forked from ShuriZma/suyu
Fix biquad filter command's state buffer offset
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770a49616d
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3a90ed99be
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@ -251,8 +251,8 @@ void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBas
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const auto& parameter{
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*reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
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const auto state{
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reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
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const auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(
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effect_info.GetStateBuffer() + channel * sizeof(VoiceState::BiquadFilterState))};
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cmd.input = buffer_offset + parameter.inputs[channel];
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cmd.output = buffer_offset + parameter.outputs[channel];
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