||||
void TransitionImageLayout(Image& image) {}
|
||||
|
||||
// TODO: implement
|
||||
void AccelerateImageUpload(Image&, const StagingBufferRef&,
|
||||
std::span<const VideoCommon::SwizzleParameters>) {}
|
||||
|
||||
bool HasNativeBgr() const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HasBrokenTextureViewFormats() const noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: implement
|
||||
void BarrierFeedbackLoop() {}
|
||||
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
public:
|
||||
explicit Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info,
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr);
|
||||
explicit Image(const VideoCommon::NullImageParams&);
|
||||
|
||||
~Image();
|
||||
|
||||
Image(const Image&) = delete;
|
||||
Image& operator=(const Image&) = delete;
|
||||
|
||||
Image(Image&&) = default;
|
||||
Image& operator=(Image&&) = default;
|
||||
|
||||
void UploadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void UploadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void DownloadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
// For some reason, this function cannot be defined in the .mm file since it would report
|
||||
// undefined symbols
|
||||
void DownloadMemory(std::span<MTLBuffer_t> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
void DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
bool IsRescaled() const {
|
||||
return rescaled;
|
||||
}
|
||||
|
||||
bool ScaleUp(bool ignore = false) {
|
||||
// HACK
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScaleDown(bool ignore = false) {
|
||||
// HACK
|
||||
return true;
|
||||
}
|
||||
|
||||
MTLTexture_t GetHandle() const noexcept {
|
||||
return texture;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLTexture_t texture = nil;
|
||||
bool initialized = false;
|
||||
|
||||
bool rescaled = false;
|
||||
};
|
||||
|
||||
class ImageView : public VideoCommon::ImageViewBase {
|
||||
public:
|
||||
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&);
|
||||
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&,
|
||||
const SlotVector<Image>&);
|
||||
explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo&,
|
||||
const VideoCommon::ImageViewInfo&, GPUVAddr);
|
||||
explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&);
|
||||
|
||||
~ImageView();
|
||||
|
||||
ImageView(const ImageView&) = delete;
|
||||
ImageView& operator=(const ImageView&) = delete;
|
||||
|
||||
ImageView(ImageView&&) = default;
|
||||
ImageView& operator=(ImageView&&) = default;
|
||||
|
||||
MTLTexture_t GetHandle() const noexcept {
|
||||
return texture;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLTexture_t texture;
|
||||
};
|
||||
|
||||
class ImageAlloc : public VideoCommon::ImageAllocBase {};
|
||||
|
||||
class Sampler {
|
||||
public:
|
||||
explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
|
||||
|
||||
MTLSamplerState_t GetHandle() const noexcept {
|
||||
return sampler_state;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLSamplerState_t sampler_state;
|
||||
};
|
||||
|
||||
class Framebuffer {
|
||||
public:
|
||||
explicit Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
|
||||
~Framebuffer();
|
||||
|
||||
Framebuffer(const Framebuffer&) = delete;
|
||||
Framebuffer& operator=(const Framebuffer&) = delete;
|
||||
|
||||
Framebuffer(Framebuffer&&) = default;
|
||||
Framebuffer& operator=(Framebuffer&&) = default;
|
||||
|
||||
void CreateRenderPassDescriptor(TextureCacheRuntime& runtime,
|
||||
std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, bool is_rescaled, size_t width,
|
||||
size_t height);
|
||||
|
||||
MTLRenderPassDescriptor* GetHandle() const noexcept {
|
||||
return render_pass;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLRenderPassDescriptor* render_pass{};
|
||||
};
|
||||
|
||||
struct TextureCacheParams {
|
||||
static constexpr bool ENABLE_VALIDATION = true;
|
||||
static constexpr bool FRAMEBUFFER_BLITS = false;
|
||||
static constexpr bool HAS_EMULATED_COPIES = false;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
|
||||
using Runtime = Metal::TextureCacheRuntime;
|
||||
using Image = Metal::Image;
|
||||
using ImageAlloc = Metal::ImageAlloc;
|
||||
using ImageView = Metal::ImageView;
|
||||
using Sampler = Metal::Sampler;
|
||||
using Framebuffer = Metal::Framebuffer;
|
||||
using AsyncBuffer = Metal::StagingBufferRef;
|
||||
using BufferType = MTLBuffer_t;
|
||||
};
|
||||
|
||||
using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,184 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/mtl_texture_cache.h"
|
||||
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/texture_cache/formatter.h"
|
||||
#include "video_core/texture_cache/samples_helper.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
using Tegra::Engines::Fermi2D;
|
||||
using Tegra::Texture::SwizzleSource;
|
||||
using Tegra::Texture::TextureMipmapFilter;
|
||||
using VideoCommon::BufferImageCopy;
|
||||
using VideoCommon::ImageFlagBits;
|
||||
using VideoCommon::ImageInfo;
|
||||
using VideoCommon::ImageType;
|
||||
using VideoCommon::SubresourceRange;
|
||||
using VideoCore::Surface::BytesPerBlock;
|
||||
using VideoCore::Surface::IsPixelFormatASTC;
|
||||
using VideoCore::Surface::IsPixelFormatInteger;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
|
||||
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, CommandRecorder& command_recorder_,
|
||||
StagingBufferPool& staging_buffer_pool_)
|
||||
: device{device_}, command_recorder{command_recorder_},
|
||||
staging_buffer_pool{staging_buffer_pool_},
|
||||
resolution{Settings::values.resolution_info} {}
|
||||
|
||||
void TextureCacheRuntime::TickFrame() {}
|
||||
|
||||
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_buffer_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||
return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred);
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
||||
staging_buffer_pool.FreeDeferred(ref);
|
||||
}
|
||||
|
||||
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info,
|
||||
GPUVAddr gpu_addr_, VAddr cpu_addr_)
|
||||
: VideoCommon::ImageBase(info, gpu_addr_, cpu_addr_) {
|
||||
MTLTextureDescriptor *texture_descriptor =
|
||||
[[MTLTextureDescriptor alloc] init];
|
||||
// TODO: don't hardcode the format
|
||||
texture_descriptor.pixelFormat = MTLPixelFormatRGBA8Unorm;
|
||||
texture_descriptor.width = info.size.width;
|
||||
texture_descriptor.height = info.size.height;
|
||||
|
||||
texture =
|
||||
[runtime.device.GetDevice() newTextureWithDescriptor:texture_descriptor];
|
||||
}
|
||||
|
||||
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
|
||||
|
||||
Image::~Image() {
|
||||
if (texture) {
|
||||
[texture release];
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: implement these
|
||||
void Image::UploadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
void Image::UploadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
void Image::DownloadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
// TODO: uncomment
|
||||
/*
|
||||
void Image::DownloadMemory(std::span<MTLBuffer_t> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
*/
|
||||
|
||||
void Image::DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageViewInfo& info, ImageId image_id_,
|
||||
Image& image)
|
||||
: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr} {
|
||||
using Shader::TextureType;
|
||||
|
||||
texture = [image.GetHandle() retain];
|
||||
|
||||
// TODO: create texture view
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageViewInfo& info, ImageId image_id_,
|
||||
Image& image, const SlotVector<Image>& slot_imgs)
|
||||
: ImageView(runtime, info, image_id_, image) {
|
||||
// TODO: save slot images
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
|
||||
const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
|
||||
: VideoCommon::ImageViewBase{info, view_info, gpu_addr_} {
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
|
||||
: VideoCommon::ImageViewBase{params} {
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
ImageView::~ImageView() { [texture release]; }
|
||||
|
||||
Sampler::Sampler(TextureCacheRuntime& runtime,
|
||||
const Tegra::Texture::TSCEntry& tsc) {
|
||||
MTLSamplerDescriptor* sampler_descriptor =
|
||||
[[MTLSamplerDescriptor alloc] init];
|
||||
|
||||
// TODO: configure the descriptor
|
||||
|
||||
sampler_state = [runtime.device.GetDevice()
|
||||
newSamplerStateWithDescriptor:sampler_descriptor];
|
||||
}
|
||||
|
||||
Framebuffer::Framebuffer(TextureCacheRuntime& runtime,
|
||||
std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer,
|
||||
const VideoCommon::RenderTargets& key) {
|
||||
CreateRenderPassDescriptor(runtime, color_buffers, depth_buffer,
|
||||
key.is_rescaled, key.size.width, key.size.height);
|
||||
}
|
||||
|
||||
Framebuffer::~Framebuffer() = default;
|
||||
|
||||
void Framebuffer::CreateRenderPassDescriptor(
|
||||
TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, bool is_rescaled, size_t width, size_t height) {
|
||||
render_pass = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
const ImageView* const color_buffer = color_buffers[index];
|
||||
if (!color_buffer) {
|
||||
continue;
|
||||
}
|
||||
// TODO: don't use index as attachment index
|
||||
render_pass.colorAttachments[index].clearColor =
|
||||
MTLClearColorMake(0.5, 1.0, 0.0, 1.0);
|
||||
render_pass.colorAttachments[index].loadAction = MTLLoadActionClear;
|
||||
render_pass.colorAttachments[index].storeAction = MTLStoreActionStore;
|
||||
render_pass.colorAttachments[index].texture = color_buffer->GetHandle();
|
||||
}
|
||||
if (depth_buffer) {
|
||||
render_pass.depthAttachment.clearDepth = 1.0;
|
||||
render_pass.depthAttachment.loadAction = MTLLoadActionClear;
|
||||
render_pass.depthAttachment.storeAction = MTLStoreActionStore;
|
||||
render_pass.depthAttachment.texture = depth_buffer->GetHandle();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
|
@ -0,0 +1,8 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "video_core/renderer_metal/mtl_texture_cache.h"
|
||||
#include "video_core/texture_cache/texture_cache.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
template class VideoCommon::TextureCache<Metal::TextureCacheParams>;
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __OBJC__
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
typedef id<MTLDevice> MTLDevice_t;
|
||||
typedef id<MTLCommandQueue> MTLCommandQueue_t;
|
||||
typedef id<MTLCommandBuffer> MTLCommandBuffer_t;
|
||||
typedef id<MTLCommandEncoder> MTLCommandEncoder_t;
|
||||
typedef id<MTLBuffer> MTLBuffer_t;
|
||||
typedef id<MTLTexture> MTLTexture_t;
|
||||
typedef id<MTLSamplerState> MTLSamplerState_t;
|
||||
typedef id<CAMetalDrawable> CAMetalDrawable_t;
|
||||
#else
|
||||
typedef void* MTLDevice_t;
|
||||
typedef void* MTLCommandQueue_t;
|
||||
typedef void* MTLCommandBuffer_t;
|
||||
typedef void* MTLCommandEncoder_t;
|
||||
typedef void* MTLBuffer_t;
|
||||
typedef void* MTLTexture_t;
|
||||
typedef void* MTLSamplerState_t;
|
||||
typedef void MTLRenderPassDescriptor;
|
||||
typedef void CAMetalLayer;
|
||||
typedef void* CAMetalDrawable_t;
|
||||
#define nil NULL
|
||||
#endif
|
|
@ -0,0 +1,60 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "objc_bridge.h"
|
||||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/mtl_rasterizer.h"
|
||||
#include "video_core/renderer_metal/mtl_swap_chain.h"
|
||||
|
||||
namespace Core {
|
||||
class TelemetrySession;
|
||||
}
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
|
||||
namespace Metal {
|
||||
|
||||
class RendererMetal final : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererMetal(Core::Frontend::EmuWindow& emu_window,
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context);
|
||||
~RendererMetal() override;
|
||||
|
||||
void Composite(std::span<const Tegra::FramebufferConfig> framebuffer) override;
|
||||
|
||||
std::vector<u8> GetAppletCaptureBuffer() override;
|
||||
|
||||
VideoCore::RasterizerInterface* ReadRasterizer() override {
|
||||
return &rasterizer;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::string GetDeviceVendor() const override {
|
||||
return "Apple";
|
||||
}
|
||||
|
||||
private:
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
Device device;
|
||||
CommandRecorder command_recorder;
|
||||
SwapChain swap_chain;
|
||||
|
||||
RasterizerMetal rasterizer;
|
||||
};
|
||||
|
||||
} // namespace Metal
|
|
@ -0,0 +1,53 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/graphics_context.h"
|
||||
#include "video_core/capture.h"
|
||||
#include "video_core/renderer_metal/renderer_metal.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window,
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
|
||||
: RendererBase(emu_window, std::move(context_)), device_memory{device_memory_},
|
||||
gpu{gpu_}, device{},
|
||||
command_recorder(device),
|
||||
swap_chain(device, command_recorder,
|
||||
static_cast<const CAMetalLayer*>(render_window.GetWindowInfo().render_surface)),
|
||||
rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {}
|
||||
|
||||
RendererMetal::~RendererMetal() = default;
|
||||
|
||||
void RendererMetal::Composite(std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
if (framebuffers.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ask the swap chain to get next drawable
|
||||
swap_chain.AcquireNextDrawable();
|
||||
|
||||
// TODO: copy the framebuffer to the drawable texture instead of this dummy render pass
|
||||
MTLRenderPassDescriptor* render_pass_descriptor = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
render_pass_descriptor.colorAttachments[0].clearColor = MTLClearColorMake(1.0, 0.5, 0.0, 1.0);
|
||||
render_pass_descriptor.colorAttachments[0].loadAction = MTLLoadActionClear;
|
||||
render_pass_descriptor.colorAttachments[0].storeAction = MTLStoreActionStore;
|
||||
render_pass_descriptor.colorAttachments[0].texture = swap_chain.GetDrawableTexture();
|
||||
|
||||
command_recorder.BeginRenderPass(render_pass_descriptor);
|
||||
|
||||
swap_chain.Present();
|
||||
command_recorder.Submit();
|
||||
|
||||
gpu.RendererFrameEndNotify();
|
||||
rasterizer.TickFrame();
|
||||
|
||||
render_window.OnFrameDisplayed();
|
||||
}
|
||||
|
||||
std::vector<u8> RendererMetal::GetAppletCaptureBuffer() {
|
||||
return std::vector<u8>(VideoCore::Capture::TiledSize);
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -11,6 +11,9 @@
|
|||
#include "video_core/renderer_null/renderer_null.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#ifdef __APPLE__
|
||||
#include "video_core/renderer_metal/renderer_metal.h"
|
||||
#endif
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace {
|
||||
|
@ -22,7 +25,9 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
|
|||
|
||||
switch (Settings::values.renderer_backend.GetValue()) {
|
||||
#ifdef __APPLE__
|
||||
// do nothing for now, include metal in here at later date.
|
||||
case Settings::RendererBackend::Metal:
|
||||
return std::make_unique<Metal::RendererMetal>(emu_window, device_memory, gpu,
|
||||
std::move(context));
|
||||
#else
|
||||
// openGL, not supported on Apple so not bothering to include if macos
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
|
|
Loading…
Reference in New Issue